Serious proposals on how to reconcile the Anaconda WITHOUT DIRECTLY NERFING IT. (+Jump range)

PotatoOverdose and all the other's "don't touch my Anaconda. If you don't like it, don't use it. Blablabla".

I own 3 Anaconda : 1 Combat Anaconda, 1 Multi-Role Explorer Taxi, 1 Passenger ship. I would have own a forth one if Type-9 didn't became great at trading now.
I don't own neither a corvette nor a Cutter.

I love Anaconda, but it's ruining the game because it's broken. You don't need any other ship almost.

All other's ships specialised in a role (trader, miner, explorer, passenger transporter, fighter) should also be wonderful to use in their field so you feel as passionate about them, as you fall in love with the Python / Anaconda / Imperial Cutter when you feel their precious advantage.

That's all.
 
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PotatoOverdose and all the other's "don't touch my Anaconda. If you don't like it, don't use it. Blablabla".

I own 3 Anaconda : 1 Combat Anaconda, 1 Multi-Role Explorer Taxi, 1 Passenger ship. I would have own a forth one if Type-9 didn't became great at trading now.
I don't own neither a corvette nor a Cutter.

I love Anaconda, but it's ruining the game because it's broken. You don't need any other ship almost.

All other's ships specialised in a role (trader, miner, explorer, passenger transporter, fighter) should also be wonderful in their field so you feel as passionate about them as you fall in love with the Python / Anaconda / Imperial Cutter.

That's all.
Take your combat conda to a CG or 31 Beta Leonis in open right now. Then talk about how it's "OP" and "ruining the game" lol. It is, quite literally, one of the weakest ships for fighting opponents with an actual brain.
 
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That would strand an awful lot of explorers out in deep space.

How so? if you increase the FSD size proprtionally to the mass of the ship, perhaps ensuring it may even lean in favour of jump range...


This issue, I do get it, is the power plant, thrusters etc which will now be below spec - these would all need a size boost and carry over of engineering specs.

Not easy, I grant you...

Z...
 
I haven't used my Conda ever since I got a Cutter. Never felt the need for it ever again. Combat is better in medium ships (FDL) and my Cutter fulfill every trade and transportation needs except for where medium pads are necessary. For longer jumps I use my asp.
If anything maybe the Vette needs a buff in hull and jump range (From the complaints I've read, I wouldn't know). I just fail to see how the Conda is OP and ruining the game with all the FAS and FDL videos of cmdrs dancing circles around them popping their powerplants relatively easily.
 
That's complete rubbish! The Cutter is by far the best trader! As for exploration, the AspX/DBX both go head to head with the Anaconda. In relation to combat, well you're smoking some weird stuff.. The Cutter and Vette are both way better.

And yes I have all of them on all of my accounts. You're plain wrong every regard.

Except Gluttony Fang on his youtube channel has him soloing Thargoids up to Basilisk with his Conda. So there's that fact. Thargoids are the hardest NPCs right now to fight and he's trashing them in a ship with a relatively poor turn rate compared to dedicated combat ships. ASPX doesn't compete with DBX or Conda on jump range and falls short. DBX has limited internals so you can't fit everything you want and scooping is dreadful slow. Conda is overused. Cutter and now buffed Type 9 are godly traders but for a long time Conda was still a reigning lead since you could fit other stuff with it and suffer minimal consequences (and still can, it's a top tier contender in trading still even if it's not the "best" in capacity). Vette is sadly Garbage despite it's my primary ship since its underside should be a Large and / or the guns at the front should upgrade from Small to Mediums, or a single Large even.

You are sadly the misinformed one.
 
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I'm confused. Is this just a salt thread for people with buyers remorse regarding their corvettes?

If you like the 'vette, fly the 'vette. If you think the conda is better, fly the conda. Plenty of cutters in open too, give that a spin. Neither of those 3 are anywhere near overpowered. From a min max stand-point for pvp and combat in general, the go-to ships have been (for ages now) the FdL and FAS. The Chieftan might be opening up a 3rd option in that category.

