I see there isn't too much info on the forum for the Odyssey so if you'd like give any tips or info around getting the best out of the Odyssey or Odyssey plus feel free to share!
I almost gave up on the Odyssey plus when I first bought it after using the CV1 for 2 years. But the resolution increase kept me interested long enough to dig my heels in and try and solve the main problems of fit and performance. Ive now got it to a point were performance and fit are good enough for me to enjoy the new resolution.
Heres what Ive learnt so far:
Here are some pics if you want to get an idea of how to add straps with cheap Velcro. I started with horizontal straps but settled on the single vertical strap from front to back. Helps remove some of the pressure on the forehead if you're feeling it. You'll see on the last pic of the side of the HMD where the attach locations were for the horizontal strap. Also you can see Ive inserted a semi-circle cushion just underneath the original face gasket to make the headset cup my face better and further remove any light bleed. I found an old large headphone cushion and cut it in half to get two semi circle cushions for each side. Works quite well and the original gasket holds it in place nicely even though only the bottom of the gasket Velcro is attached at the nose and across the top.
I almost gave up on the Odyssey plus when I first bought it after using the CV1 for 2 years. But the resolution increase kept me interested long enough to dig my heels in and try and solve the main problems of fit and performance. Ive now got it to a point were performance and fit are good enough for me to enjoy the new resolution.
Heres what Ive learnt so far:
- You'll need to install SteamVR and the free Windows Mixed Reality for SteamVR from the steam store to play the standalone ED version. Once all these are installed you can start WMR app and make sure 6DOF is all working in the cliffhouse and then start WMR for SteamVR and wait for it to put you in Steam Home. Then start ED launcher and click start.
- Major stuttering - I was getting unplayable stutter on first use running on a i7 4770s and RTX2080 16GB RAM SSD. I was able to solve this on Windows 1903 by editing Settings > Mixed Reality > Headset Display > Experience Options > 60Hz. Not ideal but this makes ED run smoother than it ever has and Ive yet to notice the missing 30 Hz!
- OpenVR Advanced settings - if you've installed this you might find that you can no longer center your HMD when you get into ED. Uninstalling this software solves the problem.
- For me this headset has been seriously uncomfortable. Ive solved this by loosening it completely, which of course makes it slide down on your head. Added a horizontal Velcro strap just in front of the earphone mountings to take the pressure off your forehead. I havent tried a front to back strap yet but that might be better.
- The earphones sound similar to the CV1 when you push them against your ears but in their natural position they lose some of their bass. Its still good enough but need to find a way to get them to push tighter on your ears to get a better sound quality. This may not be an issue if youve got a moon shaped head
- SteamVR Motion reprojection - As mentioned below if you want to enable auto motion reprojection see here
- SteamVR Motion Smoothing - This will always be off as it is not enabled when using Windows Mixed Reality headsets with SteamVR, because their underlying display drivers use different techniques when applications miss frame-rate (source)
- 3DOF not 6DOF issue. If you are finding that your whole seated view is moving up and down when you move your head up and down whilst in the cockpit then your headset has gone into 3DOF mode instead of 6DOF (degrees of freedom). This seems to happen for me if I just fire up ED without starting WMR first making sure 6DOF is working in the cliff house and then starting WMR for SteamVR, waiting to get put into Steam home and then loading ED. Also occurs if theres not enough light in the room.
- As at 4th Aug 2019 I'm finding the best settings are
WMR > Settings > Heaset Display > Visual Quality = High
WMR > Settings > Heaset Display > Experience options = 60hz (For some reason 60Hz looks clearer than 90Hz to me in ED)
WMR > Settings > Heaset Display > Input Switching Manual (this seems to solve the mouse sometimes not appearing in ED)
SteamVR > Video > Resolution > 150%
ED > Quality > HMD =1.0, SS =1.0, AA =Off, AO=Off - Terrain Work slider - Ive read elsewhere that pushing this left pushes terrain processing to the CPU whilst right pushes it to GPU so depending on whats got more headroom in your system this may improve your overall framrate.
- If the intro video is not displaying correctly or making you cross-eyed you can rename the it to something like "C:\Users\buzz\AppData\Local\Frontier_Developments\Products\elite-dangerous-64\Movies\Ident_Frontier_EliteNeutral.webm.bk" so it doesnt play at all.
- Prevent any screen flickers back to SteamVR's loading screen while playing ED - SteamVR > Settings > Developer > Do not fade to grid when app hangs.
Here are some pics if you want to get an idea of how to add straps with cheap Velcro. I started with horizontal straps but settled on the single vertical strap from front to back. Helps remove some of the pressure on the forehead if you're feeling it. You'll see on the last pic of the side of the HMD where the attach locations were for the horizontal strap. Also you can see Ive inserted a semi-circle cushion just underneath the original face gasket to make the headset cup my face better and further remove any light bleed. I found an old large headphone cushion and cut it in half to get two semi circle cushions for each side. Works quite well and the original gasket holds it in place nicely even though only the bottom of the gasket Velcro is attached at the nose and across the top.
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