One man's meat is another man's poison as the old saying goes, and it's particlarly appropriate for this thread!Yeah well I love it, you hate it. It's totally subjective. What can u do?
One man's meat is another man's poison as the old saying goes, and it's particlarly appropriate for this thread!Yeah well I love it, you hate it. It's totally subjective. What can u do?
Ah, no thanks. I have spent a very enjoyable 9 months getting where I am. But I want to see where I go from here. For example, I want to gain the services of the shield engineer guy. He wants 200 tons of gold to get my shields to the next level. So I need a big ship to get those 200 tons of gold. While one part of me would be fine going back to a sidewinder (I mean starting all over again, knowing what I know now, it would be a LOT of fun, like my second time thru Dark Souls!) it would not be much use for mining and shipping 200 tons of gold would it?I'm not telling you that you should. I'm saying, if it wasn't a grind in any way to get to where you are, then it shouldn't be a big deal. I'd do it in a heartbeat were this the case.
It isn't though. Everything in this game post-Engineers was a pain in the butt, imo. I believe that it stemmed from a game design philosophy. The aim of which was to slow progression down through repetitive game loops and using this as a tool to keep people playing.
It had the opposite effect on me. I played for a short while after Engineers, then pretty much stopped completely. I come back for a day or two about every 6 months on average to see if they've changed their design policy or to see if there's an update which doesn't have stupid levels of grind attached.
To be honest I expected that you will show some class and apologise after making a mistake when you responded to my comment about grinding materials and misinterpreting my post. Im disappointed. Instead you are repeating with another CMDR. Garbarrage that I should clear my save. Well my friend Its not really that simple solution to prove that low level mats are pretty easy to obtain. For example I dont want to mine ores in Elite anymore. It was fun experience when it lasted but after mining thousands of opals Im not looking forward to do it again. Thats one of the many reasons like exploration data, reputation with minor factions that I would like to keep with my current save. I dont want to leave bubble too for 5k ly. I did it already and had fun. I went to Sag A and Colonia for example but right now Im not interested in anything else just to prove that someone is wrong on internetBesides I have no idea how to stream games and Im not sure if my rig can handle it.
Maybe I will surprise you with my last words regarding grind in Elite Dangerous. If you feel that you are right and dont believe in what I wrote then thats completely fine. I expressed my opinion about it and even tried to explain you step by step how to easily get low level mats but if you think its not that easy and grindy then thats ok. I hope you still enjoy Elite despite of struggling with engineering.
There you go saying that everyone agrees with you, again! You keep doing that for some reason...!Anyhoo, I played ED for 6 months without engineering. Loved it. Then I bought Horizons*, did some engineering, loving it even more. Yeah, the game is better with engineering, but you don't NEED it to enjoy ED.
* So I could land on planets to find out what those geological signals were that I was picking up while scanning planets. Then I got into engineering, but it was curiosity about what those geological signal thingies were that caused me to buy Horizons primarily.
Nah u said "much of this game's content" in the post I quoted, not "some content". Now you're shifting the goal posts again!Literally everyone has agreed that you need to engineer to an extent in order to engage in some content. It seems you've found it difficult to comprehend the very simple statement I made.
"It's not a grind. It's great fun. And really short!"
"Show us then?"
"No way! Not going through all that pain again!"
What a hilarious discussion.
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And it's not A simple statement if u keep shifting the goal posts, it then becomes SEVERAL simple statements....Literally everyone has agreed that you need to engineer to an extent in order to engage in some content. It seems you've found it difficult to comprehend the very simple statement I made.
Nah u said "much of this game's content" in the post I quoted, not "some content". Now you're shifting the goal posts again!
The bit in bold is a red herring. I don't think anybody has ever said it is a quick process.
And there's the rub.
Some players just want it quick.
It appears to me that you feel anything that takes time to accomplish is a tedious grind. That's your own subjective opinion.
