Release Raven Colonial

Is there a way to delete a system from the view of all my systems? There's one I never pursued the claim on, no beacon launched, so it has no assigned architect; but it keeps showing up on the System page with all my actual ones.
 
@grinning2001
Been using the site quite a bit and directing squad mates to it. Was curious if you were capable to add current and possible system scores. I know Daftmav's spreadsheet did some but not all of them were put in yet.
 
Is there a way to delete a system from the view of all my systems? There's one I never pursued the claim on, no beacon launched, so it has no assigned architect; but it keeps showing up on the System page with all my actual ones.
It is only supposed to be included on the Systems page when you are the architect. Which is the system in question?
 
@grinning2001
Been using the site quite a bit and directing squad mates to it. Was curious if you were capable to add current and possible system scores. I know Daftmav's spreadsheet did some but not all of them were put in yet.
This could be added, but I would need to know how which calculations to perform to generate those scores.
 
It is only supposed to be included on the Systems page when you are the architect. Which is the system in question?
I got rid of it by adopting it with an alt account CMDR (i.e. buying a beacon and hauling to finish a primary station using my other CMDR). Otherwise, even with the Architect blank (and the previous claim long since abandoned/failed) it kept appearing for my original CMDR/architect.

Probably irrelevant now but the system is Synuefe GZ-K b55-1, and it's the only colony for my alt CMDR.
 
Hello! I can not save my build. The "Save" button is just grey. Can you help me with that, please?
Also the builder seem to ignore the weak link cut by secondary facilities.
 
Hello! I can not save my build. The "Save" button is just grey. Can you help me with that, please?
Also the builder seem to ignore the weak link cut by secondary facilities.
Hi @Nerzov - the save button will be disabled if you are logged in as someone other than the system architect. If you operate with a few alt accounts, you would need to log in as the other account in order to make changes. You can also mark a system as Open rather than Secured to avoid needing to keep logging in.

If that's not an option or you are still stuck, let me know the system name and I can update it to match the architect from the game.

As for the missing weak link ... let me know the system and which port is missing the link and I will look into it.
 
Hi @Nerzov - the save button will be disabled if you are logged in as someone other than the system architect. If you operate with a few alt accounts, you would need to log in as the other account in order to make changes. You can also mark a system as Open rather than Secured to avoid needing to keep logging in.
So that's why i needed to type in the Architect name in order to save the system build. Got it.
Do you plan to add an option between Open and Secured? Like a list of CMDR's, who is allowed to change the build. I have a few friends, who claimed some systems, but they've delegated the planning of the build to me.

As for the missing weak link ... let me know the system and which port is missing the link and I will look into it.
No, i meant the weak links are present where they shouldn't. As far as i know, non-colony ports can not have their economy overridden, nor receive any links that is not matching their economy type. I have a few Military and Industrial outposts orbiting Water Worlds, but their economy is Military and Industrial without any influence or goods from Agriculture or Tourism.
This also means, that if secondary facility is a specialized port it will only pass the influence of their economy type, effectively cutting out all of the weak links.
 
The bases images page doesn't have the Aphrodite

1760456612783.png

Can you use the in-game one from the construction choices?
1760456764040.png

Give it 5 more days or so and I can get a picture of my finished one...
 
I've just been introduced to Raven Colonial and I'm hugely impressed. Very well laid out and so many useful functions: amazing work!
Just one question so far: is there a way it can import unused build slots? I'm currently beginning work on a System with around 200 slots altogether, and the prospect of adding them all manually is not one that excites me.
 
Thank you for such an amazing tool! I have a small question/suggestion: can we also see what other cmdrs are carrying in their cargo? I mean not the FCs but the regular ships.
 
Thanks for creating this tool!

I am slowly getting the hang of it (I think)... I guess we will see once I have done a great deal of hauling :D

Is there a best place to put notes, or read your development direction? (eg limiting what can be built at certain sites? I planned things at belts, but now find out they are not valid locations/ Relay Installations don't mention they are needed to allow Security Installations (though they do say a Relay is needed))
 
Thank you for such an amazing tool! I have a small question/suggestion: can we also see what other cmdrs are carrying in their cargo? I mean not the FCs but the regular ships.
This is viable and I believe would be a very nice addition. Whilst it's something I wanted to get to from the very beginning, I'm using this suggestion to track that work:
 
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