How many factions?Of note, there's a system with 1 single lonely person.
How many factions?Of note, there's a system with 1 single lonely person.
Great work!tl;dr: There are currently 6,612,313,733,791 NPCs as system population!
Well, it wasn't the very end was it? But it can be, and without 'cat':Thing is that I didn't write out the sed in one go, so having the rule at the very end speeds up the editing of it
< systems_populated.jsonl > popnum sed "s/.*\"population\"\://g;s/\,\".*//g"
That's pretty close. Only about 20 billion out I think.
Michael
Some systems recently experienced population increases. Some were quite large. For example Alioth went from 10 Billion to 15 Billion. What's that all about then?
Of note, there's a system with 1 single lonely person.
Here are the bash commands I used (linux user here, so command line is my first way to solve problems).
That's pretty close. Only about 20 billion out I think.
Michael
My question is: what determines the population of NPCs? Do they for example repopulate baby boomer style massively in systems where human CMDRs essentially kill them by the millions? And what stops them from either emptying or swarming certain systems?
Cool. They could choose to do some rather interesting stuff like a Galaxy wide migration or a massive invasion.Their initial populations were determined by the original stellar forge script that generated the entire galaxy.
All subsequent changes, including the settling of new systems, is done by a Dev throwing an appropriate number into the game by hand.
Cool. They could choose to do some rather interesting stuff like a Galaxy wide migration or a massive invasion.
I guess they are doing a migration of sorts now with Colonia. Are they pumping in fresh new NPCs for Colonia or are they taking them from existing stocks and actually migrating them to Colonia?
Hey everyone,
I just wanted to make a quick post about the total number of NPCs living in Elite Dangerous.
tl;dr: There are currently 6,612,313,733,791 NPCs as system population! That's it.
Longer version:
The number isn't completly accurate because it's based on eddb.io data, so it depends on when a system was last updated.
But I think it's reasonable to assume that it's somewhere around 6.612 trillion NPCs.
How I got that number:
Easy, just downloaded the data from eddb.io. Here are the bash commands I used (linux user here, so command line is my first way to solve problems).
Code:#!/bin/env bash wget https://eddb.io/archive/v5/systems_populated.jsonl cat systems_populated.jsonl | sed "s/.*\"population\"\://g;s/\,\".*//g" > popnum awk '{ sum += $1 } END { print sum }' popnums
Credits:
Olivia Vespera - original idea, got me to calc the number
eddb.io - providing the data
community - filling eddb with data
That's pretty close. Only about 20 billion out I think.
Michael
+1 for doing Maths in your spare time.
(Yeah, its MATHS not math)
With the total population of Colonia being basically a rounding error on the population of any medium or large system, I'm not sure it's possible to tell.I guess they are doing a migration of sorts now with Colonia. Are they pumping in fresh new NPCs for Colonia or are they taking them from existing stocks and actually migrating them to Colonia?
Pretty sure it does. I use EDMC in the bubble and EDDiscovery when exploring - both of them populate EDSM and EDDB automatically based on the latest ED JSON journal.
That's pretty close. Only about 20 billion out I think.
Michael
I'm not quite sure. Look for a system with 0 population on EDDB.io and go there and find out if the upload resolves it.
Of note, there's a system with 1 single lonely person.