SEPP - Social Eleu Progressive Party

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Confused about the expansion. I thought expansion was based on us running missions. Don't recall seeing any SEPP missions to Mechet.

I'll have to go and read up on this PP undermining mularky. Not that I'm much good at combat, but I can throw a few insurance rebuys at it if I have to.

The BGS is indeed very complex and can be confusing most of the time.

What we knew about expansion state:
-It is triggered after the faction reaches 90% influence
-It happens to a system no farther than 30ly (at least no one has reported expansion farther than that)
-It goes to a system with less resistance over more resistance (e.g. one that has 4 minor faction over the ones that have 5 minor factions)

What we thought we could do:
-Select one system with above characteristics and fly missions there to direct the expansion.
-We chose WATHA because it had only 4 minor factions and it was close enough.

What messed things up:
-Turns out that the info uploaded to the spreadsheet for WATHA was incomplete: WATHA had 5 minor factions.

What ended up happening:
-The BGS selected MECHET. Besides MCT having 4 minor factions, it now seems that Economy was a VERY strong factor in the outcome. (We'll discuss more about this after solving the PP conflict)


So, my limited understanding so far.
Pledge to Pranav.
Go to 38 Upsilon Ophiuchi. Missions to undermine will be offered ?

Powerplay tick occurs Thursday evening my time, usually right when I'm about to get into the game. So my nearest available time slot would be Wednesday evening, 24 hours before.

This is how I think it works from what I've read and being told:

-You pick a faction, say Pranav.
-You will become hostile in Mahons land, and that includes SJL, ELU, ALW but not MCT.
-This does mean that the system security will turn on you, but that additional NPC's will spawn, on behalf of MAHON and try to interdict you.
-You go to your left panel -> Galactic Powers ->Galactic Power Standings -> Edmund Mahon -> Expansion Tab -> 3 UPSILON OPHIUCHI. You will see Mahon's progress and enemies progress there. You can do that now, withouth being pledge to any power, just to check it, but more so when pledged.
-It tells you right there the standing and the numbers on what kind of effort we need to put to defeat them. That value gets updated regularly, I think almost real time, if not so.

How to gain points for the enemy of Mahon:
-You go to the system to be expanded, and you will start seeing NPC's tagged as Mahon's. Interdict them and Kill On Sight. The more the merrier.
-Each kill will generate like a bond -think in the bounties mechanism, like that. You have to turn those bonds in a Pranav's controlled system to account as numbers against Mahon.

My suggestion:
-We from wings and we go on a killing spree in that system, together with the EGC.
-We go at it for our lives all these three days.
-We go and submit at Pranav's at the very last possible minute.

Let me know what you think guys...time is ticking.

I have alerted EGC about the situation already and that we are thinking about it. That hey should have their own meeting as well so we can convey on a plan of action.
 
So I need to fit an interdictor? Just hanging out at the Nav Beacon not gonna do it ?

So, improve or my combat ranking, or run out of insurance rebuy money trying. Nice challenge.

I can see my "Friendly with the Feds" reputation being shot to pieces here, if you'll pardon the pun.
 
This is what we do:

-Pledge to Pranav Antal -or any other, really, up to you. Just know that after Mahon, Pranav is the one that makes more sense with SEPP, and that you will have to eventually get to a controlled system by the Power of your choice.

-Get to 3 UPSILON OPHIUCHI.

-Interdict and kill Mahon's vessels carrying alliance treaties or diplomats. If by any chance they drop cans with Alliance Documents, do not pick them up. They have no value for Pranav.

-Like with bounties, you will get a Bond for Powerplay, that it will increase its value as you kill more ships.

-Get to a controlled system for Pranav Antal, dock, and go to Contacts -> Power Contacts. There, you redeem the Powerplay Bond. Your merits will add to our efforts to block the expansion.
The closest systems are: HIP 108110 -only outposts- and WAIKULA -full coriolis station.

-Check the progress of the operation by going Left Panel -> Power Play -> Galactic Power Standings -> Edmund Mahon -> Expansion Tab -> 3 UPSILON OPHIUCHI. You will see Mahon's and enemies progress there.

-The update on info in that screen is on the upper right corner. It will tell you when was last updated.

-Power Play ticks happens every Thursday at 8 a.m. It is then when it will be decided who won and either Mahon wins the system over or we -and his enemies- successfully blocked him!

