Hi all,
So as ever with this type of game, flat ride bases are a bit too 'obvious', compared to real theme parks where the theming surrounds and runs through and across the borders of the ride itself.
So I had a quick play to see how far this is possible in PC
I have discovered that the flat rides appear to have an invisible collision model around them, this is fairly standard. It prevent us placing a rock or wall through the main area, or path of the ride once in motion. BUT it seems that the game doesn't judge the position of the scenery itself, but the position of the mouse cursor. So by turning the camera angle so the cursor positioning the scenery remains outside the ride area, you can get about half the placed item of scenery IN the ride area.
Here is a really scrappy video of something I managed with the 360 ride:
[video=youtube;gJNsg2MkFH8]https://www.youtube.com/watch?v=gJNsg2MkFH8[/video]
You can see the scenery is now well within the area. And the bigger the rocks, the further in I can get them. Once we have landscaping tools, it should be possible to really anchor rides into the landscape almost seamlessly!
NB: Game looks so jerky on bandicam
So as ever with this type of game, flat ride bases are a bit too 'obvious', compared to real theme parks where the theming surrounds and runs through and across the borders of the ride itself.
So I had a quick play to see how far this is possible in PC
I have discovered that the flat rides appear to have an invisible collision model around them, this is fairly standard. It prevent us placing a rock or wall through the main area, or path of the ride once in motion. BUT it seems that the game doesn't judge the position of the scenery itself, but the position of the mouse cursor. So by turning the camera angle so the cursor positioning the scenery remains outside the ride area, you can get about half the placed item of scenery IN the ride area.
Here is a really scrappy video of something I managed with the 360 ride:
[video=youtube;gJNsg2MkFH8]https://www.youtube.com/watch?v=gJNsg2MkFH8[/video]
You can see the scenery is now well within the area. And the bigger the rocks, the further in I can get them. Once we have landscaping tools, it should be possible to really anchor rides into the landscape almost seamlessly!
NB: Game looks so jerky on bandicam