Hello,
I've noticed that in PC at the moment, right angle paths... aren't really right angle. I think that we should have the option to turn off the curviness of the paths. For example creating a cattle pen (zig zag back and forth) queue is difficult as when you do a 180 degree turn, it is a curve. How most cattle pen queues are made are by making a big floor, then placing fences and stuff on top of the floor.
This works best if you are making a bit less of a natural queue, such as if you're making an indoor queue.
This is an example of the sort of thing I'm thinking about.
Along with this, I think we should also have the option to change the width of the path throughout (not as wide as the normal paths) so it adds a bit more variation, and makes it a bit better if you want to fill a gap between two buildings or something.
I've noticed that in PC at the moment, right angle paths... aren't really right angle. I think that we should have the option to turn off the curviness of the paths. For example creating a cattle pen (zig zag back and forth) queue is difficult as when you do a 180 degree turn, it is a curve. How most cattle pen queues are made are by making a big floor, then placing fences and stuff on top of the floor.

This works best if you are making a bit less of a natural queue, such as if you're making an indoor queue.

This is an example of the sort of thing I'm thinking about.
Along with this, I think we should also have the option to change the width of the path throughout (not as wide as the normal paths) so it adds a bit more variation, and makes it a bit better if you want to fill a gap between two buildings or something.
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