Probably because rail track was never intended to cross paths.I did not understand why they did not add a railroad crossing for transportation attractions .. it must be Added ! [squeeeeee]
They are able to stand still at rides and vista points, I don't see why they should/would turn around and walk away.The problem is this would need to close the path when the train is crossing. Otherwise guests walk through the train. And closing the path means guests turn around and go somewhere else. Or there needs to be developed something completely new like that guests will wait for a train and unfortunately we have alot of guests calculations already going on so this will probably make the performance even worse than it is now.
My opinion throughout:They are able to stand still at rides and vista points, I don't see why they should/would turn around and walk away.
I don't feel it's something that is impossible to code into this game.
You could have triggered starting points and ending points on the track for the Vista points, plus do the same for crossing arms and lights!My opinion throughout:
Vista Points are a good . . . point. [weird] Stopping at a crossing gate for a train to go by should be a minor scenic event for guests, kids bounce up'n'down and point [rolleyes], some people take pictures, that kind of thing. Reworking the Vista Point code and animations for it seems like the best way to handle this.
Combined with the gates we already have, we could have a wide variety of triggered events... (Like a gate that closes to block off the path as a coaster rolls by...)What we need is a triggerable barrier. Like the kerbs, etc. but with a trigger to turn them on and off.
This is a fantastic idea that would really enhance the game for those of us building parks with railway transport rides.I’d love to have a railway crossing as well. It’s great to be able to see guests waiting for trains and other transport rides passing by, imo, and that on the same level as paths, which eliminates the requirement for tunnels/bridges over paths/track.