The Rift-S seriously looks like it could provide a significant upgrade in clarity/resolution while maintaining similar or (hopefully) better in-game graphics detail utilising current graphics cards.
Clarity is the key feature for me. My 1080ti does not allow all max settings in the CV1, even with ASW running. While I change settings depending on activity, I can currently achieve almost ultra across the board with SS 1.25 and HMD 2.0, shadows High, etc. if relying on ASW, but still the CV1 is lacking due to the irritating SDE, inadequate screen resolution and (presumably) the sub-pixel design.
I see higher resolution OLEDs etc, are available, but I don't believe current graphic cards could drive these screens without reducing ED in-game graphics options. The Rift-S appears to be pitched correctly to get the best out of ED until foveated rendering or other graphics-power-saving technology is ready for release.
I am tempted to jump into the Rift-S ASAP, and eagerly await other reviews and it's eventual release. My eyes are slowly deteriorating (macular degeneration), and I want to see as much detail while I still can! Loss of the CV1 integrated headphones is likely bearable with a workaround.
Ultimately, I hope a Rift-X (CV2) or whatever is released soon with foveated rendering - I see that as the ultimate near-term solution for my needs (detail) as I'm really only an ED and PC-2 player.
o7
CMDR Quo