Reduce the grind

DeletedUser191218

D
Ok... How about you put your money where your mouth is? Clear your save (post pics or videos as evidence, incl a timestamp), then post a picture of the best CZ loadout you can muster in less than an hour. Bonus points if you can post a loadout for a ship that can handle Thargoids an hour after that.

I second this motion. New save, one hour gameplay and then go do a CZ. Live stream it. We'll watch you prove your point....or you can admit you're wrong?
 
Ok... How about you put your money where your mouth is? Clear your save (post pics or videos as evidence, incl a timestamp), then post a picture of the best CZ loadout you can muster in less than an hour. Bonus points if you can post a loadout for a ship that can handle Thargoids an hour after that.


You are asking me to clear my save with 20~ ships, record videos and post pictures with timestaps just to prove some random guy from internet how to find shield emmiters? Do you even talk about gathering materials because clearing save put you in sidewinder. Im not going to prove you anything from videos. I cleared my save 3 times already because I was bored. In my second playhrough I had enough credits and mats to fully kitted Anaconda without hull because Engineer that wants you to mine 500 ore was actual grind. I had enough mats to make 4-grade engineering to almost everything + some 5-grade to important things like multicannons, fsd etc.. I did it during one week and I wasted lot of time because of simple mistakes and just having fun with the game. I dont care if you believe me. There are people who can do that in 3 days if they have enough time to play the game.

So for the third time, you can't do combat zones without engineering. Childish insults and swearing doesn't change the fact you're arguing against a statement you continue to agree with. It's a very odd position. Your inability to maintain civil discourse perhaps betrays how insecure your view is. You're also demonstrably wrong that, for eg, g3 engineering is one hour. It takes MUCH longer just to unlock the engineers alone.

You sound a bit mad and angry. It's just a game mate. It's not my fault you got confused in presenting your own argument.

Find geological sites on planets. During travel check two-three High grade emissions. Go to material traders and exchange some tier 5 mats to some low tier mats. Is it that hard? Buy some wake scanner and during normal gameplay scan some wakes. During bounty hunting when you scan ships you get mats too. You are just arguing now to win argument on internet instead of actually talk about problem which is supposed "grinding". I dont see any problem. You are overblowing the case.

Im talking about gathering materials. Not unlocking engineers. Lets now look at unlocking engineers. Do you feel its boring grind to unlock them?
Farseer - As a new player its great engineer. First travel to the unknown. The trip to Maia was special for me and I think everyone enjoyed the adventure as a fresh player. Farseer gives you access to FSD and Thrusters.
Dweller - Great introduction to smuggling. You need to sell things on 5 different black markets. Gives you access to Power Distributor and every type of laser weapons if Im not mistaken.
Tod - 100k worth of bounties. Its not really hard and demanding task right? Gives you access to multicannons
Elvira - You have to haul some cargo. One trip. Shield Generators
Qwent - You have to be friendly with Sirius. There's fast way and slow way to do that. Selling exploration data is a fast way. Slow way is doing missions for Sirius. Whatever you like. Power Plant engineering.

There are only two engineers who I admit can be labeled as a grind. 500 ore and 5k ly Palin. Compared to every other engineer its too much. Of course someone who likes exploring wont find a problem to unlock Palin. They are not required to blow up ships in CZ.

Despite of these two every other engineer requires you to just play and enjoy the game for a little bit. Do some missions, travel to maia, haul some things, smuggle etc. Everything you do in this game you need to do for engineers in small sample. So why is it so problematic for some of you? No idea.

Im not sure what vision of the game do you have. Install the game and respawn in Conflict Zone with fully kitted ship? Is that what you want? YOu want to remove engineers because you dont like smuggling, hauling, bounty hunting or what? Sorry guys but if you are so irritated by unlocking engineers then you actually have problems with the gameplay.

I feel like I said enough. Good luck finding mechanical scrap guys and stay safe :)
 
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DeletedUser191218

D
You are asking me to clear my save with 20~ ships, record videos and post pictures with timestaps just to prove some random guy from internet how to find shield emmiters? Do you even talk about gathering materials because clearing save put you in sidewinder. Im not going to prove you anything from videos. I cleared my save 3 times already because I was bored. In my second playhrough I had enough credits and mats to fully kitted Anaconda without hull because Engineer that wants you to mine 500 ore was actual grind. I had enough mats to make 4-grade engineering to almost everything + some 5-grade to important things like multicannons, fsd etc.. I did it during one week and I wasted lot of time because of simple mistakes and just having fun with the game. I dont care if you believe me. There are people who can do that in 3 days if they have enough time to play the game.



