Safari Ride problem

While you can build a safari ride to avoid your animal's traversable terrain, it does not always allow you to get the best view. If you dare to build the tracks within reach of your animals, you will find that tracks are their favorite place to rest and your vehicles and guests will sit helplessly for "months." This negatively impacts your bottom line as your vehicles are no longer cycling guests through. I wonder if frontier has considered that, in many states, it is require by law for all vehicles to have a working horn...
 
If you elevate the track off the ground your problem will be solved. It just doesn't look as nice (imo at least). I usually build it on the ground but put natural barriers so it's not traverseable but still allows good views. Low lieing plants that block traverseability, small rocks, etc. This has the added bonus of boosting the scenery rating for the people on the ride too.

You can build bridges or tunnels to allow your animals to freely move back and forth between the two side of the track if your ride goes through the habitat rather than along the edge. I usually do bridges, but sometimes when I want the animals to have a natural cave as a hard shelter, I'll do a tunnel where their shelter cave is part of the tunnel that crosses under the track.
 
Just as an example of the simple bridge I make for the animals, here's an image of one that I made so my keeper can cross a river going through a habitat. I do something similiar, but obviously higher, to get animals over a ride.

PlanetZoo_12-07-2019_12-18_03.jpg
 
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I noticed that happens as well.

I actually had an animal sit in the same place for an entire year.

An entire year. In the same spot, refusing to move. All 14 of my safari cars were backed up waiting.

I had to manually box the animal up and move them. I don't think they ever would have moved until they reached starving status.

This is part of the problem with the game speed being completely unrealistic.
 
Obviously you could build your tacks in ways to prevent the animals from reaching them, but that limits our creativity and options. Frontier could just add a simple horn feature that spooks the animal away from the track. Many similar games have this feature.
 
The "similar" games I'm thinking of are pretty old, my favorite was Jurassic Park Operation Genesis, but even zoo tycoon's jeep tour had a horn.
 
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