-We will also learn at that point what will be the next target system for him. Depending on whether is an important system for us, we stay with Pranav and fight him in the new target or we simply drop from Pranav's Power.

Just like with any other Civil War, CG and Bounties, points gained do not account until you turn them in. WE WANT TO WAIT UNTIL THE LAST MOMENT TO TURN OUR BONDS IN, IN THAT WAY THEY WON'T HAVE TIME TO REACT!. This is the strategy that they used against us in KPANIYA!!

They wait until the last minute to go for a final push! Let's do the same and don't let them get us off guard!!

The important thing to remember with this strategy is that you need to fight all through these days without letting yourself get killed or you will lose merits gained!

I am passing this communication to the Elite German Commanders as well. They have been alerted and they are trying to reach all of their members on this.

May the Eleu star shine bright for all of us! Fight brave CMDRS! For ELEU, For SEPP, For Independence and Freedom!

/Kancro Out
 
Just something interesting about factions I thought i'd share ;)
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The last bits about expanding our military capability was VERY interesting :eek: ( marked by my sad arrow) lol
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Devtracker
interpolation of those values and 1.
Sidewinders ring pulse lasers at an Anaconda for
example get their damaged cut to 1/3 their normal
damage potential. That might throw such a test in
game because you don't know the exact numbers
behind how weapons and ships compare to one
another other than the vague notion that small
weapons are weak against big ships.
If you want to ensure you're doing the max damage
the weapon is capable of you need to use a huge
weapon as that will always do it's best against any
ship in the game.
It ensures that it's always better to t the largest
weapons you can if you want to ght equal or larger
ships effectively rather than just loading up on as
many small and cheap weapons as you possibly
could. Now you have to choose between wanting to
target smaller ships and taking smaller weapons that
will re faster and track quicker or ghting larger ships
and dealing with weapons that re slower but do
appropriate damage.
With a Class 4 shield generator the Asp will be better
off because it's base strength is high enough that
even with the favourable modier to the cobra (who
has a lower hull mass than the optimal mass of the
generator) it ends up with more shield strength.
Hull mass doesn't change at all. Seeing as the
formula only cares about hull mass it should be pretty
clear that cargo mass doesn't affect it. So no, cargo
mass doesn't weaken shields.
We will be displaying actual shield values, just didn't
make it in time for release.
factions anD influence
A minor faction is any group listed in the system map
(major factions are Federation, Empire, Alliance).
A system is owned by whatever minor faction owns
the controlling starport.
Actions to change faction inuence include trading,
missions, bounty hunting (cashing bounties), combat
bonds (cashing bonds) and cashing in exploration
data.
Inuence is per system - not per station. When certain
threshholds are crossed then two minor factions can
enter civil war and a change in station may occur if
the losing faction owned a station.
Whichever faction owns the controlling station is
deemed the controlling faction for the system.
Trading does aid the inuence of a faction owning
the station that trading takes place in.
Successful missions increase the inuence of the
issuing factioon.
Stations don't hold shares. It's held on a per system
basis. As inuence moves relative to another faction
then it could trigger an event, one of which being
civil war. If the civil war is with a faction owning the
station and they lose then ownership of the station is
transferred to the winning faction.
If the station happens to be the controlling station
for the system, then the winning faction becomes (or
remains) the controlling faction for the system.
Conict zones are generated if the civil war includes
the controlling minor faction.
Inuence changes are processed daily.
If the party has no inuence then it can't generate
missions. We will look at maybe putting a oor in so
there's a better chance of missions beinbg created
for powerless factions.
Support the criminal minor faction and system can
switch to anarchy.
Civil war is triggered through inuence movement
differentials. So improving one against another
minor faction should trigger a civil war - assuming that
not other state is interfering. If the faction has been in
a civil war then there is a cooldown period before it
can enter a civil war again.
Lockdowns have nothing to do with civil wars, they
are their own state.
Regarding missions and inuence missions have
different impacts on inuence, so you can't make
a linear comparison. Claiming bounties or combat
bonds has a greater effect than just killing ships.
Civil war only occurs within a single system, so it would
only generate zones in that system. In a war state you
would get conict zones in both systems.
The civil war isn't shared against systems, just the minor
faction. So it can be in a civil war, but only against
one of the other minor factions at a time.
A minor faction can only have one state, no matter
how many systems it is in.
A boom state will continue until the accrued boom
value is spent or it reaches it's maximum length (which
is about 3 weeks).
Currently the cooldown period is 25 days so that
sounds plausible. We are planning on dropping that
value right down in the near future.
The boom applies to the specic location, not all the
systems it is in. The luxury traders only appear if the
minor faction is in a boom state.
Minor faction seeking to expand their military <------------------------------------
capability by constructing a capital ship (one of
Farragut Battlecruisers or Majestic Interdictors) which
is obviously a huge undertaking so they’ll require a lot
of support and resources to successfully construct the
warship. The commander who contributes the most
to the construction will have the opportunity to name
the ship. We’ll need to vet the name of course :)
.
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Got it here-http://www.mediafire.com/view/5jxh750heuhzedw/Elite+Dangerous.Pilots+Guide.Manual.Tutorial.pdf
 
