Patch Notes September Update - Downtime and Patch Notes

I think the problem is a LOT of paintjobs are missing. When I look at me ASP Ex I see the ones I own ( and can remember ) and only one other set of paint jobs - but I'm 99% sure the ASP Ex had a lot more paint jobs than that!

When I go to the store in game and change ship to Fed Gunship is show no paint jobs at all - even though I own the Midnight Black one!
Will already reported that the store will be being brought down to fix stuff.
 
...Is anyone else missing like composition scanners and stuff from their utility mounts?
and also not being able to find Detailed surface scanners in any of the stores (that always had them before?)

I've got a composition scanner, datalink scanner and KWS(uselessPOS that it is) - but the utility slot for my KWS is empty....
 
Fdev, perhaps you could pay your staff a little more , so that they don't have arrange for overtime in this convoluted manner :p
 
So, the new store. Its ok, nice of FD to finally get into the 21st century and have the store in game. But boy, are there issues.

Main issue being half the items are not listed for purchase.

More annoying though is in livery i can't change the livery on my ship, not its name, not the paintjob, nothing, just a blank panel.

Holo me seems to have similar issues.

Minor issue is in the store the ship you are viewing is in the center of the screen when the leftmost 20-25% of the screen is covered by the panel. Perhaps a solution would be to shift the center of the ship to the right a bit.

Another minor annoyance is looking at ship kits, if you own the ship kit it doesn't show you on the model the part of the kit you are hovering over. Only if you haven't bought it does it update the model.

Slightly more annoying, the model changes based on the icon you hover over, then you move your mouse over the model, going over another icon, and the model changes. Presume they expect you to not move the mouse before pressing the key to rotate and otherwise keep your mouse where it is. Also means you can only look at 1 kit part at a time. No mix and matching of parts to see how they look together. And since paintjobs are separate from the kits, you can't select a paintjobs and kit parts to check out various looks.

In general, its a nice feature, but it needs work.

And i hope they fix the livery issue quickly. That's frustrating.
 
On a slightly more positive note... It seems that FDev have fixed the sound on the Rift - just played in VR and forgot to switch sound to default Rift, and had game sound! Wonderful QoL touch (or maybe it was only me had that issue). Orbit rings not sorted in VR though (for moons, not system)

I earned 1 Arx for 39 minutes play jumping and scanning - main is on the way back to Colonia so plenty of 'new' systems to scan on the way.
 
The livery and store are clearly broken - lots of missing items.
In Livery I saw the paint jobs I owned a few other ( not all ) but I've just played through the training simulation - now I'm back in my ship and I go to livery and - nothing - no icons for anything ( no icons for paintjob / decals / bobble heads etc. ).
 
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