For trading, both the updated type 9 and the cutter outperform the Conda.

For exploration, you can strip anything down to the gas tank and take screenshots.

No it's to bring forth how broken the Anaconda is and how in need of buffs the other combat ships are. But you know people are never willing to admit that something is broken when they take advantage of it. No broken game mechanic in any video game ever has been admittedly broken to those that lean on it the heaviest. If you ask them it'll never be broken, but games can depend on broken items being nerfed. Anyone saying that the Anaconda is not broken is full of ****. Preferably the other two ships will get buffed but to be perfectly honest I wouldn't shed any tears at all if the Anaconda got what was coming to it. I own all of the big three ships and that doesn't change my opinion. The ship has no business being what it is, that's the point.

Even if some do keep trying to move the goalposts.
 
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I'm confused. Is this just a salt thread for people with buyers remorse regarding their corvettes?

If you like the 'vette, fly the 'vette. If you think the conda is better, fly the conda. Plenty of cutters in open too, give that a spin. Neither of those 3 are anywhere near overpowered. From a min max stand-point for pvp and combat in general, the go-to ships have been (for ages now) the FdL and FAS. The Chieftan might be opening up a 3rd option in that category.

For trading, both the updated type 9 and the cutter outperform the Conda.

For exploration, you can strip anything down to the gas tank and take screenshots.

For Exploration the issue is the only other ship capable of Fringe outer edge jumps to really get some swag screenshots are DBX and Conda, and Conda still wins that race since it'll scale better thanks to larger jump range with 100% boost on Jumponium or Neutron Boosts. Meanwhile a ship designed for Tourism and Sightseeing like the Beluga cannot do that and also is beaten in jump range by it's smaller cousins of Orca and Dolphin, despite it has perhaps the single best Canopy to stare out of with an unobstructed view.

When you look at true fringe jumpers you're stuck with Conda and DBX, one of those in which you have to sacrifice an extra internal and have a god awful slow scooprate (DBX if it wasn't obvious). Sure any ship can go to the Core and get great screenshots at Colonia, Sag A*, or even land in some unique locales. Or even Beagle Point if using Jumponium. However DBX and Conda are unrivaled behemoths and while DBX is fine for it's cost, the Conda is just too potent when as I've stated to the point of wearing myself thin, it's marketed as a multipurpose ship, meaning it's SUPPOSED to be the cliche of "Jack-of-all-trades-master-of-none" it's meant to do everything WELL but not the BEST. Instead for a long time it was the best at everything, and even now usually holds a top 3 or top 4 spot with top spot still in exploration. It's a natural thargoid killed thanks to it's hull amount, hull hardness value, and HRPs it can fit while having a mega shield to hide behind with the mega hull. It's got great jump range still while trading even thanks to it's god tier exploration status, you can still leave everything stripped down and just slap cargo racks in and still have a godly trader with good jump range.

It's just too insanely good a ship.
 
Frontier were fools to ignore the Conda the first time around. These people blindly defending their broken ship don't seem to comprehend that as long as the Anaconda remains how it is in relation to the big ships that no other ship comparable or equivalent to it will ever be made. No explorer will ever be better, no passenger ship will ever be worth the money, no combat ship will ever live up to its potential, and no trade ship will be able to compete with its jump range.

If Sandro were to come on here today and tell me that these things will never change, he would be doing me a favor as I know that I have no reason to continue playing this. Which is honestly part of the problem, if Sandro were not the Kim Jong-un of Elite Dangerous, some of these things would have been fixed already.
 
Frontier were fools to ignore the Conda the first time around. These people blindly defending their broken ship don't seem to comprehend that as long as the Anaconda remains how it is in relation to the big ships that no other ship comparable or equivalent to it will ever be made. No explorer will ever be better, no passenger ship will ever be worth the money, no combat ship will ever live up to its potential, and no trade ship will be able to compete with its jump range.

