To get the turrets to stop firing when you want you can switch to analysis hub mode, the turrets will stop until you switch back to combat hub mode then they will resume shooting at the target unless you have switched targets in between.Krait Mk II. I've engineered the shields as much as I can right now so I either have my pre-existing 6A G5 Reinforced shields (719 MJ with a single booster) or new 6C Bi-Weave G4 Reinforced (558 MJ with a single booster). I've solved the question by adding a second booster so now I have 740 MJ from the Bi Weaves. That combined with 3200 hull is about as much as I can get to at the moment with out some serious mat grinding that would mean I miss the CG.
Also rocking 4x AX MC and a single G5 Overcharged normal MC. Not thrilled about them being turreted (why isn't there an option for turrets to only fire when I press the button, dammit?!!) but better that fixed with my skills, I would imagine.
Also have a 2E cargo rack full of limpets for my 1E decontamination controller to use.
What can possible go wrong ....