ship interiors - will they happen

So yeah, if you too honestly believe in the half-a-million-active-players, over a proven source like the common Steam-DB,
then perhaps ... one day ... you will realize, it is not me that you should insult like this XD
Yeah, I can see your point, why should actual figures from a reliable source be acceptable when steam exists?
Despite 8 million copies being given away by Epic - which, at that time, increased the number of copies in circulation from 4 to 12 million (again, FD numbers, but, as they are not steam, what would they know?)

Keep up the gymnastics, please, they are hilarious to perceive.

ETA: I don't understand how you could possibly interpret my comment as an insult, after all, all I have done is regurgitate those very FACTS you have been claiming throughout this thread, even when said FACTS contradict themselves...
 
Last edited:
Yeah, I can see your point, why should actual figures from a reliable source be acceptable when steam exists?
Despite 8 million copies being given away by Epic - which, at that time, increased the number of copies in circulation from 4 to 12 million (again, FD numbers, but, as they are not steam, what would they know?)

Keep up the gymnastics, please, they are hilarious to perceive.
If you actually believe in half-a-million-ACTIVE-players and even call that "reliable",
I don't think any gymnastics will do.
Because even if so, are you trying to tell me that only around ONE percent of the ACTIVE players are on Steam XD ?!
This is beyond cheap man ...
And you accuse ME of "gymnastics" XD

And 30k Posts man.
I honestly wonder what might motivate someone to be so entrenched.
All I want is for Elite to progress and idealy get Ship Interiors, what do you want?
What motivates you to have SO many posts?

And PS:
Then of course, the worship of steam charts as the actual "TRUTH UNBELIEVER!" would have that number X immediately proven as a complete fabrication as it indicates only 22% of that number play, allegedly, at the time of the poll.
On the contrary my dude, it is you that preformed a mental gymnastic now <D
If you look at it from a simple and direct PoV, it is quite obvious that the average active playerbase is ~7-8k [max 10] NOW (used to be roughly half that for a long time),
and that the poll in question had roughly 3x as many people put in the effort of voting there :D
There is only a "contradiction" here if you wish to see it, you want proof?
LOOK at me :D
I have not played Elite in over 3 years, yet I am here :)
Do I not count?
Well there are many voices out there that may not be active CMDRs anymore,
but that doesn't mean we have no voice ...
(OR no $ :D)
[OR would be unwilling to return :)]

And seriously, do you honestly think that just because FDev had EPIC give away Elite for free,
that that made all too many people stick? I guarantee you, 90% of the people quit before ever getting an Imperial Eagle.
And of the remaining 10%, maybe 0,000X are still "active".

BUT ONCE AGAIN APPEALING TO HOPE, I BET YOU:
Ship Interiors have the potential to move that comma quite a bit to the right 🙏 even if but temporarily
... Actually sad that some refuse to see this ...
 
Last edited:
And you accuse ME of "gymnastics" XD
TRUTH, my dude 🤣
And 30k Posts man.
Active in the community, although I don't see what such a pathetic comment has to do with your own narrative...
There is only a "contradiction" here if you wish to see it, you want proof?
Proof has been given many times...

If something doesn't agree with a narrative, it is ignored.

But keep it up, my dude, there can never bee too much levity here.
 
I still hold onto hope that ship interiors will happen one day.

Has there been any kind of confirmation?
I know there was a lot of backlash when one of the community managers shut the idea down when he was trying to focus on the new odyssey gameplay and a lot of people took that as golden word that ship interiors were indeed canceled, but has it ever been confirmed by the actual dev team?
Walking around ship interiors is specified in the original Kickstarter promise so they are morally obliged to produce it as far as far as I'm concerned. As for how much fun and how immersive it would be, I'd say the sky's the limit, it just depends on the implementation. Originally there was talk of taking ships by force, fighting your way through to the bridge etc, but there could be running repairs to systems damaged in combat, tweaking things for a small improvement in performance and all sorts.
 
Ofc it doesn't. What matters is that Elite's actual playerbase is currently roughly 6-8k (If we're generous [and it used to be roughly half that around a year ago])


Now THAT at least sounds much more diplomatic than:

:D
But something tells me the latter holds more truth ... especially if we remember:

XD
Dude, (speking for myself now) I am totally cool with others wanting other features first.
But that doesn't mean one can unjustly discredit Ship Interiors just to increase ones chances XD
That's just really cheap ...



I said ObsidianAnt (not his community) is (or rather WAS) biast towards Actual atmo. Planets :D
And he made that quite clear XD
So you are asking for evidence for something I never claimed XD²
After ALL the evidence I DID provide shows that DESPITE ObsidianAnt's bias,
his community STILL heavily desires Ship Interiors.



