Repeat the same Guardian unlock 18 times? Really?

FDEV can see the stat's, most people who've unlocked guardian stuff just get on with the game. As we can see from the last few pages the "concerns" seem to be largely made up on the spot. So majority is just your entirely subjective opinion.

Well, I've done a few rounds of the Guardian Grind, and in my subjective opinion, it's horse pucky. I'd love to see it improved and made more fun to engage with. Until then I won't be bothering with it anymore.
 
FDEV can see the stat's, most people who've unlocked guardian stuff just get on with the game. As we can see from the last few pages the "concerns" seem to be largely made up on the spot. So majority is just your entirely subjective opinion.

Just as your opinion that it isn’t a grind is subjective as well.
 
Well, I've done a few rounds of the Guardian Grind, and in my subjective opinion, it's horse pucky. I'd love to see it improved and made more fun to engage with. Until then I won't be bothering with it anymore.

I just feel like if each site unlocked a module, then it'd be fine.

It'd be amazing if the ram tah mission sent you to one(or two) then those had data which pointed you towards others.
 
Well, I've done a few rounds of the Guardian Grind, and in my subjective opinion, it's horse pucky. I'd love to see it improved and made more fun to engage with. Until then I won't be bothering with it anymore.

The only Guardian/human hybrid items I am interested in is the FSD booster, shield(might be able to install smaller class) and any new ships.
 
There are 45 pages of people complaining about it before you came in and decided to completely ignore those comments and claim that it's not. You are entitled to your own opinion, of course but keep in mind that so far in this thread you are the minority, based on those previous comments.

People complain incessantly about everything, and a lot of the time they simply make up their "facts" as they go. Of course I dismiss 90% of it out of hand.

Where is the hard data that prove that? I could just as easily claim the opposite is true. We don't have the actual data, only FD do. What we can deduce can only be based on the facts in this thread and one of the facts is that most people are complaining about how grindy the guardians modules/weapons are. This fact is based on the number of comments in the previous 45 pages. You are entitled to your own opinion but don't discount everyone else's.

If you want hard data to prove that was somebodies opinion, you've already had it when you read the opinion. I immediately dismiss anything said by posters who are either very misinformed, lying or simply believed someone else's made up on the spot opinion.

The time estimates and even the number of sites there are given here are just plain wrong. Why treat them as anything else ?.

Yeah, ok...the fact that it's not grindy for you is just an exception, not the norm, as you claim it to be. Nothing wrong with having your own opinion but you can't come here a month after the last comment and claim that everyone feels the same as you do, discounting all the previous comments that are saying otherwise.

Don't invent things you think I've said or I'll just poke fun at you.

How many have you unlocked, or are you just repeating a gripe you read that was probably factually inaccurate in the first place ?.

Just as your opinion that it isn’t a grind is subjective as well.

I have the advantage of having done some of it rather than invent some imaginary issues.
 
I do remember the first video of a ship with guardian weapons came the next day after the release. I also understand people wants everything and now, 45 pages of complains doesn't mean anything to me.
 
People complain incessantly about everything, and a lot of the time they simply make up their "facts" as they go. Of course I dismiss 90% of it out of hand.

Well, ppl like you constantly discount everyone else opinion to impose theirs and claim it to be a fact, even when there are 45 previous pages of ppl agreeing otherwise. I dismiss all the dismissive ppl like you.

If you want hard data to prove that was somebodies opinion, you've already had it when you read the opinion. I immediately dismiss anything said by posters who are either very misinformed, lying or simply believed someone else's made up on the spot opinion.

I consider Hard Data to be information coming directly from FD, based on stats they collected on ppl engaging (or not) with the guardians modules/weapons.
Opinions on how grindy guardians modules/weapons achievement is, it's something anyone can have, right or wrong. I'm just pointing out that your opinion is just as valid as anyone else's, and that just as you are entitled to yours, other ppl are entitled to theirs. And that coming here claiming that you are right and everyone else is wrong and should be discounted as “complain incessantly about everything” is a cheap move and completely dismissive.

The time estimates and even the number of sites there are given here are just plain wrong. Why treat them as anything else ?

Don't invent things you think I've said or I'll just poke fun at you.

How many have you unlocked, or are you just repeating a gripe you read that was probably factually inaccurate in the first place ?.

I have the advantage of having done some of it rather than invent some imaginary issues.
The above statement just proves what I think it’s happening, which is that you haven’t even read the previous comments and just came here to state your opinion and dismiss everyone else. This is my contribution to this thread:

https://forums.frontier.co.uk/showthread.php/420924-Repeat-the-same-Guardian-unlock-18-times-Really?p=6619244#post6619244

Waiting for yours.
 
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Well, ppl like you constantly discount everyone else opinion to impose theirs and claim it to be a fact, even when there are 45 previous pages of ppl agreeing otherwise. I dismiss all the dismissive ppl like you.

I'm also dismissive of textspeak.

