Release Odyssey for Xbox?

Putting aside the lamentations - and that's not suggesting I'm not sympathetic, but for those who do wish to move forward the best path for a console owner to play Odyssey and remain on console is to use the Commander Profile Portal to get Frontier to create a clone* PC account and copy of the base Horizons game, purchase Odyssey and sign up for GForce Now where you can play it at a far greater fidelity than the console was going to deliver natively.

*it's not quite a clone, but nearly all things transfer..
All works, except there's no HOTAS support through GeForce Now. As long as that's not a deal breaker for someone, then GeForce now is a good alternative.
 
I couldn't go back to using my controller, I think the keybinds are good enough so that a hotas isn't needed but it's an extra that makes the game more easy ? I even have the rudder pedals setup . But I have been using the hotas since it came out around 2017 ?
 
Putting aside the lamentations - and that's not suggesting I'm not sympathetic, but for those who do wish to move forward the best path for a console owner to play Odyssey and remain on console is to use the Commander Profile Portal to get Frontier to create a clone* PC account and copy of the base Horizons game, purchase Odyssey and sign up for GForce Now where you can play it at a far greater fidelity than the console was going to deliver natively.

*it's not quite a clone, but nearly all things transfer..
This is what I did and, once you're actually in the game, it's a great experience.

Unfortunately, getting into Elite Dangerous is fraught with some horribly old-fashioned PC-isms such as:
  • the launcher that requires a mouse to click on the "Play" button
  • the hardware reporter that opens in front of the launcher, blocking it
  • the shader precompilation thing that runs at the start of the game
And, because each GFN session is with a fresh, clean PC... you have to go through this tedious process every single time you play.

I'm not really sure why Elite is like this when, for example, The Witcher 3 just launches automatically with none of this nonsense.
 

Ozric

Volunteer Moderator
Cleanup.

I'd hope you would all start behaving again and I wouldn't need to come back :) So please just be considerate, every one!
 
  • the launcher that requires a mouse to click on the "Play" button
Most gaming companies are using launchers now. The first reason for that is to keep track of what games you're playing, especially when they make multiple games. They use that data to see what they're doing right and wrong based on which games you're playing.

The second reason for that is to ID hardware and performance of your system, so they can see who is or is not having issues on what systems and hardware.

  • the hardware reporter that opens in front of the launcher, blocking it
In over 1,500 hours of game play on PC, I have never seen that.

  • the shader precompilation thing that runs at the start of the game
That last about .5 seconds unless you've just updated your drivers or you have a potato computer.
 
Last edited:
Most gaming companies are using launchers now. The first reason for that is to keep track of what games you're playing, especially when they make multiple games. They use that data to see what they're doing right and wrong based on which games you're playing.

The second reason for that is to ID hardware and performance of your system, so they can see who is or is not having issues on what systems and hardware.


In over 1,500 hours of game play on PC, I have never seen that.


That last about .5 seconds unless you've just updated your drivers or you have a potato computer.
These are specific Geforce Now issues, not your average Joe's PC problems.

Apparently GN puts you in a fresh virtual machine instance or something for every play session, so for the games it's always the first start and it will do a full shader compile every time.
 
Most gaming companies are using launchers now. The first reason for that is to keep track of what games you're playing, especially when they make multiple games. They use that data to see what they're doing right and wrong based on which games you're playing.

The second reason for that is to ID hardware and performance of your system, so they can see who is or is not having issues on what systems and hardware.


In over 1,500 hours of game play on PC, I have never seen that.


That last about .5 seconds unless you've just updated your drivers or you have a potato computer.
I was replying to a post about playing on GeforceNow, not on a local PC.
 
Update. Geforce now is now full In EU
Its no longer the solution any more in EU...


Due to capacity limits, Free accounts creation are closed. As are 1-month accounts... And the cheap tier has Server loading data speed issues due to, to many users...
Premium account users have been given 3 months of microsoft PC gamepass for free and thats only made things worse not better. lol.
 
I downgraded my GFN account back to free tier last month (found I hardly used it anymore, prefer xbox ED), thought I'd log back in to see what the queue was like.....251 in front of me 🤣
Update. Geforce now is now full In EU
Its no longer the solution any more in EU...


Due to capacity limits, Free accounts creation are closed. As are 1-month accounts... And the cheap tier has Server loading data speed issues due to, to many users...
Premium account users have been given 3 months of microsoft PC gamepass for free and thats only made things worse not better. lol.
 
I downgraded my GFN account back to free tier last month (found I hardly used it anymore, prefer xbox ED), thought I'd log back in to see what the queue was like.....251 in front of me 🤣
Yep Thats why they had to kill free account creation. Only premium get direct access to the servers now. free and cheap tier have to queue in EU...

Now Where did I put the mouse too...
Out of practice on Gears been a while...
Screenshot 2023-11-28 021250.png
 
Last edited:
Top Bottom