Some years ago there actually WAS exactly such a poll by ObsidianAnt.
And actual. atmo Planets actually narrowly won :D
So much for his communities "biast". Thing is, it was very narrow (~4% in total) and I am 100% willing to bet that, would he host the poll again,
Ship Interiors would crush actual atmo. Planets 60-40 now. Especially because ObsidianAnt has changed his stance too.



Yes :D
And I actually finished it,
for once he said:

"Firstly I want to focus on these palyer numbers. So numbers themselvs are ofc somewhat meaningless, especially to those of us outside the company."

and further down the line he also clearly said:

"One method of finding player numbers on games, has been to check the Steam Charts websites. Now, Steam Charts gets a lot of flak from some niche areas of the community as being “unreliable”, but in general I feel that flak is unwarranted."

And the Steam Charts speak a MUCH clearer language.
Mind you this post also comes from a time when Elite was in a MUCH better position in terms of playerbase.
NOW:
These are the true numbers my dude :/
Maybe feel free to add a generous 1k for the non-Steam-player (probably less),
but those are the true numbers.
Steam charts does not show how many people are playing the game.

For instance, the 7-8000 it shows is the average people playing at one time during that 24 hour period. People do not play for 24 hours. All it shows is a trend, not the actual number of players that day. Amount of players would be in the 10s of thousands that day and not everyone plays every day, and many do not use the steam client.

Steam charts does not tell you the player base.
 
Steam charts does not show how many people are playing the game.

For instance, the 7-8000 it shows is the average people playing at one time during that 24 hour period. People do not play for 24 hours. All it shows is a trend, not the actual number of players that day. Amount of players would be in the 10s of thousands that day and not everyone plays every day, and many do not use the steam client.

Steam charts does not tell you the player base.
Which is why it also provides peak numbers right next to the average numbers.
However, the average numbers are significantly more reliable.
And yes, people do not play for 24 hours, but still they are counted into those charts so ...
Shouldn't the actual player base be even LOWER according to your logic?
And even if XD I think if someone turns on Elite once a Day, he can be considered "active".
Even if he only plays for ~ one hour 🤨
So how does this discredit the Steam-Charts ?
And about the non-Steam Clients, to keep it simple now;
well since they dropped console, do you really think that those are so many XD
I think not. AT MOST a few k more.

+ PS:
Active in the community, although I don't see what such a pathetic comment has to do with your own narrative...
Ofc you don't, just saying that someone with much more than 100-times my post count (which is ample too at this point with a proud 260),
should not break the cross over someone that is merely defending what he believes in XD No matter the topic.
(Even though in the case of Ship Interiors ... it is even more obvious)

If something doesn't agree with a narrative, it is ignored.
WoW, this is like the Rain outlawing Water :D
You can't make this up XD

But keep it up, my dude, there can never bee too much levity here.
You 2 my dude.
Whenever you post, I always know I'm in for a treat :D
...
You know, when Ship Interiors AND/OR actual atmo. Planets get released, I would be happy to invite you to a MC-session :D
I bet we could be friends :D²
 
Last edited:
I bet we could be friends :D²
That would be a bet lost... My friends group consists of fun lunatics, they are great!
You can't make this up XD
I don't need to , you do it for me.
Ofc you don't, just saying that someone with much more than 100-times my post count (which is ample too at this point with a proud 260),
Wow! It is a good job none of the top 5 responded to you then, that would have been devastating, I'm sure!

At least my post count is spread over years of being active, and over many topics, the forum is where I met most of the friends I have in-game, but, naturally, all of them play EDO, as we enjoy the content it has added.

Apart from the negligible chance of interiors being added (never say never), at least, if they arrive, they should be PDLC, and the great thing about that is that saying "No" is easy if the content doesn't provide any fun... Much like your shunning EDO, which would be needed for Interiors, wouldn't it? (I suppose the player could teleport to fixed chairs in the rooms...)
 
That's just your opinion ;)
CNf8qUU.gif
 
Let me just say it one more time:

HALF A MILLION ACTIVE Players

Do you actually believe that XD ?



PSS:
AND EVEN IF YOU DO!
Then that would mean only one thing:
It would mean that no matter what FDev will do next, be it Ship Interiors, actual. atmo Planets, or a new Bobblehead,
it would be profitable A* (Which is ofc what FDev wanted their Brokers to think XD) [So much for "Missing Return of Investment" XD]
Frontier's official figures (published via their stock market consultants) in late 2020 said that they had 500,000 players who logged in at least once a month. This is a type of financially-relevant information release for which the Company and its Directors can face major real-world consequences for falsehoods, so I see no reason to believe it's in any way inaccurate.

Therefore, Odyssey was going to be profitable "no matter what". That wasn't what happened, of course. The amounts of money involved in development mean that major content expansions need to sell many hundreds of thousands of copies to be profitable ... and Odyssey didn't quite get that far.