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I'm not ill any more this week, so I've been doing some internet browsing during my lunch break at work, including reading some guides about Powerplay.

I came across a helpful guide to offensive operations in the Mahon guide on Reddit. It suggests that expansions are better opposed in CZs that should exist in the target system (see text inside spoiler):

Offensive

The most direct and obvious offensive action is undermining another power's control systems. In short, this involves heading to the system you want to undermine and then killing any non-Alliance powerplay ships in the area. The ships do not have to be from the same faction as the system you are undermining, any will do as long as they are not Alliance ships. When undermining like this, each ship kill is worth 30 merits. It is advisable to do this in wings if possible, both for additional safety and for the extra killing speed. If one ship is killed by two players who both managed to hit it, each player gets the full 30 merits. If you are just starting out with powerplay, undermining is often the fastest and cheapest way to increase your ranking within the faction. As with fortifying, undermining past 100% has no further effect.

The second way to go on the offensive is to oppose the expansions of other powers. This usually involves going to a combat zone and killing ships there, for a reward of 10 merits per kill. This is less than you get from undermining kills, but in a full wing of powerful ships, the fact that you cut out the interdiction phase and just chain kill can make up for the difference. As with undermining, everyone in a wing gets the full merit value of a kill as long as they hit the target before it dies.

So anyway, I rushed back last night from the Empire where I was doing a little bounty hunting, I dropped off all of my Alliance vouchers in Kaushpoos on the way back and safely docked in Santjalan before going to bed. My intention was to join the fight against Mahon's forces tonight.

However, having spent a while reading about Mahon and Antal I cannot join the effort, sorry. :(

I think that it is a grave mistake to attack a PEACEFUL superpower, and I also think that it is a mistake to pledge to Antal (a lesser power who have a friendly relationship to Mahon) whilst carrying out the attacks, particularly since there are clearly no long term plans to remain pledged to the Utopians.

This risks not only turning the normally non-aggressive Mahon players against us (including the pvp group Dark-Echo), but also being viewed (with some justification?) as 5th-columnists by the Antal faction.

The Mahon players spread to Kpaniya (a nearby system that has no ties with SEPP) by delivering diplomatic/trade documents and contracts, in order to make Kpaniya part of a trade alliance. They are now performing similar "aggression" in the 3 Upsilon Ophiuchi system. Our response is to MURDER them.

We are supposed to be the Explorer Nation, but clearly we are currently a Pirate State, perhaps we should have chosen to perform our actions while pledged to the Kumo Crew! :(

I'd also like to point out that unlike Mahon, one of the prime tactics of Antal is to convert democracies like us into dictatorships (a tactic that is not working at the moment due to the BGS bugs).
 
I'm not ill any more this week, so I've been doing some internet browsing during my lunch break at work, including reading some guides about Powerplay.

I came across a helpful guide to offensive operations in the Mahon guide on Reddit. It suggests that expansions are better opposed in CZs that should exist in the target system (see text inside spoiler):

I think that it is a grave mistake to attack a PEACEFUL superpower, and I also think that it is a mistake to pledge to Antal (a lesser power who have a friendly relationship to Mahon) whilst carrying out the attacks, particularly since there are clearly no long term plans to remain pledged to the Utopians.

This risks not only turning the normally non-aggressive Mahon players against us (including the pvp group Dark-Echo), but also being viewed (with some justification?) as 5th-columnists by the Antal faction.

The Mahon players spread to Kpaniya (a nearby system that has no ties with SEPP) by delivering diplomatic/trade documents and contracts, in order to make Kpaniya part of a trade alliance. They are now performing similar "aggression" in the 3 Upsilon Ophiuchi system. Our response is to MURDER them.

