Realistic building and path closures

Once your park is open to the public, I would like to see it not be possible to just work on it without consequences. Before I go on, I should point out that i'm assuming that a large part of the eccoomic model will be about customer satisfaction/happiness, etc. and this is based on that assumption.

What I mean is right now, you decided to move a path, rebuild a ride, etc. you just click pause and do it or even do it live while people are still milling about. My suggestion is that you cant physically delete or move anything thats being used. You will first have 'close' a path or area, then wait for the people to exit. If then your rebuilding will cut off another part of the park, a diversion or temporary path will have to be built before you can do so. Anyone who may have played a game called 'Train Fever will know what I mean, their 'main connection feature' was similar to this and very controversial but it did mean that you have to plan ahead alot more.

I dont think it should be a permanent idea but maybe on an 'expert' or 'realistic' setting, with a full sandbox setting allowing you to remove and rebuild at will if you prefer. The point of this would be to further make the simulation more realistic. A real theme park not only has to plan changes themselves but also has to bear in mind the disruption and negative impact such works make on the look and feel of the park for the customers while its going on. If this could be factored into the customer's 'happiness factor' somehow, it would add an interesting dimension and promote much better forward planning.
 
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I would find this very very frustrating, having to wait to do some building like that

Simplicity = better gameplay

I like realism in the way things look/appear graphically, but as far as that actual building/constructing of my park? I want that as simple as possible
 
Yes, I can see that, hence why I added is should be selectable in some sort of 'expert' or 'hard mode'. However I do think for some it would make for more of a challenge and alot do like that kind of thing.

The idea occurred to me when I was playing around and deleted a path, leaving severl guests n mod air only to disappear. If this was implemented, i'd have to plan around them, just as you would in real life. I guess its the balance between a 100% accurate sim and a model maker.
 
i would loove this. and i love the idea of expert/hardmode but i'd rename it to realism mode, which changes time to realtime, adds things like this, but also in order to build a coaster, you build one in ghost, and once you press complete a team of builders would arrive and work on it for an X amount of time depending on the track :D oo how much i would love that
 
For now, what I'm doing is not connecting the main path to the path I built leading up to my new coaster. I can do all the construction I want without having to deal with curious guests getting in the way.

If I want to redo a ride or something, I'd just disconnect the path to keep the peeps out.
 
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For now, what I'm doing is not connecting the main path to the path I built leading up to my new coaster. I can do all the construction I want without having to deal with curious guests getting in the way.

If I want to redo a ride or something, I'd just disconnect the path to keep the peeps out.

i did this too, but i kept the game on pause... accidently connected the roads XD now my peeps are waiting in a line for a coaster that has no tracks just the station lol.
 
...... in order to build a coaster, you build one in ghost, and once you press complete a team of builders would arrive and work on it for an X amount of time depending on the track

That is a fantastic idea! W you could have it under construction for a week or two with signs saying 'coming soon' etc. and then maybe on opening day, have the game create a surge of new people excited to try the new attraction.
 
That is a fantastic idea! W you could have it under construction for a week or two with signs saying 'coming soon' etc. and then maybe on opening day, have the game create a surge of new people excited to try the new attraction.

YES! YOU GET IT! and even press and stuff so you get some hype on advertisements in the newspaper and online, so even more people will come. and u can hire like artists for the official opening :eek: i would looove that
 
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