Miss, but thank you.
The issue is that the impetus to change needs to be far more financially immediate than "maybe this hurts sales."
I think it's a heck of a lot more than "maybe".
Given my peripheral involvement in the PR/Advert world, there is a LOT of research that goes into how much they'll make versus spend ( developing ). Much like movie ticket sales, which are projected (based on first weekend sales, reviews, exit polls, etc), I am sure that FDev has projected sales based on previous releases like Horizons. And I'll bet my Cutters hold full of Tritium that someone can pull Steam sales and show Odyssey isn't going to gain those same numbers, once we get past the initial purchases the hype train generated. But it will take some time for those numbers to percolate up to the suits in finance, at least enough for them to raise the alarm. So, no 'maybe' about it.. or bring a Cutter and some collector limpets in another three weeks, we'll work out the system later.
But we're getting off topic.
The subject is what to do about Anarchies tanking. Asking Fdev to fix it is like praying for rain when your house is on fire, IE not very likely any time soon. At least looking at their track record of fixing issues the fan base has vociferously objected to. They'll fix a bunch of other things long before they get to this one. BGS stuff is not a high priority since PP turned into a semi-complicated toy/loot mechanic.
Can the players fix it ? As another CMDR suggested, "turtle-ing up" in a few select systems might work for a while, but it's a losing battle. In the past year or so there have been at least two community pushes to save Anarchy systems ( San Tu most recently ). Both successful in the short term. But these were single systems where anarchists could gather for a short time period. Not multiple sustained wars, which is anathema to all but the most die-hard anarchists.
I'm doubting we can fight ( and win ) this one. Not with such a huge monetary advantage to attack them and very little reward in supporting them. If piracy or being a criminal paid as well as massacre missions.. we might have a chance. But that points the finger back at FDev.. and burning houses.. rain... good luck, in a never ending cycle of pain.
My thought is that Anarchies will end up being a system state, much like war/outbreak/boom ... a temporary thing subject to change.