We are supposed to be the Explorer Nation, but clearly we are currently a Pirate State, perhaps we should have chosen to perform our actions while pledged to the Kumo Crew! :(

I'd also like to point out that unlike Mahon, one of the prime tactics of Antal is to convert democracies like us into dictatorships (a tactic that is not working at the moment due to the BGS bugs).

Raiko,

I appreciate your observations on our current tactics, but I am also missing any viable suggestion to avoid Mahon expansion into our virgin territories.

I remind you that my first thought was the diplomatic way, and to propose Mahon with an option to drop Kpaniya and direct their expansion somewhere else, in exchange of our help to do that.

For all what you are mentioning here makes sense, I have also received a lot of information pointing out that they won't be dropping Kpaniya even if they wanted because from Power Play mechanics, it's almost impossible to have a power removed from a system once they get a hold of it, even if they wanted to.

What I am getting from the current situation is that is easier to avoid expansion than let it happen, and that we are running out of time here, as to go, talk to them and have them take the decision of not expanding anymore this way. By then, it will be Saturday next week and the expansion will have already taken place.

We can sit back and watch and open a dialogue with them. By the time they decide to hit a deal with us, it can be two weks -two more systems taken. And that's in the best scenario that they agree to our requests.

The other scenario will be that they don't.

I'm open to suggestion, and I am listening to alternative solutions.

Nonetheless, Clock's ticking against us.
 
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But this all appears to be because we're annoyed by the way powerplay works (ie our systems are now "exploited" by Mahon), but the Mahon players haven't made ANY move against us. Lots of players don't like powerplay.

I'm not necessarily asking you to stop your own efforts, if you feel so strongly about the "exploited by" thing then fight against the Mahon forces. But I cannot join that fight for the reasons that I've posted. I've said all along that I'm not interested in powerplay and that I just ignore it, but I've tried to find a reason (roleplay wise) to join the fight and I can't.

Please take care, by making pvp attacks on Mahon players you are potentially replacing your ticking clock with a lit fuse. My Buckyball friend Anuranium who immediately flew all the way to Sag A* to protect explorers from a murderer is a member of Dark-Echo. Another friend of mine in game is Nightshady, I honestly cannot remember who he pledged to for powerplay, but he normally protects traders in Lave and Leesti (Alliance systems) from pirates, he ALSO headed straight to Sag A* at the same time as Anuranium, arriving about one hour after the murderer killed himself. Do we really want to start a pvp war with Alliance players? Their pvp players are the good guys.

- - - Updated - - -

Alternative Solution, if you join in with power play, pledge to Mahon. SEPP can be an independent ally of the Alliance.
 
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But this all appears to be because we're annoyed by the way powerplay works (ie our systems are now "exploited" by Mahon), but the Mahon players haven't made ANY move against us. Lots of players don't like powerplay.

I'm not necessarily asking you to stop your own efforts, if you feel so strongly about the "exploited by" thing then fight against the Mahon forces. But I cannot join that fight for the reasons that I've posted. I've said all along that I'm not interested in powerplay and that I just ignore it, but I've tried to find a reason (roleplay wise) to join the fight and I can't.

Please take care, by making pvp attacks on Mahon players you are potentially replacing your ticking clock with a lit fuse. My Buckyball friend Anuranium who immediately flew all the way to Sag A* to protect explorers from a murderer is a member of Dark-Echo. Another friend of mine in game is Nightshady, I honestly cannot remember who he pledged to for powerplay, but he normally protects traders in Lave and Leesti (Alliance systems) from pirates, he ALSO headed straight to Sag A* at the same time as Anuranium, arriving about one hour after the murderer killed himself. Do we really want to start a pvp war with Alliance players? Their pvp players are the good guys.

- - - Updated - - -

Alternative Solution, if you join in with power play, pledge to Mahon. SEPP can be an independent ally of the Alliance.

It is working quite the opposite way for me. I'm not interested in Powerplay either, but I've tried to find a reason (roleplay wise) to do not mind the "being exploited by Mahon" and just ignore it, and I can't!

I agree with you that if we ever were to join a Power, it would be Mahon. But as per definition we want to stay cleared of that.

My strongest disagreement here is that, as much as we don't mind Powerplay, the "exploited by Mahon" thing might just as well drag us into it! And from what I hear that they most likely won't want or won't be even able to withdraw voluntarily, means that we still need to join PP to fight them or avoid them.

