Go to PP forums and see for yourself. Grom group does it and admitted to it. Many do it without admitting it.
Oh, I see, it just seemed like a logical question to ask
Go to PP forums and see for yourself. Grom group does it and admitted to it. Many do it without admitting it.
I'm afraid you got some posters mixed up.It's btw exactly the example Sandro used in the wall you posted!
I'm afraid you got some posters mixed up.![]()
Ok.
Explain why entire PP player groups never show up in OPEN and undermine from SOLO/PG. Explain just this bit.
Why do you think they do it if not to avoid PVP, and if they do it to avoid PVP than this just prooves that PvP is very usefull in this gameplay.
Operating in PG/Solo drops the risk of PvP to zero, granted.
Still doesn't mean PvP is the most effective way to defend a system.
Don't want to sound like a 5 years old, but still... why?
If your answer is "fun" then it's all good, accepted.
Any other reasons?
That's optional in all respects in this game.
You ignored my point and continue to spew theories. Why people deliberately go to private modes in PP?
Before you ask this question you should ask yourself: Why not?
To face direct opppsiton aka PvP.
That's optional in all respects in this game.
Irrelevant, I was making a point of how PvP is very usefull for BGS/PP.
I was referring to the "Why not" that you answered.
They dont do it because "pvp is optional idealistic approach", they do it because by avoiding it they put themselves into an advantage.
they don't put themselves at any advantage, you can do exactly the same thing they are, working the BGS/PG/Solo.
Thats irrelevant again, I am just showing how the statement "PvP is useless in PP/BGS wars because its all aboit PVE tokens" is wrong by proven player behaviours of resorting to PG to avoid it.
I am not asking for everyone to do PvP.
I am asking a PvP playstyle to be an equally valid choice to a non PvP playstyle.
This respecting the vastly bigger difficulty involved.
I do agree that players sneaking into PvE groups with the intent of harrassing mostly harmless Cmdrs are a shame.
Solo and PG's are a godsend... Solo I get, but I do not quite understand the PG part, because isn't the problem that you have hostile Cmdrs within a PG?
they don't put themselves at any advantage, you can do exactly the same thing they are, working the BGS/PG/Solo.
As for not understanding PGs... think of them as Playing Co-op. You and your friends make your own little group and have fun. Because the game sadly doesn't have a PVE version of Open, Mobius has changed a few PG's from Co-op into mini servers.
FDev seems to have chosen that path with a soft lock. Get notorious and you need to play open if you want to get rid of your bounty.Locking people in modes isn't going to accomplish that at all though. You will loose people who would sometimes play in Open to other modes because unless they work full time on their Open "Commander" they won't be able to keep up with those who always play in Open. Plus with instancing even in open PVP can be avoided, either just because you are not put in same instance or some by fiddling with their routers.
I find it interesting that those who feel that being able to do the same thing as everyone else when it comes to playing in modes and not PVPing as "irrelevant" and that it is unfair because things are done in a way that they cannot counter in a PVP way....
Yet these are many times the same people who, when an exploit is found, rationalize it with "everyone else is doing it so do it or get left behind."
Thats irrelevant again, I am just showing how the statement "PvP is useless in PP/BGS wars because its all aboit PVE tokens" is wrong by proven player behaviours of resorting to PG to avoid it.
I am stating the issue that if you want to grief people via BGS/PP you have an advantage doing so via PG/solo.But on a serious note, I think we tried to explain it several times that Player Factions, Powerplay.. and the likes are NOT exclusive PvP mechanics.
There are lots of player factions out there who have absolutely no intention of ever doing PvP, yet they can be undermined the same way by anyone..
Powerplay plays out regardless if you kill players or not, it's not a PvP mechanic.. Yes, either of these CAN have PvP elements under the right circumstances, but they were NEVER designed to be PvP-exclusive mechanics.
They're part of the game and the BGS as they are and you have the option of either retaliating through PvE means to a PvE attack, or simply leaving it alone and gank more people in Open if you're bored. If this doesn't appeal to you, then maybe this game simply isn't for you.
Like I said earlier, yes, I would like to see more dedicated PvP mechanics so PvP players can do something 'productive' instead of typing up forum comments, but endlessly trying to 'claim' mechanics that weren't designed for that under the banner of PvP and not even accepting the technical limitations mentioned above or accepting that this simply isn't the game where everyone is pushed into one bucket to be at the mercy of gankers is not the proper way of doing it.
The kickstarter website is still functioning as far as I can tell, if you have this much of an issue with this game, make your own.
Yea, this is sort of a rant, but if you can say 'That's irrelevant' to every argument that you choose not to accept, instead of at least considering them, they why should we consider yours?![]()
I am stating the issue that if you want to grief people via BGS/PP you have an advantage doing so via PG/solo.
Tell me the option you have when a squadron is deciding to UA bomb your home base or tries to send it to lockdown via PP/solo?
Yes, you can start shipping Meta-Alloys, but that's it and it does not stop the attack as you are forced into a tug-o-war of hauling.
At the moment, there is no effective defense against indirect measures.
Alternative measures are already live, see my point with notoriety.
You campaign to have the gawdawful UA bombing mechanism removed from the game. Give me a picket sign and I'll join you.Tell me the option you have when a squadron is deciding to UA bomb your home base or tries to send it to lockdown via PP/solo?
http://elite-dangerous.wikia.com/wiki/Notoriety
Currently, Notoriety only decreases in Open, and remains static while in a Solo or Private session.
I encourage you to go shoot some innocent hauler while playing in solo and share the experience of how you got rid off your bounty with us.
Maybe bring your wet britches as well!