Find geological sites on planets. During travel check two-three High grade emissions. Go to material traders and exchange some tier 5 mats to some low tier mats. Is it that hard? Buy some wake scanner and during normal gameplay scan some wakes. During bounty hunting when you scan ships you get mats too. You are just arguing now to win argument on internet instead of actually talk about problem which is supposed "grinding". I dont see any problem. You are overblowing the case.

Im talking about gathering materials. Not unlocking engineers. Lets now look at unlocking engineers. Do you feel its boring grind to unlock them?
Farseer - As a new player its great engineer. First travel to the unknown. The trip to Maia was special for me and I think everyone enjoyed the adventure as a fresh player. Farseer gives you access to FSD and Thrusters.
Dweller - Great introduction to smuggling. You need to sell things on 5 different black markets. Gives you access to Power Distributor and every type of laser weapons if Im not mistaken.
Tod - 100k worth of bounties. Its not really hard and demanding task right? Gives you access to multicannons
Elvira - You have to haul some cargo. One trip. Shield Generators
Qwent - You have to be friendly with Sirius. There's fast way and slow way to do that. Selling exploration data is a fast way. Slow way is doing missions for Sirius. Whatever you like. Power Plant engineering.

There are only two engineers who I admit can be labeled as a grind. 500 ore and 5k ly Palin. Compared to every other engineer its too much. Of course someone who likes exploring wont find a problem to unlock Palin. They are not required to blow up ships in CZ.

Despite of these two every other engineer requires you to just play and enjoy the game for a little bit. Do some missions, travel to maia, haul some things, smuggle etc. Everything you do in this game you need to do for engineers in small sample. So why is it so problematic for some of you? No idea.

Im not sure what vision of the game do you have. Install the game and respawn in Conflict Zone with fully kitted ship? Is that what you want? YOu want to remove engineers because you dont like smuggling, hauling, bounty hunting or what? Sorry guys but if you are so irritated by unlocking engineers then you actually have problems with the gameplay.

I feel like I said enough. Good luck finding mechanical scrap guys and stay safe :)

You have said a lot. But in summary - you argued against my view that much of the content requires engineering....and then caveated that with it does need engineering, just not necessary G5, which I don't ever see having been the argument. Perhaps you just misunderstood, which is fine, but opted for doubling down and casting insults instead of admitting your error. Following from there you asserted it should only take an hour to engineer a ship to a sufficient level......if you ignore everything up to the last hour. I'm sure it's obvious how silly this line of argument was.
 
You have said a lot. But in summary - you argued against my view that much of the content requires engineering....and then caveated that with it does need engineering, just not necessary G5, which I don't ever see having been the argument. Perhaps you just misunderstood, which is fine, but opted for doubling down and casting insults instead of admitting your error. Following from there you asserted it should only take an hour to engineer a ship to a sufficient level......if you ignore everything up to the last hour. I'm sure it's obvious how silly this line of argument was.

If you track back our conversation you will notice that your respond to my post in which I claimed that FULLY engineered corvette will not change your gameplay. You responded with

"You're just wrong. Without an engineered ship you cannot do combat zones..you cannot do bounty hunting (effectively)..you cannot play in open in CG zones..the list goes on. "

Then I again responded to you

"Of course you can do combat zones without FULLY engineered ships. You can just do little bit of engineering and you are fine. "

Just check page 21. Only fully engineered ships require from you to make an effort to find materials and that was my point. You dont need Grade 5 mats to enjoy the game and the rest of the materials are pretty straightforward. They are everywhere and with material traders you will easily make it happen.

You misunderstood me and now you are keeping on your version of story ;/
 
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I witnessed FD's idea of respecting our time since power play. Credit were a pain to come by, but that was nothing compared to that RNG loot drop machine someone ripped straight from a heavily monetised F2P game without bothering to tweak it.
 