Anuranium is a good friend of mine as well. Met him in SAG A* as I arrived not 2 days after the shooting incident you mention. The same with Nightshady who patrolled the area. It coincide with my own expedition's timing to Sadge. I didn't know they both were into Powerplay and I for sure wouldn't want to fight them or escalate conflict to that level.

And just to be clear, their players have not done anything to SEPP directly, but they did indirectly by expanding this way. Granted, I reckon this is largely by ignorance on us being here rather than ill intentions.

So, let's go back to square one. I am calling off the attacks and immediately cease fire. I'll write to Mahon's leadership on their advances in our region and let them know that we are here and to please steer off expansions a little bit beyond our borders. I will even apologize about last night's attack and drop the association with Antal immediately.

Let's try the diplomatic way and hope for the best. Fair?
 
Let's try the diplomatic way and hope for the best. Fair?

I wanted to disagree with Raiko but...
OK. We will become engulfed but our identity is surely bourne by the actions of our people.
Not by the power that governs us.
Our idiology is exploration and discovery.
We've strayed from that due to being forced into a corner. We had no choice but to fight.

Populated space will be consumed.
If we are to expand it must be outward (beyond the bubble).

We knew where our only refuge could lie long ago.
It is not amongst the humans. It is amongst the stars.
 
Thank you Kancro. That is most fair.

I wanted to disagree with Raiko but...
OK. We will become engulfed but our identity is surely bourne by the actions of our people.
Not by the power that governs us.
Our idiology is exploration and discovery.
We've strayed from that due to being forced into a corner. We had no choice but to fight.

Populated space will be consumed.
If we are to expand it must be outward (beyond the bubble).

We knew where our only refuge could lie long ago.
It is not amongst the humans. It is amongst the stars.

But as I've already said, they haven't attacked/invaded/taken-control of/done anything to any of our four systems. What they have done is peacefully integrated Kpaniya into their power, and now they're peacefully working to do the same to 3UO. Neither of these systems are ours. The stupid powerplay mechanics are what create the "exploited by" bubble around each control system. They're effectively playing a different game than us.

We are at the moment a tiny faction, and there's no reason that we cannot exist peacefully as allies of Mahon. If it had been a more warlike power on our doorstep, such as Patraeus, Delaine, etc then I'd agree that fighting would be best, but I genuinely think that we should make peace with the Mahon power.

@Kancro, I'll happy accompany you if you meet with any representatives of Mahon in game. Perhaps you could suggest that:
  1. They don't intentionally attempt to expand into a system that already has the SEPP minor faction, ie none of our systems will become Mahon CONTROL systems, the "exploited" thing can't be helped.
  2. We don't intentionally move into their existing CONTROL systems, as we can't reliably control where expansions occur, then we agree not to try to flip any systems that we accidentally expand into.
  3. We don't attack each other, or better we agree to help each other if either comes under attack in the Eleu region (we'd temporarily pledge to Mahon, or they'd temporarily help our minor faction against an aggressor).

They only need a few control systems to secure our region of space from their power, we realistically only need a finite number of systems to establish ourselves as a strong minor-faction. Importantly while democracies aren't bad for control systems for Mahon like they are for Antal, they aren't good either, so there are better (cheaper CC) systems for Mahon to control than SEPP systems.
 
I tend to agree with Raiko here. We are a few explorers and looks like we are escalating into a full out conflict with a PowerPlay superpower. This is a whole new game. If we go ahead with this we need to move any stored ships from Eleu and SJL, it may be difficult to pop into enemy territory to exchange a ship. Also, as little that I understand the mechanics of PowerPlay, is it possible to start conflict against a group and then just drop out of the war after some time? If it all goes turtle on us will we ever be able to safely operate again within our chosen home world Eleu and Santjalan? I did go over to Mechet last night and ran some missions for SEPP. To be honest its not much to look at, stations far from the star, not an ideal home base but we are spoiled with the beauty of Eleu and Santjalan. From our activities on the forum I believe our group 'SEPP' is by now recognised in the galaxy as a group of explorers. Many of us including me are not interested in being involved in PowerPlay. I think PowerPlay is really unstoppable and I much prefer not to be part of it... we would always be involved in a struggle somewhere and eventually when most of us are out in the black doing what we love, who will defend our homeland then? We wont have the numbers. Our particular game is broken yes and FD are going to fix it. I want to see how we fare then. If we start conflict now then the very nature of the Powerplay system must surely turn all Mahon Cndr's against explorers everywhere. Its now inherent in the game that PowerPlay will keep expanding and changing until everyone stops playing it. We need to somehow work along side it until at least FD gives our broken part of the game (our original game) a positive makeover. I am continuing to support SEPP as we have been doing and enjoying the experience...smuggling...trading... pirate rehabilitation..... and will try mining soon...I eventually will have my big truck (T9) :) :) to play with for a while and by then Horizons will be here and like all of us explorers I'll be fitting out My Asp 'Nellie Bly' and out to the black we go....can't wait.

