Seriously, what's the point in open play?

Status
Thread Closed: Not open for further replies.
Travelling on a carrier I no longer need to put much focus on jump range for most of my ships, I can do the fast travel part with the carrier (still not as fast as a high jump range ship) then make use of different ships utility when I reach my waypoint or destination.
OTOH ship fuel is free and easy to scoop, while tritium is much more expensive / hugely more work to mine. Plus you have to wait a billion years to jump... :p
 
How could you have known that over time an mmo like Elite Dangerous would add new ways to make our spaceships more powerful?

Perhaps because all mmo do it.

In WoW for example, the people who put in the most time have the best gear. Some players over there will grind for days or even weeks before having to win a dice roll for a single upgrade item that slightly improves just one piece of armor. The people who grind battlegrounds all day have awesome PvP armor and can stomp, and the ones who grind for PvE upgrades get into the best raids because their gear score is high enough.

That's how these games work. It was never going to stay an A-rated playing field. It couldn't. I never expected it to. The only difference between now and then is that I have to visit the Jameson crash site and grind that for an hour to get all the 5s I need for trading.

You can disagree with how engineers were implemented and how they function, but if you can't be bothered to play the game and keep up, you can 100% expect to get stomped by the sharks who do when you go swimming in their ocean. If you don't play ED because this irks you and you can't be bothered to find a PvE PG to join, that's probably for the best, because this isn't the game for you.
You forget one thing: Games like WoW reset gear stats with every major update. We have had no "back to basics" power resets in EDs far. It is just one long continuous bit inflation getting more and more out of wack.

:D S
 
Is it completely broken now? Last time I played that mode, it was only mostly broken and completely dominated by one guy.
honestly I don't know. I had a big gaming weekend with some mates and I persuaded them to buy elite just for CQC but was warned off it due to map broken issues as well as lobby /matchmaking issues. we would have played in our own little group so would not have had a problem with good players owning us...... however after the warning I could not in good conscience let mates pay cash for a broken game so we played other stuff .
 
Don't limpets essentially weigh 1T apiece? For the weight of a 3A shield generator you can have just 5 limpets, which you will likely run out of when you are deep in the black, and you won't be gaining anything really.
No, because in Elite the materials needed to synthesize limpets are massless and volumeless, and they are abundant in asteroid fields and on planet surfaces (but you can't buy them in a store), so there's no need to carry any limpets. And one can go with a lighter power plant when not powering a shield, which is one of the most thirsty modules power-wise.

But for me it's not about shaving off a ton or two to gain 0.01 LY of jump range, it's about the fun of actually having to be good at things like landing. Bouncing off the ground, relying on shields to save me is not "gud", it's lazy (at least for me) and ultimately boring. As for loosing a couple of percentage points from the hull here or there, that just adds to my immersion! Well, except for the fact that a ship with 1% hull flies just as good as a ship with 100% hull...
 
No, because in Elite the materials needed to synthesize limpets are massless and volumeless, and they are abundant in asteroid fields and on planet surfaces (but you can't buy them in a store), so there's no need to carry any limpets. And one can go with a lighter power plant when not powering a shield, which is one of the most thirsty modules power-wise.

But for me it's not about shaving off a ton or two to gain 0.01 LY of jump range, it's about the fun of actually having to be good at things like landing. Bouncing off the ground, relying on shields to save me is not "gud", it's lazy (at least for me) and ultimately boring. As for loosing a couple of percentage points from the hull here or there, that just adds to my immersion! Well, except for the fact that a ship with 1% hull flies just as good as a ship with 100% hull...
Reminds me of speeding through neutron highway and carefully nursing the FSD to last until home...Was flying Cutter home from longish trip, and at some point I realised I do not have self-repair system installed...made some rough calculations, it should last neutron jumping most of the way home..
 
Tell that to Mexico.
Mexico's big problem is cartels. Do you really think if some rando with tons of weaponry showed up in their terf and started killing random people, that they wouldn't respond?

I mean, forget about the fictional distant future and its vast expanses of unpoliced space where anything could happen and nobody would be able to help you... it's as though some people who post here don't even know what's happening in the real world. Mexican cartels, Somali pirates, Dakar kidnappers, the Lord's Resistance Army, unsolved murders in the major cities of fully developed countries, and so on. Crimes against people go unpunished every day all across the plant Earth, but somehow, unpunished killings in the depths of lawless space is somehow unrealistic?
You're forgetting something. Their identity in the game is very public. And there's interstellar communication. If a serial killer carved their own name and address on every victim, even in a lawless area, they wouldn't last long.

And there's a difference between organized crime, piracy, kidnapping, etc, and what gankers do. In the former, they have a goal in mind outside of the crime, (power, money, food, etc). Ganking is mindless mass slaughter just for funsies. Even in "lawless" areas, that will draw the wrong kind of attention.

That's not even adding in the Pilots Federation bit.
 
