sigh ... i went to the megaship LHS 1348 1 Sanchez-class researcher ...
to see if it might be owned by the Brotherhood of Terra Mater ...
i find it is... great! there should be a concentration of their ships i can blast away at, and get lots of kills at, when sometimes they're a sneaky faction, and hard to find.
so i spend two days there... 12+- hours playing ... killing ... at least probably over 100+ ships ... maybe 250 or something...
-----------------
and what do i find, when i goto check BoTM's security and inf% in the system (HECATE) ...
no effect.
i think to myself... is this because there's a push by enemy players, and maybe they've been concentrating hard, and my efforts have been out-weighed by the players supporting the faction?
maybe...
so out of curiosity, i CHECK MY JOURNAL.
normally, when a AI ship dies in PvE ... there is a addition in the journal , something like ; "victim_faction" ... followed by which faction has just lost a ship (not murder necessarily, but a individual minor loss, EACH ) ... something like in this case ... "Brotherhood_of_Terra_Mater"
but what do i find, in my journal, when i use my batch-file, to search through it,..
and then also check manually, with CTR-F ?
absolutely nothing.
not ONE death, in the entire thing.
two days, maybe 12+- hours wasted, nothing to show for it.
==============
bangs head on desk
-------------------
Frontier.... no.
make the response, for players who risk attacking things like these valuable ships... dangerous... moreso for elites like me... and maybe even send in punishing ATRs, since they're not always busy...
ANYthing.
but let me get the effect on the factions i am TARGETING,
when that is the ONLY REASON ... why i am there, and doing what i'm doing.
---------------
nothing. game RUINER.
0 out of 10,
for a tweak / balancing ... if the AI were going to be too weak, versus veterans.
'compensating' ... for PvE veterans, by doing this, is not THE WAY... to do it.
i would much prefer only being able to get stray, surprise kills before ATRs respond, or something... a proportionate emergency-response, depending on which pilots the megaship DETECTS, are attacking it.
is that too much, for plot-believe-ability ?
sigh
maybe someone might say that...
but what is worse?
when a designer might KNOW... that you will not get kills-against the faction you're targeting... that's just great, FOR THEM ... to know, and to avoid...
-----------------------
but when you don't ... and there are no warnings...
... it betrays your effort ... particularly when like in my case,..
it was the ONLY REASON,
why i was there.
--------------
back to killing system-authority ships then!
how are we supposed to KNOW?
hidden bug / hidden sloppy/incomplete-programming / un-addressed imbalance.
sorry, i have to call this one out.
to see if it might be owned by the Brotherhood of Terra Mater ...
i find it is... great! there should be a concentration of their ships i can blast away at, and get lots of kills at, when sometimes they're a sneaky faction, and hard to find.
so i spend two days there... 12+- hours playing ... killing ... at least probably over 100+ ships ... maybe 250 or something...
-----------------
and what do i find, when i goto check BoTM's security and inf% in the system (HECATE) ...
no effect.
i think to myself... is this because there's a push by enemy players, and maybe they've been concentrating hard, and my efforts have been out-weighed by the players supporting the faction?
maybe...
so out of curiosity, i CHECK MY JOURNAL.
normally, when a AI ship dies in PvE ... there is a addition in the journal , something like ; "victim_faction" ... followed by which faction has just lost a ship (not murder necessarily, but a individual minor loss, EACH ) ... something like in this case ... "Brotherhood_of_Terra_Mater"
but what do i find, in my journal, when i use my batch-file, to search through it,..
and then also check manually, with CTR-F ?
absolutely nothing.
not ONE death, in the entire thing.
two days, maybe 12+- hours wasted, nothing to show for it.
==============
bangs head on desk
-------------------
Frontier.... no.
make the response, for players who risk attacking things like these valuable ships... dangerous... moreso for elites like me... and maybe even send in punishing ATRs, since they're not always busy...
ANYthing.
but let me get the effect on the factions i am TARGETING,
when that is the ONLY REASON ... why i am there, and doing what i'm doing.
---------------
nothing. game RUINER.
0 out of 10,
for a tweak / balancing ... if the AI were going to be too weak, versus veterans.
'compensating' ... for PvE veterans, by doing this, is not THE WAY... to do it.
i would much prefer only being able to get stray, surprise kills before ATRs respond, or something... a proportionate emergency-response, depending on which pilots the megaship DETECTS, are attacking it.
is that too much, for plot-believe-ability ?
sigh
maybe someone might say that...
but what is worse?
when a designer might KNOW... that you will not get kills-against the faction you're targeting... that's just great, FOR THEM ... to know, and to avoid...
-----------------------
but when you don't ... and there are no warnings...
... it betrays your effort ... particularly when like in my case,..
it was the ONLY REASON,
why i was there.
--------------
back to killing system-authority ships then!
how are we supposed to KNOW?
hidden bug / hidden sloppy/incomplete-programming / un-addressed imbalance.
sorry, i have to call this one out.