I consider Hard Data to be information coming directly from FD, based on stats they collected on ppl engaging (or not) with the guardians modules/weapons.
Opinions on how grindy guardians modules/weapons achievement is, it's something anyone can have, right or wrong. I'm just pointing out that your opinion is just as valid as anyone else's, and that just as you are entitled to yours, other ppl are entitled to theirs. And that coming here claiming that you are right and everyone else is wrong and should be discounted as “complain incessantly about everything” is a cheap move and completely dismissive.


The above statement just proves what I think it’s happening, which is that you haven’t even read the previous comments and just came here to state your opinion and dismiss everyone else. This is my contribution to this thread:

https://forums.frontier.co.uk/showthread.php/420924-Repeat-the-same-Guardian-unlock-18-times-Really?p=6619244#post6619244

Waiting for yours.

Your timings seem out of whack, ten minutes max for an unlock run. Maybe as much as fifteen if it's your first visit. Of course I may just be much better at it than you.

Here you go :

A sensible question !!!!.

You deserve a proper answer. I haven't unlocked all the stuff, originally I unlocked a human weapon in just over an hour and the thread said that didn't count because it wasn't a guardian one. So I unlocked the plasma chargers, tried them out on Thargoids then unlocked the rest of the fixed weapons as they are amazing. I have all the stuff for some modules, but they don't interest me so they can sit in storage until further notice.

Anyway the scores on the door's are this.

You can collect guardian data at the rate of about 2 or 3 an hour by visiting different sites. Whilst fighting sentinels you will get all the other mats you need, if not they rain down from the structures if you shoot them. I also tried out relogging to see what the timings were like for that, and it's 6-8 minutes per run but it's a bit samey for me.

The thread are complaining about needing 22 data things from the structures so this is the realistic timings for that worked out from the unlocks I've done, and how long they took.

25 minutes to the region (about 1000 ly)
5 minutes in SC to planet
5 minutes aerial survey to learn pylon locations
15 minutes change of location wep/mod structure
10 minutes per data run (this is over the top 6-8 is closer) 22 times 220 minutes total
25 minutes return

295 minutes

Just under five hours for all the blueprints and guardian mats required for the threads demands, if you min-max it.

Longer if you don't min-max I spent probably 6-8 hours in game unlocking all the weapons I'll use, but I was happy to get distracted and mess around.

https://forums.frontier.co.uk/showt...tch?p=6655259&highlight=sentinels#post6655259
 
I'm also dismissive of textspeak.



Your timings seem out of whack, ten minutes max for an unlock run. Maybe as much as fifteen if it's your first visit. Of course I may just be much better at it than you.

Here you go :

A sensible question !!!!.

You deserve a proper answer. I haven't unlocked all the stuff, originally I unlocked a human weapon in just over an hour and the thread said that didn't count because it wasn't a guardian one. So I unlocked the plasma chargers, tried them out on Thargoids then unlocked the rest of the fixed weapons as they are amazing. I have all the stuff for some modules, but they don't interest me so they can sit in storage until further notice.

Anyway the scores on the door's are this.

You can collect guardian data at the rate of about 2 or 3 an hour by visiting different sites. Whilst fighting sentinels you will get all the other mats you need, if not they rain down from the structures if you shoot them. I also tried out relogging to see what the timings were like for that, and it's 6-8 minutes per run but it's a bit samey for me.

The thread are complaining about needing 22 data things from the structures so this is the realistic timings for that worked out from the unlocks I've done, and how long they took.

25 minutes to the region (about 1000 ly)
5 minutes in SC to planet
5 minutes aerial survey to learn pylon locations
15 minutes change of location wep/mod structure
10 minutes per data run (this is over the top 6-8 is closer) 22 times 220 minutes total
25 minutes return

295 minutes

Just under five hours for all the blueprints and guardian mats required for the threads demands, if you min-max it.

Longer if you don't min-max I spent probably 6-8 hours in game unlocking all the weapons I'll use, but I was happy to get distracted and mess around.

https://forums.frontier.co.uk/showt...tch?p=6655259&highlight=sentinels#post6655259

Great! Here is proof that what is easy and not time-consuming/grindy for someone, isn't necessarily thru for everyone else. I'm suggesting that you let readers (and FD) draw their own conclusions and try and avoid forcing your opinion on everyone else, by dismissing other very valid points people are presenting.
 
Great! Here is proof that what is easy and not time-consuming/grindy for someone, isn't necessarily thru for everyone else. I'm suggesting that you let readers (and FD) draw their own conclusions and try and avoid forcing your opinion on everyone else, by dismissing other very valid points people are presenting.

And why should I be singled out to do that. If we apply your theory across the board shouldn't this thread and pretty much all the others be closed ?.

Also if you want to discuss the relative negativity of trying to force a view on other people have a bash at being positive in a whinge thread.
 
And why should I be singled out to do that. If we apply your theory across the board shouldn't this thread and pretty much all the others be closed ?.