Mexico's big problem is cartels. Do you really think if some rando with tons of weaponry showed up in their terf and started killing random people, that they wouldn't respond?
The point is that much of the country is lawless. And it is. The number of unsolved murders and other crimes in its cities is astronomically high. It's far worse in some places on this planet where law and order is completely nonexistent. There are plenty of places on earth where crimes against you will go completely unreported, including your murder at the hands of people who want your wallet, people who don't like the color of your skin, and people who just enjoy inflicting pain.

If you don't think this is the case, you are extremely sheltered.

And there's a difference between organized crime, piracy, kidnapping, etc, and what gankers do. In the former, they have a goal in mind outside of the crime, (power, money, food, etc). Ganking is mindless mass slaughter just for funsies. Even in "lawless" areas, that will draw the wrong kind of attention.
I disagree. It wouldn't draw attention. People here keep thinking of deep space, even in the most secure systems, as the cosmic equivalent of a cozy Connecticut town. Nothing could be further from "realistic" than the expectation of safety from aggression in the stars, particularly in anarchy and low security systems.
 
Stars Hollow amirite?
Safest place east of New Canaan! 😄

hessian horseman sleepy hollow gif | WiffleGif
 
Are you accusing Ichabod Crane of ganking?

Well I never...
I would never do such a thing!

I'm accusing the Horseman of ganking. I mean, he clearly is a ganker. He's supernaturally powerful thanks to all the material grinding he's been doing down in Hell, and he just goes around cutting the heads off all these hapless small town people who just want to travel safely to Fareseer Inc. and engineer their FSDs.
 
The point is that much of the country is lawless. And it is. The number of unsolved murders and other crimes in its cities is astronomically high. It's far worse in some places on this planet where law and order is completely nonexistent. There are plenty of places on earth where crimes against you will go completely unreported, including your murder at the hands of people who want your wallet, people who don't like the color of your skin, and people who just enjoy inflicting pain.

If you don't think this is the case, you are extremely sheltered.


I disagree. It wouldn't draw attention. People here keep thinking of deep space, even in the most secure systems, as the cosmic equivalent of a cozy Connecticut town. Nothing could be further from "realistic" than the expectation of safety from aggression in the stars, particularly in anarchy and low security systems.
but what is missing is the risk to the would be serial killer. perhaps nothing at all could stop you blowing me up. but so long as I reported the crime against me you should not be allowed to flounce into a station and dock, the pilots federation who pay the insurance claims would not allow one of their members to indescrimiately blow up ships whilst happily covering the insurance costs, Inc the insurance of the serial killer if eventually bought down.
 
but what is missing is the risk to the would be serial killer. perhaps nothing at all could stop you blowing me up. but so long as I reported the crime against me you should not be allowed to flounce into a station and dock, the pilots federation who pay the insurance claims would not allow one of their members to indescrimiately blow up ships whilst happily covering the insurance costs, Inc the insurance of the serial killer if eventually bought down.
Correct. In this regard, the system is broken. It isn't that the killing is unrealistic. It's the treatment of the killer by pretty much everyone else that's unrealistic. And I completely agree with you. If you're going to be a ganker (indiscriminate PvPer), you should be notorious. In this regard, the way Frontier programmed things is pretty stupid.

I distinctly remember jumping ship from my happy little alliance in EVE and joining a particularly nasty group of pirates who were as famous for honoring ransom payments as they were for the punishment they inflicted on those who didn't comply with their demands. One of the prerequisites for joining them was having a -10 security status, meaning that you were not welcome in any high security space. They literally could not travel there, because they were outlaws.

Members of that corporation wore -10 sec status as a badge of honor - proof that they were notorious thieves and killers. It still meant that we were forced to live in lawless space where we could hunt freely... and where others could freely hunt us. It was brilliant, but also reasonable.
 
most importantly all the totally pointless PP targets removed from all modes other than open and replaced with other useful ones
god, back in the day I had a system that was (at the time) statistically almost perfect for spawning LTD-carrying trade ships, flipped it to anarchy so I could rob them in peace - except for the fact that it was a powerplay control system so nearly all the spawns in supercruise got bogged down by powerplay ships that I (a non-pledged cmdr) had no interest in.
 
That said, once Starfield is out - and assuming it is good (and once all the bugs are ironed out) - it may seriously cut into my Elite time.
🤣 Have you played a Bethesda game at all?
My other half dragged me back to Fallout 76 (she's a long time fan of the series) and I'm currently averaging 2 or 3 crashes per session. Slide show lag if there's anyone else around, objects slow to spawn in or just plain invisible.
I laugh at anyone who complains about Elite's bugs.
 
I laugh at anyone who complains about Elite's bugs.
I'm not touching Starfield until there's an unofficial patch, a ton of qol mods, and at least one significant nsfw mod. That's how you know that a Bethesda game is moddable to the point at which it is finally playable.

Skyrim on release? No thanks, not right now. Skyrim once the modders added a patch, the ability to smoke a pipe, and the option to romance the local lusty Argonian? Game is now a game.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom