September update number 3, servers go offline 10 October at 07:00 (UTC/GMT) 8am (BST) 9am (CEST)

severs Offline for all platforms on the 10 October at 07:00 (UTC) No return time posted they will be up when its done...
PS4 effected fixes non PS4 isssues are not listed below..

Cockpit UI
  • Fixed an issue that caused multiple modules to appear to change priorities instead of just the one that was selected
  • Fixed a small performance stutter when opening the modules tab (was not a small one at all could last a realy long time. )
  • Fixed a crash that could occur when handing in a mission
  • Fixed the issue causing a softlock at mission boards (and removed the workaround missions) (Good means an end to post from users who don't read the update and news section at all)
  • Fixed an issue where the system map was missing Commander names for First Discovered and First Mapped
  • Fixed missing Flak Launcher VFX
  • Fixed an issue that stopped some previously allowed characters from being able to be used in ship IDs
  • Fixed an issue where some types of non-Ethernet connections were rejected
my comments in red
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