The problem isn't that there is too much damage from ramming, the problem is that there is too little.
Even the best shields are designed to stop lasers and bullets which weigh maybe a few Kg at most.
Even an empty sidewinder weighs around 45 tons. No shield should be able to protect from that.
Sure the sidewidner should be destroyed, but the larger ship should take significant damage from a collision,
maybe 40% hull and kill multiple modules.
The point is that ramming should be a phyric victory for large ships.
Oh and to offset the one issue I can think of, You should only be able to get a free sidewinder if you have no money and
no other ships, and the base cost probably should be increased to deter people from just using sidewinders
as kamakaze missiles.
I do also like the speed limit suggestion around stations.
Even the best shields are designed to stop lasers and bullets which weigh maybe a few Kg at most.
Even an empty sidewinder weighs around 45 tons. No shield should be able to protect from that.
Sure the sidewidner should be destroyed, but the larger ship should take significant damage from a collision,
maybe 40% hull and kill multiple modules.
The point is that ramming should be a phyric victory for large ships.
Oh and to offset the one issue I can think of, You should only be able to get a free sidewinder if you have no money and
no other ships, and the base cost probably should be increased to deter people from just using sidewinders
as kamakaze missiles.
I do also like the speed limit suggestion around stations.