Reduce the grind

The first one was in response to your own disregard of my post as not wanting to play the game, so I'll grant you that.

The second? I just got done in another thread responding to the "instant gratification" label being applied to PvPers. And it's happened here too and in as many threads as the subject of grind comes up in. I don't mind pointing out when others are being derogatory. That doesn't make my post derogatory in turn.

That's cool.

My observation is that I initially suspected what the subtext of the appeal was, right from the get go. Even though it did take a little persuasion for you to actually admit that this is, from what I can gather, primarily about access to speedy/shortcutted PvP combat upgrades. Yes?

It appears that I hadn't "missed the mark so hard" at all...
 
That's cool.

My observation is that I initially suspected what the subtext of the appeal was, right from the get go. Even though it did take a little persuasion for you to actually admit that this is, from what I can gather, primarily about access to speedy/shortcutted PvP combat upgrades. Yes?

It appears that I hadn't "missed the mark so hard" at all...

Speedy? Well, it would probably be faster given that ideally the dependence on sheer repetition as opposed to any other thing would be reduced. So yes, that would probably be a side effect of a pass on say, ranking to turn it from a reward for persevering through a galactic scale honey-do list to an actual militia career.

Where you were accused of missing the mark wasn't regarding the speed, which you didn't actually mention in the post that was in response to, but regarding the idea that proposing a change to the game meant you didn't want to play the game. Certainly you can see how that might come across as flippant from the other end.
 

DeletedUser191218

D
No problem, being in a minority is no bad thing when you consider how the majority manage to f@#$ everything up so often - Trump, Brexit and many, many other man-made disasters all come to mind!

In the words of Superhans from Peep Show- "people voted for the Nazis an listen to Coldplay, you can't trust people"
 
How long will it take? I'm asking because yesterday I bit the bullet and visited such a site and found a grand total of maybe 4x3 units of yttrium in about a half an hour. No way I'm gonna spend another 10x30 minutes to fill up just that one material.
Just find a planet/moon that has the raw mat you need and lotsa geographical signals, you will get what you need very quickly. I do this while I'm exploring.
 
You know, I knew you were going to say 'don't play in open'. The issue with that suggestion is it's yet another restriction put on one's ability to engage with the game...which is ENTIRELY the point I made.

You also brought out the "not the game for you" line. That's what I love about defenders of ED. They're like an aging rock band - they will try new material but always end up going back to their greatest hits. Had you read my post in full, you will have observed that I have quit.

You claim to have engineered ships without grind - I'm afraid I think you're either deliberately being untruthful or mistaken about what the process is you engaged in. People occasionally make this claim...it's never convincing when they do.
I engineered all my ships without grind. But I enjoy playing the game, ALL of the game, not just PvP, so it's not grind for me.
 
I always wondered what people want to do in this game if they feel being blocked by grind. You want to have fun and grind is killing it? How? Do you people realize that when you fully engineer your Corvette then after that you will have... the same type of gameplay just like during grinding?

Its like you asking for
"REDUCE GRIND BECAUSE I WANT TO DO THE SAME THING WHAT I WANTED TO DO DURING GRINDING BUT WITHOUT REWARDS!!!"

Threads like this completely destroyed meaning of credits. Now you want more? Why dont you just play some arena shooters, Everspace, SpaceEngine or Universe Sandbox.

If you think that without materials or credits you would magically get new gameplay elements then Im sorry whiners but... Elite Dangerous doesnt have "End game". If you hate grind then you will hate experience after you beat "the grind".
 

DeletedUser191218

D
I always wondered what people want to do in this game if they feel being blocked by grind. You want to have fun and grind is killing it? How? Do you people realize that when you fully engineer your Corvette then after that you will have... the same type of gameplay just like during grinding?

Its like you asking for
"REDUCE GRIND BECAUSE I WANT TO DO THE SAME THING WHAT I WANTED TO DO DURING GRINDING BUT WITHOUT REWARDS!!!"

Threads like this completely destroyed meaning of credits. Now you want more? Why dont you just play some arena shooters, Everspace, SpaceEngine or Universe Sandbox.

If you think that without materials or credits you would magically get new gameplay elements then Im sorry whiners but... Elite Dangerous doesnt have "End game". If you hate grind then you will hate experience after you beat "the grind".

You're just wrong. Without an engineered ship you cannot do combat zones..you cannot do bounty hunting (effectively)..you cannot play in open in CG zones..the list goes on.

You lose the argument when you call people expeessing their view "whiners". Please grow up and refrain from petulant playground insults.
 
You're just wrong. Without an engineered ship you cannot do combat zones..you cannot do bounty hunting (effectively)..you cannot play in open in CG zones..the list goes on.

You lose the argument when you call people expeessing their view "whiners". Please grow up and refrain from petulant playground insults.

Yeah you can. Don't be ridiculous.

You CAN "do combat zones" and you CAN do bounty hunting, and you also CAN play in CG zones without always getting destroyed. Sure, it isn't as effective without top-level G5 upgrades, but all of these things CAN be done.

It clearly doesn't take a lot of effort to upgrade to G2 or G3 or G4 in a great number of modules - so much so that I'd done quite a bit of engineering myself without once ever having to go and search out the required materials. And that was before material traders. Now it is much, much easier to get a bit more from whatever materials you have stored simply from regular gaming.

