And what proposals have been made? Or have the detractors left it for FD to figure out so that they can shoot up the developer for not making 'the right choices'. Again. And again. And again.
There have been so many proposals by now that people aren't bothering to make them again, lest be accused of spamming. Look for them if you care to.
People have the choice. They can choose to grind for a ship that can carry a gazzillion SCBs or not. OP seems to be wanting his cake and eat it. Doesn't want to grind for the big ship but wants to make it as easy as possible for his ship to take down the big ships. My proposal is a simple one. Put some effort in to it. Why should it be easy for you? Wouldn't it be boring if it was easy?
Yes, it would be incredibly boring if it was easy. Thus raising your Asps shield value from 389 Mj to 1570 Mj is, by your definition, boring.
Or perhaps you mean that SCBs, being mostly a crutch for the unskilled, would make life more boring for those who have skill as they'd stomp all over the SCB spammers? Well that is a point to consider I suppose. What would the game be like for those who depend on having 500% more shields than their opponents in order to have a chance?
That seems like a different problem altogether and has little to do with SCBs. If you take away shield cell banks, you still end up with 4 or so A0 shield boosters, max hull and mega weapons against a trader.
Shield boosters are balanced. They can't be switched on and off in battle and used, power consumption has to be factored in, and they have the downside of causing the shield recharge time to extend.
Also, I used to sometimes get interdicted back when I was running a trade Cobra. This was before SCB use was so ubiquitous. And sometimes, when interdicted, I'd make the other person regret it... Sometimes not of course. But it was doable.
So if we nerf everything shields lets make sure we nerf the chaff too for earlier said reason...also we need to nerf the heat sinks because the stealth ships shouldn't be able to go silent and make me loose target. They certainly shouldn't be able to have more than 1 rack of 3...3 should be enough for them. I mean how fair is it that something as small as a DBX should be able to have to be target purely on sight with no computer assistance?
If someone chaffs then deselect the target and fire fixed mode. It's tougher, but it can be done.
If someone goes to SR and throws out a heatsink then you can either continue to fire if you aquire them visually, or you can boost away and wait for them to be forced out of SR by their heat level (which will rise very quickly the instant they fire). Furthermore they'll have dropped their shields as a consequence of going to SR, so there are drawbacks as well as advantages to those tactics.
See? These things make combat interesting and skill based.
Now let's look at SCBs... ohh... press the SCB button... I'll bring your shields back down with my lasers... you press button again... I keep firing... press button again...
You didn't make a very good case there.