If Sandro were to come on here today and tell me that these things will never change, he would be doing me a favor as I know that I have no reason to continue playing this. Which is honestly part of the problem, if Sandro were not the Kim Jong-un of Elite Dangerous, some of these things would have been fixed already.

While I agree with the first part of your statement, you kinda are sadly (and I'm not trying to be PC or SJW here, as I HATE those people) going a bit overboard comparing him to Kim Jong... that's a bit uncalled for, comparing a developer whose a bit too in love with a particular ship and afraid to nerf it for the backlash, with a psychopath butchering and starving his own people.
 
While I agree with the first part of your statement, you kinda are sadly (and I'm not trying to be PC or SJW here, as I HATE those people) going a bit overboard comparing him to Kim Jong... that's a bit uncalled for, comparing a developer whose a bit too in love with a particular ship and afraid to nerf it for the backlash, with a psychopath butchering and starving his own people.

The point is that he doesn't listen to his people anymore than Kim Jong does, that's why I call him that. He does what he wants to do he doesn't care about what the community wants.
 
The point is that he doesn't listen to his people anymore than Kim Jong does, that's why I call him that. He does what he wants to do he doesn't care about what the community wants.

It's a bit ridiculous and childish of a comparison though. A better comparison would be to compare him to how Blizzard is treating Warcraft, or how EA is treating Star Wars, or Activision in general. Not to compare him to a living psychopathic terror that torments his own people. You are kind of a bit more than over the line here.
 
For Exploration the issue is the only other ship capable of Fringe outer edge jumps to really get some swag screenshots are DBX and Conda, and Conda still wins that race since it'll scale better thanks to larger jump range with 100% boost on Jumponium or Neutron Boosts. Meanwhile a ship designed for Tourism and Sightseeing like the Beluga cannot do that and also is beaten in jump range by it's smaller cousins of Orca and Dolphin, despite it has perhaps the single best Canopy to stare out of with an unobstructed view.

When you look at true fringe jumpers you're stuck with Conda and DBX, one of those in which you have to sacrifice an extra internal and have a god awful slow scooprate (DBX if it wasn't obvious). Sure any ship can go to the Core and get great screenshots at Colonia, Sag A*, or even land in some unique locales. Or even Beagle Point if using Jumponium. However DBX and Conda are unrivaled behemoths and while DBX is fine for it's cost, the Conda is just too potent when as I've stated to the point of wearing myself thin, it's marketed as a multipurpose ship, meaning it's SUPPOSED to be the cliche of "Jack-of-all-trades-master-of-none" it's meant to do everything WELL but not the BEST. Instead for a long time it was the best at everything, and even now usually holds a top 3 or top 4 spot with top spot still in exploration. It's a natural thargoid killed thanks to it's hull amount, hull hardness value, and HRPs it can fit while having a mega shield to hide behind with the mega hull. It's got great jump range still while trading even thanks to it's god tier exploration status, you can still leave everything stripped down and just slap cargo racks in and still have a godly trader with good jump range.

It's just too insanely good a ship.
Is there anything in the fringe that gives the anaconda a monetary advantage over other explorers? Are there neutron fields or more habitable worlds there as opposed to the galactic core? Is there anything there that gives better rank progression i.e. will you find more undiscovered habitable worlds per cubic parsec there, as opposed to other parts of the galaxy? I think not.

Using fringe exploration as a justification for calling something op puts you really REALLY far out in left field. Fringe exploration is something that a tiny fraction of deep space explorers do, who themselves are a tiny portion of the player base - most of whom have never left the bubble. Even if that was not the case, there is literally no in-game incentive to explore the fringe over any other region of the game. You don't get more money, more rank progression, or more first discoveries by going to the fringe - in fact you almost certainly get less of everything. Therefore, the anaconda being "better" at fringe exploration doesn't make it overpowered because there's no power to be had in doing that activity. It's like saying the iEagle is overpowered because it's the best canyon racer, who gives a ****?
 
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Is there anything in the fringe that gives the anaconda a monetary advantage over other explorers? Are there neutron fields or more habitable worlds there as opposed to the galactic core? Is there anything there that gives better rank progression i.e. will you find more undiscovered habitable worlds per cubic parsec there, as opposed to other parts of the galaxy? I think not.

