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I don't really understand the reasoning behind the auto-stowing of the turret and disabling of the thrusters on the scarab while near your/any ship planet side. On numerous occasions I've ended up stuck in some way while near the ship and unable to thruster out unless I dismissed the ship first. If it's not your ship you might as well just self destruct because there's just no other way. I'm voicing my opinion now because I just encountered having to shoot at a type-9 on a random landing pad while trying to scan the data beacons at a settlement. I had to shoot at him to get him to take off because being near him disabled my turret, stopping me from scanning a data point that's right on the landing pad... Long story short, I ended up melting the type-9, racking up a bounty, destroying every turret at the settlement AND THEN scanning all the points (only to find I didn't get any data worth jack). Anyways, the scarab is annoying enough to operate, I think this needs to change.
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