I do believe as the game stands now, there will always be one of the powers trying to control our system (unless we shift to the edge of the galaxy).I want to see what FD will do to fix the BGS and when so, what benefit will SEPP gain.
 
Ok guys, a very long wall of text that I would love everyone to take their sweet time to read and process, even if it is one section at a time.

I am outlining my thoughts on everything that is happening in various fronts of SEPP.

So take your tea, sit back and try to read without falling asleep!

I-Intergalactic Affairs:

  • We are out of danger
After a thorough review of the Power Play map last night, I came to understand the motivator for Mahon Faction that drives their expansions. It seems pretty clear now that they won't go further into our territories, and that the worse is over. ALW and MCT are out of harms way and the Twins are the only one that will remain affected by this exploitation. In fact, none of our four systems are of any interest to them, as they seem to be following only high paying systems. I now feel much more relieved and the sense of urgency has disappeared. I'll keep track on their next moves for the following weeks, but it all indicates they are now heading back into the bubble's way.​

  • Negotiate KPANIYA on the med to long term.
With that being said, I still think there is space for compromise and that we can still propose a power free area 30 ly around ELEU to them, if we find good replacement for KPANIYA income that could involve taking over two or three more systems in the area. They would be left with the same amount of credits they need, while forming a ring around us and shielding us from other powers and from the bubble. This is a med to long term solution as it would involve a lot of diplomatic talks and also a few cycles (weeks) before we see fruition, but at the end it poses a great potential for political exposure and gain for both sides. Will delineate a comprehensive plan to present to their leaders in the next week or two.​

  • Minor Faction Description Change
Since we are all new to this registration process for minor factions, I wasn't sure what do they mean with Description of faction when submitted the form because unlike most groups, we are being created supporting an existing faction. I thought the description would have to be the same than the one that appears on your right panel, when the faction is selected. It is not! The description shows up in the System Description for the faction's Capital system! Anyways, I just realized it can be different and since we are on the second batch, I'm thinking to request a change on our faction description before we go live. For that, I would like to have your input on what things you think should be included in there. I will put a final draft together by the weekend and present here for our approvals, before requesting the change the next week.​

  • EGC - Allies
As you all know, our recent visit to UNA was a successful diplomatic mission. They see us as an ally and they support us in any endeavor that helps both factions. In the recent events with Mahon faction they did communicate to me they were in no position -manpower or time wise- to get involved but they will support and help in whatever they can. I still would like to delineate a formal treaty between the two factions just to make sure we all understand what "allies" and "friendly" means, economically, politically and geographically. Always good idea to have a set of things that are expected in the union before any potential conflict arises without a framework document to run by it. If we succeed with Mahon on creating a protectorate 30 ly around ELEU, we will have UNA covered without the need to expose their position to the Powers and a very, very grateful and loyal allies in EGC.​

  • Search for other POMF around ELEU
​If you noticed, EGC players still didn't have their faction name in their description, just a [EGC] next to their names. We found out that they were a Player's Owned Minor Faction (POMF) just because of their name in the system map. Conversely, if you see us, our faction has not being implemented in game yet, however we are a POMF. Who knows what other factions are out there, not far from us?? There is a list of POMF pending integration and I think someone was trying to set up a list in the forum to find out everyone's home system. As explorers, I think this is a rather nice task, to find and investigate for any other faction around us -100 ly or so- that we can reach out and identify as friend or foe. Whatever mean you come up with how to achieve that, is up to you! But we need to identify other humans just as we did with EGC.
II-Domestic Affairs:
  • Santjalan High Influence and General BGS strategy for now
As I write, there's a BOOM as a pending state in SJL. We would like to avoid it as much as we can or we will stuck with it for the next 23 days! Only Civil War or high volume trading for days can remove the BOOM state as of now! On the other hand, EXPANSION state used to have a 21 days cooldown period that has been supposedly, as of 1.4., being dramatically reduced -I just don't know exactly for how long, but guesstimate 7 days? So, please start running missions for other factions in SJL in order to bring down the influence a bit to 70% and stop trading to CANTOR!! Trade pushes for BOOM expansion! We need to stop it! On a wider scale, let's bring SEPP in all systems up to 50-60% to avoid any ruling faction from spreading! Try not to run that increment on trading missions only or the BOOM state will trigger, and I need to remind everyone here, the state will be for all the systems where the faction is in, locking any other estates for the faction everywhere. The effects, though, are only felt in the system that triggers it -SJL in this case.​