Using fringe exploration as a justification for calling something op puts you really REALLY far out in left field. Fringe exploration is something that a tiny fraction of deep space explorers do, who themselves are a tiny portion of the player base - most of whom have never left the bubble. Even if that was not the case, there is literally no in-game incentive to explore the fringe over any other region of the game. You don't get more money, more rank progression, or more first discoveries by going to the fringe - in fact you almost certainly get less of everything. Therefore, the anaconda being "better" at fringe exploration doesn't make it overpowered because there's no power to be had in doing that activity. It's like saying the iEagle is overpowered because it's the best canyon racer, who gives a ****?

I dunno, I think the Courier might be a better racer =P

But the jump range isn't just a factor for fringe explorers (though those do matter), it also helps get to places of interest faster. Try going to VY Canis Major in a Conda, then try it in an ASPX, then a Beluga... The difference in time and volume of jumps to reach there is massive, and that's a close enough (and fun) trip normally, but some just want to go out there quickly and see something and come back. There's also explorers who are only exploring outside the bubble because there isn't enough Thargoid or Guardian content (even post 3.0) to merit them coming back, but when it does happen, they will bee-line right back. Jump range unfortunately is considered by many the best quality of life feature on a ship, having only two mega jumprangers isn't very fun.
 
I dunno, I think the Courier might be a better racer =P

But the jump range isn't just a factor for fringe explorers (though those do matter), it also helps get to places of interest faster. Try going to VY Canis Major in a Conda, then try it in an ASPX, then a Beluga... The difference in time and volume of jumps to reach there is massive, and that's a close enough (and fun) trip normally, but some just want to go out there quickly and see something and come back. There's also explorers who are only exploring outside the bubble because there isn't enough Thargoid or Guardian content (even post 3.0) to merit them coming back, but when it does happen, they will bee-line right back. Jump range unfortunately is considered by many the best quality of life feature on a ship, having only two mega jumprangers isn't very fun.

Umm... the AspX jumps just fine. In fact, I did the whole exploration thing back in 1.0 before jumponium or engineering when the anaconda maxed out at 41Ly and the Asp maxed out at 39Ly, and there was no DBX. People did "fringe" exploration back then too. Shocking, I know. In fact, these days I prefer the Asp for exploration, with A grade dirty drive because I like being able to have a ship that can do zoomies in supercruise and above planets instead of a d-rated, undersized-thruster conda that turns like a pregnant cow in supercruise. God, that last bit just make exploring in a conda not worth it at all. I've done the trip to Sag A and Colonia in both - give me the Asp any day. Refuel less often, turns better, the nose doesn't take up half the forward view, better overall visibility - like you go out to the black to SEE things right? Try looking down, left, or right in your conda. All you can do is look forward and a little bit up, or you can wait and wait and wait for your under-thrusted conda to actually make the turn in supercruise, lol.

No, I've done extensive exploration in both. Quality of life AspX > Conda any day of the week.
 
It's not a salt thread. The Conda is OP because it weighs 400T which is lighter than MEDIUM ships, has a high cargo/passenger carry ability, has one of (if not the best) Hardpoint convergence stats in the game, has excellent combat ability and a high hull armor value.

No other ship has all that in one package and that's what we are talking about. FDev made the Conda too good and never did a balance pass on it like they did the Python. They have admitted it is OP.

The problem now is that the Conda is too embedded in Elite's gameplay with it's stats as it is, and FDev does not want to change them.

It's a corvette owners salt thread.

By the way, the devs have indicated that they aren't going to nerf the conda, and they aren't going to buff the corvette as it remains wildly popular despite its "tragically flawed" range.

Would you like fries with that?
 
I was modding my vette scanner yesterday and remembered it weighs 160tons, which is 40% of the condas entire hull. I still wouldn’t want any nerf to the conda as people have lots of fun with it, but I did find that amusing
 
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It's a corvette owners salt thread.

