Greetings Commanders!
We are now excited to launch our new
Issue Tracker! The Issue Tracker replaces our Bug Reporting forums and can be accessed here:
https://issues.frontierstore.net/
To report a bug simply log in with your regular Frontier account and click 'Submit Report'. You'll then be given all the steps you need to let us know about any issues you have experienced.
On this site you can:
- Submit issues
- Follow the status of your reports
- See which issues have been reported by others
- Vote on which issues matter most to you
- Search for specific reports
- Help contribute towards existing issues
With the launch of our new Issue Tracker the Bug Reporting forums will now be archived and all reports will now use the Issue Tracker.
Thank you for all your support so far and for helping raise awareness of the issues that are affecting your gameplay!
Sorry but this is a complete waste of time, since update 7 I and several other players have reported low FPS in settlements and Mauve Adder matchmaking server errors. On looking on the new issue tracker I was amazed to find that this low FPS since update 7 has been marked as 'FIXED'. WELL IT MOST DEFINATELY ISN'T FIXED!!!!
So explain again just how this 'new' issue tracker is different to the 'old' issue tracker because all I see are issues that are still a major gameplay issue being marked as fixed.
Is it any wonder people have given up. Help in raising issues affecting gameplay is a complete farce because nothing changes except the state of the report.
It would be nice if you could answer this question : How many time does an issue have to be submitted before it actually is fixed ? (issues from Alpha release marked as 'Fixed' are STILL an issue) and re-submitting the same issue does tend to be a waste of effort.
Edit update:
Looking again on the issue tracker for similar reported issues I found this reply under the issue title 'Low FPS performance following Odyssey update'
STATUS FIXED
Greetings Cmdrs, With Navmesh optimisations now in place with Update 7, alongside a number of other changes, our code team is now looking at further optimisations with an immediate focus on motiongraph and a move from tiled to clustered lighting, slated for a release in Update 8, and further work underway for Update 9. As the main cause (nav mesh) of this report has been fixed, we'll be closing this report off. Regards, QA-Jack
Well update 7 is here with Navmesh optimisations and we still have FPS issues as reported so my next question is : How is this issue fixed ???????