  • Keeping an eye and push for BGS fix
​In a blatant disregard for the BGS players and the No Flipping Bug, FD has ignored the issue for a fourth week in a row now. They had just said in their dev updates that they are "working on it" without any further detail. We all know what that means, specially when that sentence is coming at the end of a very long post on Horizons. We need to push and make noise in the FD threats and all around the forum. If we don't, they will keep focusing on Horizons launch, and then on Horizons bugs and normalization, which will include 2.1 to fix bugs, and then, after all those fires, we could expect some attention from them. That's March already. Hence, we better make noise now or forget about flipping stations and systems until then.​

  • Mechet Expansion Reasons
We need to have a thorough discussion on what were the factors that pushed the BGS towards Mechet during the last expansion. After adding it to the table and also including the Economic Column there, I've come to believe that Economy type seems to be a huge factor, even more so than the quantity of MF present in the system. Seems that the expansion looks at the overall situation of the Faction's system and is trying to assembly a complete economy: We got Agricultural, Hi Tech, Refinery Extraction and with Mechet, the expansion brought Industrial. I think is very powerful to understand this and that's the reason why we didn't expand into UPPANODA, for instance, which only have one faction but turns out to be Extraction only. Given that we don't have Tourism or Terraforming, my bet is that's where we could end up next. Ideas?​

  • Economic Data to complete
We need to stop worrying about Expansions for a little bit and organize the information we need on our own country before moving any further. A spreadsheet showing the best commodities to trade with eachone of the other stations in the nation will be set up for completion. Also, another tab listing all that is available in our shipyards, and outfitting, so we know where to go when we need a ship or module. Keeping track of this will also tell us of the effects of BOOM state, which supposedly should add one more ship in shipyards, modules, and one commodity to markets. Without knowing what we currently have, this won't be possible to track. I will set up the spreadsheets and share with you when ready for completion.​

  • Set Up TS and Media
I think Marcus Vatta and others have mentioned about the Team Speak thing. It is a software that you download (?) and will create a chat room for SEPP if I get this correctly. Can someone on the IT department set this up and let us know when is ready so all can jump in? (I assume that's how it works?). Also, feel free to suggest any other media that you consider could benefit us in our operation and information flow.​
III-Ethos and Moral Compass of the Organization
  • The Excuse of Absence
​I know that most of us are explorers. And I also know that many of us are involved in more than one venture in the game. However, our members should be engaged, and involved in the organization development and well being. Most of ideas, comments, initiative and direction decisions are taken here in the forums, not in game. You don't need to be close to the bubble to help us find out other factions, or to help us get in touch with other organizations, or players, or to advise on best actions to take for the common wealth and being of SEPP. In that sense, the Explorer's Nation is a common project, one that we want the explorers to identify with and belong to it, not isolate themselves and to only care about when they are in the bubble! I have been away for almost 4 months and almost every day I would take a look or get informed on what was going on back in The Twins! It was the Cerberus Plague that pushed me into a Buckyball-Style return to ELEU! We are not a truck stop for you to come, dumb data, take a shower and leave again just not to care about what happens here. We don't want people to exclude themselves just because they are out. We need your ideas, comments, suggestions, smart and analytical mind to bring this project up and running together. The support is much more than weapons, or trade! You become an ambassador of us anywhere else in these forums and help our cause to grow. Take CMDR Raiko, for instance. He participates in a myriad of events, all related to the bubble. However, he calls SEPP his home, and he cares , and he makes his presence in the forum and -whenever possible- in game. So, you don't even have to be exclusively SEPP, but just as family members, we expect you to be engaged, involved and possibly present in every wedding, holiday or funeral we have. This issue needs to be addressed and be clear among us first so we can tackle it in our recruiting efforts because this is the single wrong assumption most of people make and they just say "Yeah, count me in but I am out, so 'c ya!'". That's a myth and has to stop! I commend our current commitment and participation but needed to address this point with you guys first, before we go out to recruit! So this is not necessarily directed at us right now but the argument to make when trying to bring support in. Thanks for being here and being such noble and good citizens y'all!​

