Salland's Adventure Zoo

I placed automatic guardrails at the bottom of the emergency ramp. These open automatically in an emergency. The barriers close in an emergency,
so that traffic does not get in the way of emergency responders. Traffic can also be diverted by the central reservation.
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Update:
I changed the drainage channel at the bottom of the stairs. I also added more details to the wheels of the trailer.
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Source: https://youtu.be/IpezOtQtLnM
 
I placed a Pedestrian Bridge over the sunken main road. This bridge is not used by the people in the game because the spawn point will be on the other side of the map.

For safety, I have placed a fence along the walkway so that people do not reach the edge of the wall.
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Source: https://youtu.be/sXDaFFpgxus
 
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The outside of the tunnel has been built. Just before entering the tunnel you can see the logo of the zoo.
This logo can also be seen from the parking lot.

The matrix signs above the road are additional safety measures for the tunnel.
This can be used to adjust the speed of traffic, but also to close a lane or even the entire tunnel.
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Source: https://youtu.be/C8ei_CpkkVk
 
After a long period working on the sunken main road and tunnel. I can say that this project has been completed.
The road has got road markings and I placed lampposts in the central reservation.

The rest of the area has been given trees, shrubs and weeds.
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Source: https://youtu.be/utQv6d1a5ws
 
The next project will be a hotel. At the moment this is a basic layout. This makes right now the hotel tower bulky. The ground floor will have an interior.

The front toilet modules must represent elevators.
These only serve as dimensions for the building modules. If there are hotel modules in future DLC’s (just like in Planet Coaster), I can place these in the elevators.
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Source: https://youtu.be/rTQDWJoFaKo
 
The hotel has now two revolving doors. The button serves to reduce the speed of the revolving door for elderly and disabled people.
As with the supermarket, the hotel also has a loading and unloading dock inside the building. The facility services of the hotel take place in the basement,
this is why I have placed a staff room here.
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Source: https://youtu.be/mj6mZWp6ras
 
The hotel has two conference rooms. If necessary, one room can be made of both rooms. I have decided not to make an interior off the rooms,
but only the corridor to the rooms. For the decoration off the ground floor, I wait until this floor is completely finished.

The only thing I am not happy with is the color of the walls. I can adjust this very quickly if necessary.
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Source: https://youtu.be/OuWcxSt97EM
 
The next step of the hotel is the front desk. Since I don't know a name at the moment, it will be posted on the wall behind the desk at a later date.
The stairs will soon lead to the first floor where the meeting rooms and the restaurant will be located.
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Source: https://youtu.be/bEltOSLahEg
 
The intention is that the staircase and elevator shafts will lead all the way to the top floor.
At the moment I only have the staircase and elevator shafts from the ground floor to the first floor. When I work on the first floor then I will also work on this.​
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Source: https://youtu.be/b5rU5kM3o-E
 
The Staircase looks absolutely beautiful. I wish there would be some good Way to make it walkable because it would look really good in big Staff Buildings
Thank you 😀. I also wish the peeps could use these stairs. As long as we cannot place invisible paths, this is definitely something for the Planet Zoo / Planet Coaster wish list.
 
The next area of the hotel is the bar and lobby seating. The bar has less lighting than the rest of the hotel. The reason is that the bar also gets other lighting,
this is done when I start with the detailing. The lobby seating area will be surrounded by plants.
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Source: https://youtu.be/Gqx5DC6Al08
 
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