DeletedUser191218

D
If you track back our conversation you will notice that your respond to my post in which I claimed that FULLY engineered corvette will not change your gameplay. You responded with

"You're just wrong. Without an engineered ship you cannot do combat zones..you cannot do bounty hunting (effectively)..you cannot play in open in CG zones..the list goes on. "

Then I again responded to you

"Of course you can do combat zones without FULLY engineered ships. You can just do little bit of engineering and you are fine. "

Just check page 21. Only fully engineered ships require from you to make an effort to find materials and that was my point. You dont need Grade 5 mats to enjoy the game and the rest of the materials are pretty straightforward. They are everywhere and with material traders you will easily make it happen.

You misunderstood me and now you are keeping on your version of story ;/

"Without an engineered ship you cannot do combat zones"
"Don't be ridiculous. Of course you can."

It's academic anyway. We're all in agreement engineering is a pre-requisite to take part in much of this game's content, which is the entire point. You also conceded you weren't considering the full engineering process when you claimed it took an hour. There's no argument here.
 
Some like to fly combat, like me. Some get engineered AI spawned up their rear, like me. Some dont find it fun to play with pea shooters versus bullet sponges. Like me.

I like to fly combat.
I get engineered AI spawned ( because my high combat status)
I still dont grind - and get by just fine.

Its a matter of attitude... you just want the best of the best - but you want it for free. (respect of your time and all that...)
 
I like to fly combat.
I get engineered AI spawned ( because my high combat status)
I still dont grind - and get by just fine.

Its a matter of attitude... you just want the best of the best - but you want it for free. (respect of your time and all that...)

I don't want the best of the best. I want my fun back. And that means either giving me a means to go where bulletsponges dont spawn or reduce the requirements to participate in core game activities SIGNIFICANTLY.
 
The trouble with this debate is that both sides have got some things right.

I'll just maintain the truth of these four statements. They are all my personal experience:-

1. Some engineering is indeed needed to reach some game content. That does require unlocking engineers (maybe not all of them).

2. I don't grind. Ever. A video game cannot make me do that.

3. I've played for between two and three years.

4. I have a dozen G5 engineered ships, and overflowing material storage.

Therefore: G5 engineering doesn't require grind, but it may require a couple of years of play if doing things bit by bit.

Personally, I don't have a problem with any of that and I enjoy playing ED as it is.
 

DeletedUser191218

D
This thread is getting silly. "So you want easier targets?"

Yes. Of course. If you make targets only killable by engineered ships then by definition engaging in that content is only playable post the engineering grind. And the argument that there's no grind....it just takes years....well that's preposterous.

No wonder this game never gets better.
 
This thread is getting silly. "So you want easier targets?"

Yes. Of course. If you make targets only killable by engineered ships then by definition engaging in that content is only playable post the engineering grind. And the argument that there's no grind....it just takes years....well that's preposterous.

No wonder this game never gets better.
Can something be preposterous and also demonstrably true? Maybe, in this forum at least.
 
Ok
I suggest you read the exchange again.

In response to my statement "Without an engineered ship you cannot do combat zones", you responded "Yeah tou can. Don't be ridiculouss."

Engineering to G3 is still engineering. I never said you have to engineer to G5. I'm glad you have just agreed that engineering is a requisite to engage in content.

LOL at taking things out of context when we're on a thread entitled "Reduce the Grind".
The point being that you don't need to grind to be in a position to engineer at least a small amount... To G2 or G3... and in doing so - yeah, you CAN do combat zones, just as I pointed out :)
 
"Without an engineered ship you cannot do combat zones"
"Don't be ridiculous. Of course you can."

It's academic anyway. We're all in agreement engineering is a pre-requisite to take part in much of this game's content, which is the entire point. You also conceded you weren't considering the full engineering process when you claimed it took an hour. There's no argument here.


My dear friend.

"Don't be ridiculous. Of course you can."

I didnt say that in any post. First you answered to my post in which I claimed that you dont need FULLY engineered ship to do CZ and bounty hunting. You answered that you need engineering when I was talking about fifth tier of engineering or even fourth. So you started discussion without reading properly my post. Then you talked with different person and you are accusing me wrongly for something I didnt say :confused: Not cool.

If you agree that Tier 1-3 engineering is pretty straightforward and doesnt require grind then we are on the same page.
 
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