Reporting Astronomical inaccuracies?

From what I understand, a lot of the ED galaxy was created prior to a lot of the new systems being discovered. The issue this causes is that, apparently, the physics of the game engine would basically require the whole galaxy to be reset to allow a change in the mass of a body, or addition of another body to occur.

A shame, but these things will happen in games. Mass Effect fans already know this with the Charon relay (new horizons unsurprisingly providing evidence that this really is a moon and not a frozen mass relay).
 
They did - Trappist-1.

FDev can absolutely modify the galaxy map with hand-placed systems, but I don’t know how much effort is required by them to do that.

I think it's easy enough to change a few things, but it probably starts getting difficult when significantly more mass gets added (like a additional star), since it starts unbalancing the equation of how everything interacts.

Still, it seems that Frontier are pretty keen to put that work in. Trappist-1 was already predicted by the game to be in the location it was, so the system was tweaked to match reality.

My mind is blown by the fact that the stellar forge saw that some mass was needed in that region and put a small star in the right location though. I wonder how many other systems this has successfully predicted.
 
This is a primarily a game, not primarily a realistic galaxy simulator. So they add "famous" findings. They don't have the staff/money to track the findings of the entire astronomy community, even if they wanted to.

If a finding is notable they will just add it, no need to contact them.

If a finding is not notable then it will not be added, no need to contact them.

Simples!
 
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