I even remember in the beginning of Engineers, the planetary materials were far more sparse, with no barnacles or geo sites to concentrate the materials in an easily found location. Those days may have been described more easily as a grind and I remember a great many PvP combat enthusiasts back in that era complaining about the grind, and in hindsight they were probably right back then. But gameplay now offers everything so much more readily available, so I don't subscribe to the current game as "Grindy" in the slightest.

Besides - there are still players playing this game without the Horizons DLC.

How on earth do they manage to engage with the game, if those things you listed "CAN'T" be pursued without engineering?
 
I always wondered what people want to do in this game if they feel being blocked by grind. You want to have fun and grind is killing it? How? Do you people realize that when you fully engineer your Corvette then after that you will have... the same type of gameplay just like during grinding?

Its like you asking for
"REDUCE GRIND BECAUSE I WANT TO DO THE SAME THING WHAT I WANTED TO DO DURING GRINDING BUT WITHOUT REWARDS!!!"

Threads like this completely destroyed meaning of credits. Now you want more? Why dont you just play some arena shooters, Everspace, SpaceEngine or Universe Sandbox.

If you think that without materials or credits you would magically get new gameplay elements then Im sorry whiners but... Elite Dangerous doesnt have "End game". If you hate grind then you will hate experience after you beat "the grind".
Engineers destroyed the meaning of credits.
 

DeletedUser191218

D
Yeah you can. Don't be ridiculous.

You CAN "do combat zones" and you CAN do bounty hunting, and you also CAN play in CG zones without always getting destroyed. Sure, it isn't as effective without top-level G5 upgrades, but all of these things CAN be done.

It clearly doesn't take a lot of effort to upgrade to G2 or G3 or G4 in a great number of modules - so much so that I'd done quite a bit of engineering myself without once ever having to go and search out the required materials. And that was before material traders. Now it is much, much easier to get a bit more from whatever materials you have stored simply from regular gaming.

I even remember in the beginning of Engineers, the planetary materials were far more sparse, with no barnacles or geo sites to concentrate the materials in an easily found location. Those days may have been described more easily as a grind and I remember a great many PvP combat enthusiasts back in that era complaining about the grind, and in hindsight they were probably right back then. But gameplay now offers everything so much more readily available, so I don't subscribe to the current game as "Grindy" in the slightest.

Besides - there are still players playing this game without the Horizons DLC.

How on earth do they manage to engage with the game, if those things you listed "CAN'T" be pursued without engineering?

When's the last time you were in a CZ? Might I suggest you give one a go in an un-engineered ship and let me know how you fare? Those I have encountered without horizons aren't able to engage in combat at all really. They can maybe about manage a res site for a while.

I think your argument is tacitly daft (as well as very inconsistent but I'll chalk that down to excitement). Engineering is fundamental to the game. You present an argument equivalent to "you CAN do combat zones while blindfolded". I suppose if we're arguing over semantics then technically both are possible. Clearly, however, neither is conducive to the game and do not pass a simple reasonableness test.
 
You're just wrong. Without an engineered ship you cannot do combat zones..you cannot do bounty hunting (effectively)..you cannot play in open in CG zones..the list goes on.

You lose the argument when you call people expeessing their view "whiners". Please grow up and refrain from petulant playground insults.


Of course you can do combat zones without FULLY engineered ships. You can just do little bit of engineering and you are fine. Make your weapons T2 and you are fine.
 
Of course you can do combat zones without FULLY engineered ships. You can just do little bit of engineering and you are fine. Make your weapons T2 and you are fine.

How about not having to grind for this core gameplay activity at all? Is pretty arbitrary to gate off this content behind pay- and grindwall what was already in the bloody vanilla game.
 
When's the last time you were in a CZ? Might I suggest you give one a go in an un-engineered ship and let me know how you fare? Those I have encountered without horizons aren't able to engage in combat at all really. They can maybe about manage a res site for a while.

I think your argument is tacitly daft (as well as very inconsistent but I'll chalk that down to excitement). Engineering is fundamental to the game. You present an argument equivalent to "you CAN do combat zones while blindfolded". I suppose if we're arguing over semantics then technically both are possible. Clearly, however, neither is conducive to the game and do not pass a simple reasonableness test.

My post isn't excited or tacitly daft. For what it's worth I'm not a great fan of engineering as a general concept in this sandbox game.
Then you go and mention a reasonableness test. Shall we subject your own post to your own standards?
It isn't reasonable to imply I was talking about totally un-engineered ships. I go on to mention light engineering with whatever materials you already have from just generally playing the game. In that respect I was being entirely reasonable.
What isn't reasonable us the false equivalency*you* appear to place on non-G5 ships being totally un-engineered. You appear to be arguing on a digital footing of either G5 or not engineered. Where's your middle ground? That's what I would call an unreasonable argument.
 
My post isn't excited or tacitly daft. For what it's worth I'm not a great fan of engineering as a general concept in this sandbox game.
Then you go and mention a reasonableness test. Shall we subject your own post to your own standards?
It isn't reasonable to imply I was talking about totally un-engineered ships. I go on to mention light engineering with whatever materials you already have from just generally playing the game. In that respect I was being entirely reasonable.
What isn't reasonable us the false equivalency*you* appear to place on non-G5 ships being totally un-engineered. You appear to be arguing on a digital footing of either G5 or not engineered. Where's your middle ground? That's what I would call an unreasonable argument.
It's unreasonable to assume any level of engineering is present when designing vanilla gameplay for all players. Especially when it's locked behind an expansion to buy.
 
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