Oh, I'm not trying to single you out...you are singling yourself out when you make statements like this:

No need, turns out it's nowhere near as bad as people make out.

break

Also if you want to discuss the relative negativity of trying to force a view on other people have a bash at being positive in a whinge thread.

I'm trying my best...please join me.
 
OP, as OA said, you will (probably) have to repeat it many more times than 'merely' 18.
I am struggling to understand why FD consider that the (average) player would welcome such a repetitive mechanic.
It would be arrogant to assume they are stupid, so I would like to understand what drives these design decisions - which now seem to permeate every new patch.
Not something FD seem keen to discuss. And it is not obvious why they would simply not explain (not justify) their reasoning.
 
Oh, I'm not trying to single you out...you are singling yourself out when you make statements like this:

break

I'm trying my best...please join me.

That quote is true though, as we both know having done some unlocks. Could it do with a balancing pass ?, maybe but it's really not a big deal. I've spent longer unlocking a single engineer, however I faff about and enjoy myself.

OP, as OA said, you will (probably) have to repeat it many more times than 'merely' 18.
I am struggling to understand why FD consider that the (average) player would welcome such a repetitive mechanic.
It would be arrogant to assume they are stupid, so I would like to understand what drives these design decisions - which now seem to permeate every new patch.
Not something FD seem keen to discuss. And it is not obvious why they would simply not explain (not justify) their reasoning.

Dev bashing and no facts at all. Well done you.
 
OP, as OA said, you will (probably) have to repeat it many more times than 'merely' 18.
I am struggling to understand why FD consider that the (average) player would welcome such a repetitive mechanic.
It would be arrogant to assume they are stupid, so I would like to understand what drives these design decisions - which now seem to permeate every new patch.
Not something FD seem keen to discuss. And it is not obvious why they would simply not explain (not justify) their reasoning.

I want to think (just quote me on this), they wanted to reward players that complete the ram-tah mission with a special kind of extra-option. They didn't expect people to go and sign into a unnecessary grind to unlock modules just because, not giving a damn about ram-tah, the guardians or the ruins. Note that the guardian logs explain some lore between them and the goids, and as such explains why their weapons are good against them.
 
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I think it will be. It was stated by FD in some Livestream or at Lavecon, also mentioned by Obsidian that FD stated about the sped up process for Guardian blueprints.
Though not sure if they meant for the new ones only or also include old ones.

https://www.youtube.com/watch?v=EBgXfS_u9U8&feature=youtu.be&t=89

Cheers. Up to date regarding FDev agreeing to look at the unlocks. When the thread was bumped thought we might have got some info.

As for the current debate,its irrelevent what stigibob thinks. At the end of the day the devs also saw it as enough of an issue to revisit their design decisions regarding the guardian unlocks,which is what most people in this thread wanted.
 
Cheers. Up to date regarding FDev agreeing to look at the unlocks. When the thread was bumped thought we might have got some info.

As for the current debate,its irrelevent what stigibob thinks. At the end of the day the devs also saw it as enough of an issue to revisit their design decisions regarding the guardian unlocks,which is what most people in this thread wanted.

Unless they just shut the whinging down with a vague and unspecific promise to look into it. Which can then become a generic "it's on our to do list" in the future, until you've all forgotten or find something new to demand.

While you are all waiting, I'm having a blast with plasma chargers.
 
Unless they just shut the whinging down with a vague and unspecific promise to look into it. Which can then become a generic "it's on our to do list" in the future, until you've all forgotten or find something new to demand.

While you are all waiting, I'm having a blast with plasma chargers.

You lost,accept it,move on.

Good for you on the plasma chargers:)
 
Dev bashing and no facts at all. Well done you.



I realise this is quite pointless, but where did I 'bash the devs'.
My little whiteknight.

My post said:
"OP, as OA said, you will (probably) have to repeat it many more times than 'merely' 18.
I am struggling to understand why FD consider that the (average) player would welcome such a repetitive mechanic.
It would be arrogant to assume they are stupid, so I would like to understand what drives these design decisions - which now seem to permeate every new patch.
Not something FD seem keen to discuss. And it is not obvious why they would simply not explain (not justify) their reasoning."
 
You lost,accept it,move on.

Good for you on the plasma chargers:)

I don't think you understand how liking things works.

I enjoyed the engineer's V1 as I upgraded stuff but never treated it like self harm so I enjoyed it. Then when V2 came along the thing I already liked got even better.

Guardian things are the same it's win win, there is no lose scenario for me. I like the guardian stuff now, if they drop the requirements I'll still enjoy fighting the sentinels. It won't effect how much I enjoy it, or how much time I spend out there. I'm looking forward to the new guardian weps seen in the sneak peek, looked like a twin linked plasma charger. The unlock requirement doesn't bother me as I may already have enough stuff for it, and if not I'll enjoy getting more.

Serial whingers on the other hand will just move onto moaning that the sites are too far out, or the cargo requirements too hard to get, or they can't hit with fixed weps. Lose lose no win scenario at all.
 
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