No, because in Elite the materials needed to synthesize limpets are massless and volumeless, and they are abundant in asteroid fields and on planet surfaces (but you can't buy them in a store), so there's no need to carry any limpets. And one can go with a lighter power plant when not powering a shield, which is one of the most thirsty modules power-wise.
But for me it's not about shaving off a ton or two to gain 0.01 LY of jump range, it's about the fun of actually having to be good at things like landing. Bouncing off the ground, relying on shields to save me is not "gud", it's lazy (at least for me) and ultimately boring. As for loosing a couple of percentage points from the hull here or there, that just adds to my immersion! Well, except for the fact that a ship with 1% hull flies just as good as a ship with 100% hull...