This isn't true. We (the East India Company) obtained a megaship through BGS gameplay. They never gave us our megaship, we worked for it. Any group that knows how to work the BGS can take a megaship (although if you don't have one in a close by system, it might take longer to win it).
We were actually the first player group to get a megaship via gameplay, as well as the first player group to get an asteroid base (Freeholm in Artemis - yes, the same Freeholm in Michael Brookes book which shipped with the game on launch).
Incidentally I did take a look at Glassdoor on Frontier. You say it's a "mess" but the glassdoor reviews don't really indicate that - they show basically what's typical for a company of Frontier's size, not perfect but definitely not a "mess". Many of the glassdor reviews were positive overall. The biggest complaint was low salaries, which kind of goes with the territory - unfortunately, because game development is "sexy", young developers are falling over each other in the rush to get a gamedev job. Oversupply of hopeful game developers means wages end up low. My advice to anyone who wants to make a living in software development is don't do game development - yes, it's sexy, but actually it's really no more interesting to do than most business software when you get down to it.