Others find that just by engaging in the game they gain a lot of long term fun.
And in the process of having fun... they find that they have also had the opportunity to gather plenty of engineering materials as a side effect. NOT as an aim in itself.
The problem as I see it is one of perspective, not of game design.
Some people's perspective, it appears, is that they absolutely must have everything that they want quickly. If that isn't possible, they view the process as a grind.
You have my sympathy.
And it's not A simple statement if u keep shifting the goal posts, it then becomes SEVERAL simple statements....
I disagree. Either you're wrong, or FD have shown amazing favouritism to me by giving me all the G5 ships I've got without me doing any of the usual grinding.It really is a simple statement. Most functioning adults should have no difficulty understanding it.
Let us summarise - there is a material amount of content that effectively has engineering as a pre-requisite. We have established, despite some ludicrous and easily disproven claims to the contrary, that said engineering takes a lot of time and repetition of boring tasks (ie grind). So the logical conclusion - a material amount of content requires a material amount if grind before you can even engage in it. Simples. If you disageee actually tell us the bit you disagree with and explain why. Some waffle about how you don't grind, you just play the game for 2 years and somehow all the engineers were magically unlocked is both not addressing the issue and, frankly, lacks credibility.
No one here talks about owning G5 ships. This is about grinding awful gameplay. Repeatedly. To get to actually play the game in a sensible way.I disagree. Either you're wrong, or FD have shown amazing favouritism to me by giving me all the G5 ships I've got without me doing any of the usual grinding.
I disagree. Either you're wrong, or FD have shown amazing favouritism to me by giving me all the G5 ships I've got without me doing any of the usual grinding.
Then prove it. In fact, this is a call to a dev - can it be arranged that one of these guys lose all access to engineers and materials, without losing ships and credits, so they can start afresh with a new ship and prove engineering isn't a grind? I'm sure you are able to make this change to someone's profile, right? This will put the argument to be bed. There are a few candidates who've effectively volunteered themselves on this thread.
I've spent 500 h to get my account to where it was 2.0. I'm not gonna spend any more time updating my stuff just to bring it to an equivalent level again because some dude thought it was a good idea to nerf it arbitrarily.....
You're wrong about engineering requiring grind, your complaints are repetitive and unfounded, and if you can't get the engineering upgrades you want within a reasonable time you just need to git gud at videogaming.
I can already prove it. If you wish I'll post screenshots showing my time playing ED from Steam. I'm not sure offhand whether it shows the start date but I can back up the length of time I've been playing by pointing out that you can check from my profile when I became a member of this forum. I can also post screenshots of my fleet from Inara and if there are then any particular ships or modules you're interested in I could get in-game screenshots of those (that might take longer as my ships are all over the bubble and I draw the line at making long in-game journeys just to satisfy a forum debate). Every ship has all modules which benefit from upgrades at G5, with experimental effects where those are beneficial. I've already posted a screenshot of my material storage featuring pharmaceutical isolators; if there are other materials/data you're interested in I can easily get more screenshots featuring those.
I don't think I'm a particularly amazing gamer so I'm sure that there are other people here who could easily make you the same offer.
Those screenshots are available on request. I won't spam the forum with images unless you think it's necessary.
You're wrong about engineering requiring grind, your complaints are repetitive and unfounded, and if you can't get the engineering upgrades you want within a reasonable time you just need to git gud at videogaming.
The problem is simply that your idea requires me to lose in-game assets, where my screenshot approach can easily show that what I've been saying is true.That's going to work against you. You can take a shot of the hours put into the game and post here but that will be more than the time spent on engineering. I think my idea is better. If it isn't a grind, what's the problem?
My complaint is repetitive because it's the same complaint. Why would I be throwing numerous complaints into this conversation when we're talking about a specific topic? Are you criticising me for staying consistent with the issue the entire thread has been about?
Hey Frontier, NMS reduced the grind and all players are happy. Please take note.