As the title suggests, these limpets would sabotage other vessels.
As is standard the class and grade of the controller would determine how many limpets could be active at once. The grade of the controller would also determine the limpet's active time, max range, and damage per second. For number active, flight speed, and max range, these could be comparable to hatch-breakers.
When launched, the limpets would fly to the target and land on the hull. Without a subsystem targeted, they would first target the ships weapons and attempt to shut them down (not necessarily entirely destroy). With a specific subsystem targeted, the limpets would go for that subsystem. If the targeted systems was internal, the limpets would first have to get through the hull (this could be expressed as dealing 1-2% hull damage) before they could get to work on the system.
Once the limpets completed their assigned work, they would begin targeting random systems near the one they had shut down, or they could be given a new target.
As with hatch-breakers, a point defense turret would attempt to destroy incoming sabotage limpets.
As is standard the class and grade of the controller would determine how many limpets could be active at once. The grade of the controller would also determine the limpet's active time, max range, and damage per second. For number active, flight speed, and max range, these could be comparable to hatch-breakers.
When launched, the limpets would fly to the target and land on the hull. Without a subsystem targeted, they would first target the ships weapons and attempt to shut them down (not necessarily entirely destroy). With a specific subsystem targeted, the limpets would go for that subsystem. If the targeted systems was internal, the limpets would first have to get through the hull (this could be expressed as dealing 1-2% hull damage) before they could get to work on the system.
Once the limpets completed their assigned work, they would begin targeting random systems near the one they had shut down, or they could be given a new target.
As with hatch-breakers, a point defense turret would attempt to destroy incoming sabotage limpets.