  • Explorers vs. Everyone Else
​I don't believe this is an issue either but needs to be reminded as well, that as much as we are creating a Explorer's Nation, we have and will have many, many CMDRS from all walk of life and professions in the game! Moreover, it is those CMDR's who will make it possible to have a safe, sound, and wealthy Nation for explorer's when they come back to the bubble. Take good CMDR Red Barron: he hasn't even visited the Pleiades yet and he dreams about a nebula or SAG A*, but he was the one who held down the Fort while I was out for almost four months! He's all combat and trade, but one day he'll like to come out and explore! However, there he is: fighting for our Nation safety and wealth! Likewise, if you are an explorer that is coming to the bubble, we would expect you to care and help with current missions and issues. Is not so much that 'you have to' and that 'we will punish you if you don't', as much as you should do it because you care, because you belong with us!​

  • Keeping Ourselves Honest - Participation
​It is dialogue and mutual understanding that will keep us running on the long term. I present ideas here, I come with information and so does everyone else. Sometimes I'm stubborn, sometimes it is someone else. But partaking ideas and speak up your mind can help to clarify others' and make a point and help for the best, highest principles. Such was the case of CMDR Raiko recently on the Mahon issue. And I commend everyone else to share your ideas in this forum, even if they are not the most popular ones. Diversity of ideas and opposing views are part of a healthy dialogue, as long as you are not being an opposing petulant just for the sake of it.​

/Kancro Out
 
BGS: flipping stations.
It is my personal opinion, that this remains unfixed on purpose, and will stay that way until all the POMF's are implemented and in game.

Things to do in game, right now.
Run missions for the other factions in SJL to lower our influence to 70 %.
Run missions in the other systems for SEPP, bring our influence up to 50 - 60 %.
Gather trade data from all stations in our systems. High demand, high supply items selling below galactic average and buying above galactic average. Profitable to trade.

Should we be expanding our current spreadsheet to further out ? Help us identify other POMF's ?

Gaming rig.
Download and install Teamspeak client.
Acquire suitable microphone.
 
BGS: flipping stations.
It is my personal opinion, that this remains unfixed on purpose, and will stay that way until all the POMF's are implemented and in game.

Things to do in game, right now.
Run missions for the other factions in SJL to lower our influence to 70 %.
Run missions in the other systems for SEPP, bring our influence up to 50 - 60 %.
Gather trade data from all stations in our systems. High demand, high supply items selling below galactic average and buying above galactic average. Profitable to trade.

Should we be expanding our current spreadsheet to further out ? Help us identify other POMF's ?

Gaming rig.
Download and install Teamspeak client.
Acquire suitable microphone.

I am not sure about being left on purpose. See, implementing the faction in a system involves making the faction the ruler and setting the influence at 70% - the exact number that triggers a CW if you are not the ruler. Immediately after they implemented the 1st Batch, the whole Galaxy started to see CIVIL WAR states breaking everywhere, even those without POMF's. Coincidentially, no flipping of system or stations bug appeared.

We'll need to expand the scope of the spreadsheet only to capture the 30ly bubble around MCT for expansion purposes. Notice that still teh sorting order of the spreadhseet is based on distance from the Capital, ELU.

As per the POMF, I dont think we need to include all the data and we could just browse the system's info looking for a particular name, but yeah, probably an on the side sheet could help with keeping track so we are all not looking in the same places twice or thrice. Will set that up as a tab to our current table.

If you don't own a microphone, even when it would be better if you do, you will be fine as long as you can at least hear us and type back in the mean time.
 
Other news, I'm not likely to be around too much in The Twins for a few weeks. I'm planning to join in with the Buckyball Racing Club gathering at Sadge over the Thanksgiving weekend, and I've realised that I've got a realistic chance of affording a 250Mcr BuckiConda in time to race. To cover the costs of not selling The Nomad or the expensive hull of my Python, I'll need to make a couple of runs to Sothis and back first I think, as well as my usual racing and half-hearted efforts at CGs.

I'd promised myself that my next trip to Sag A* would continue onwards to join the 65K Club, and that remains my intention, but that does also mean that I'm going to have to scout / plan Round 1 of the BRC Galactic Rally Championship before I leave, as I cannot guarantee returning to the bubble before January!

So I've got a busy three weeks ahead of me!
 
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