Removing rammers

I said it was hard to detect whose fault the ram was.

Obviously it's straightforward to detect that a collision has occurred!


It's not about detecting the ram, it's about detecting which of the two parties intended to do the ram.

When you shoot, there's no ambiguity that you're shooting them, rather than them shooting you.
In a collision, the two ships collided but there's no clean way to determine which one (or both, or neither) intended the collision to happen.

(In the real world - where decisions can be taken by real people able to consider all the context - there are insurance scams based around it being difficult to determine intent or fault in collisions, and the normal guidance being abusable. A computer game having to make an instant fully-automated judgement is never going to get it right.)

Well in the real world if you shoot at someone else there will be a court and lawyers and it will take years before judgement is passed as well. Still a totally absurd argument applied to videogames... Should Elite detect intent for friendly fire?
 
Seems we're back at crime and punishment being rubbish again, but it may be possible for the game to detect ram, because it already does that and allocate damage.
 
Well in the real world if you shoot at someone else there will be a court and lawyers and it will take years before judgement is passed as well. Still a totally absurd argument applied to videogames... Should Elite detect intent for friendly fire?

Ok well given you are so much smarter than me and Frontier Developments, perhaps you could tell us how we determine, via programming, whom is the rammer and whom is the victim?
 
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Ramming is legit gameplay. You may not like it - but it is a legit attack. Perhaps you should consider being a better pilot and figuring out how to avoid being rammed. It's actually not that easy. And it is a useful skill because the NPC's do it all the time - especially the idiot FAS and Chieftain pilots.
 
I've had NPC's interdtict me when I've had no weapons (for whatever reason I didn't win the tug-of-war) and in my peeved mood at being interrupted, I've tried ramming the NPC.

Do you have any idea how actually hard it is to do?, let alone kill the other ship solely from ramming.
 
You don't have a very good grasp on the situation is the issue.

We're living in an age of AIs already able to fake phone conversations and process big data from consumers bahaviours, and you're arguing about your game not being able to tell if a player is intentionally ramming something, while obviously ramming something.

Sweet irony.
 
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