By the way, the devs have indicated that they aren't going to nerf the conda, and they aren't going to buff the corvette as it remains wildly popular despite its "tragically flawed" range.

Would you like fries with that?

It's not a Corvette salt thread either. I own all of the Big3. I'm currently enjoying a 60ly Anaconda on my way to Beagle Point. That does not mean I cannot see the imbalance the ship has.

It's stats are widely out of line with all the Large and quite a few of the Medium sized ships in this game. If you can't see that, it's because you're willingly ignoring it.

What's being asked in this thread is for people to give ideas for getting the Anaconda back in line with all the rest of the ships in the game WITHOUT changing it. People seem to be ignoring that little fact. Everyone knows the Anaconda will never be nerfed. Therefore some other balance pass across all ships needs to happen.

The reason the Corvette is brought up most often is that it's the closest competitor to the Anaconda stat wise, except for jump range where the Corvette is heavily punished for being a "combat" ship. The funny thing with that is the Anaconda in several ways is a BETTER combat ship than the Corvette.
 
It's not a Corvette salt thread either. I own all of the Big3. I'm currently enjoying a 60ly Anaconda on my way to Beagle Point. That does not mean I cannot see the imbalance the ship has.

It's stats are widely out of line with all the Large and quite a few of the Medium sized ships in this game. If you can't see that, it's because you're willingly ignoring it.

What's being asked in this thread is for people to give ideas for getting the Anaconda back in line with all the rest of the ships in the game WITHOUT changing it. People seem to be ignoring that little fact. Everyone knows the Anaconda will never be nerfed. Therefore some other balance pass across all ships needs to happen.

The reason the Corvette is brought up most often is that it's the closest competitor to the Anaconda stat wise, except for jump range where the Corvette is heavily punished for being a "combat" ship. The funny thing with that is the Anaconda in several ways is a BETTER combat ship than the Corvette.

That plus the Conda has like the hardest hull in the game (not just HP wise) so it reduces a ton of incoming damage. Oh and its like the only ship to show it's combat damage. Had my canopy blown on my new Chieftan fighting thargoids, limp into obsid orbital since it was closest to refill my oxygen at least since it's not offering repair services yet, and check the external camera to see the damage... 20% hull... no canopy via looking inside, outside looks pristine as if it never got into a fight with an intact canopy... u wot m8.... but conda? Conda shows the damn battle damage all over. Because Conda has to be so precious and special the devs cant ever even for new ships display or give the effort on Battle Damage. I'm thinking the Cobra 3 might be the only other ship that shows damage but honestly I'm not even sure it has it despite it was Jamesons Ship of choice. The Conda is considered so sacred by Frontier they refuse to slap it around like it deserves.

I want my chieftain, my FDL, my Vette, my Vulture, My ASP, all other ships in fact, to show battle damage and such and get the proper respect they deserve, not have the damn anaconda as a reigning king forever.
 
That plus the Conda has like the hardest hull in the game (not just HP wise) so it reduces a ton of incoming damage. Oh and its like the only ship to show it's combat damage. Had my canopy blown on my new Chieftan fighting thargoids, limp into obsid orbital since it was closest to refill my oxygen at least since it's not offering repair services yet, and check the external camera to see the damage... 20% hull... no canopy via looking inside, outside looks pristine as if it never got into a fight with an intact canopy... u wot m8.... but conda? Conda shows the damn battle damage all over. Because Conda has to be so precious and special the devs cant ever even for new ships display or give the effort on Battle Damage. I'm thinking the Cobra 3 might be the only other ship that shows damage but honestly I'm not even sure it has it despite it was Jamesons Ship of choice. The Conda is considered so sacred by Frontier they refuse to slap it around like it deserves.

I want my chieftain, my FDL, my Vette, my Vulture, My ASP, all other ships in fact, to show battle damage and such and get the proper respect they deserve, not have the damn anaconda as a reigning king forever.

The corvette, cutter and FDL have the hardest hulls in the game. Not the conda.

Keep trying.
 
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