The likely equivalent numbers today almost five years on are probably somewhat lower than that - what with late 2020 being at a time when many of EDs biggest national markets were on stay-at-home mandates due to Covid and a lot of people therefore didn't have much to do but play computer games - but are still probably still safely "low six figures" on a monthly basis.



This number is entirely compatible with the Steam numbers, incidentally, even if you ignore non-Steam players entirely. If the average Steam online players are 10,000 over the course of a month - as they were in bits of 2020 - and the average player plays for an hour a day [1], then you approximately need 24 hours * 10,000 players = 240,000 players to make up those average online numbers over the entire day. The 5874 players online on Steam now and the 4054 players online on Steam six hours ago probably don't have a lot of overlap; there are very few people who play Elite Dangerous 24 hours a day, and lots of people don't play every day (which is why weekends are busier).


[1] Does the average player actually only play for 30 minutes a day, averaged out over a month? Do they play two hours a day, averaged out over a month? Doesn't matter - you get a number in the 100,000s of total players either way (even before considering non-Steam players at all)
 
Which is why it also provides peak numbers right next to the average numbers.
However, the average numbers are significantly more reliable.
And yes, people do not play for 24 hours, but still they are counted into those charts so ...
Shouldn't the actual player base be even LOWER according to your logic?
And even if XD I think if someone turns on Elite once a Day, he can be considered "active".
Even if he only plays for ~ one hour 🤨
So how does this discredit the Steam-Charts ?
And about the non-Steam Clients, to keep it simple now;
well since they dropped console, do you really think that those are so many XD
I think not. AT MOST a few k more.

+ PS:

Ofc you don't, just saying that someone with much more than 100-times my post count (which is ample too at this point with a proud 260),
should not break the cross over someone that is merely defending what he believes in XD No matter the topic.
(Even though in the case of Ship Interiors ... it is even more obvious)


WoW, this is like the Rain outlawing Water :D
You can't make this up XD


You 2 my dude.
Whenever you post, I always know I'm in for a treat :D
...
You know, when Ship Interiors AND/OR actual atmo. Planets get released, I would be happy to invite you to a MC-session :D
I bet we could be friends :D²
The peak number is the peak number of players playing at one time. Again, it does not tell you the total of players who played that day.

Steam charts is not an accurate representation of the player base.
 
Frontier's official figures (published via their stock market consultants) in late 2020 said that they had 500,000 players who logged in at least once a month. This is a type of financially-relevant information release for which the Company and its Directors can face major real-world consequences for falsehoods, so I see no reason to believe it's in any way inaccurate.
WoW.
Do you actually believe the E-commercials you see when someone promisses you 10k $ a day XD ?
I do not.
It's called advertising. OFC the 500k will have an ounce of truth in it.
But that'll be it, an ounce, nothing more.

This number is entirely compatible with the Steam numbers, incidentally, even if you ignore non-Steam players entirely. If the average Steam online players are 10,000 over the course of a month - as they were in bits of 2020 - and the average player plays for an hour a day [1], then you approximately need 24 hours * 10,000 players = 240,000 players to make up those average online numbers over the entire day. The 5874 players online on Steam now and the 4054 players online on Steam six hours ago probably don't have a lot of overlap; there are very few people who play Elite Dangerous 24 hours a day, and lots of people don't play every day (which is why weekends are busier).
WT* is this XD
24 hours * 10.000 players = 240,000 Players
This is WAY too optimistic.
Yes we CAN assume that one player plays an hour a day on average but this is NOT how you interpret the statistics AT ALL XD
It is very simple, if you login, you count towards the statistic and the peak number is the highest number of people to have loged in at one point over a set period of time.
So looking at a specific moment during the Steam-Charts tells us exactly that during Tuseday Mar 2025 at 21:02 there were exactly 8477 players.
Yes they might be (and a lot of them ofc are) DIFFERENT players (which we COULD interpret as customerbase yes), but that doesn't devalue the playerbase number given.

[1] Does the average player actually only play for 30 minutes a day, averaged out over a month? Do they play two hours a day, averaged out over a month? Doesn't matter - you get a number in the 100,000s of total players either way (even before considering non-Steam players at all)
The peak number is the peak number of players playing at one time. Again, it does not tell you the total of players who played that day.

Steam charts is not an accurate representation of the player base.
You login via Steam, you are counted towards the Steam-Charts playerbase-statistic 🙄
Simple as.
Example: If we "have" 10 players in a game, and those 10 players login over the course of 10h, one each hour:
We effectively have ONLY one player.
HOWEVER: I will grant you this: If you wish to interpret the 10 players as your total playerbase then YES;
The number would be significantly higher. But that is not the "playerbase", that is AT BEST your customerbase (with even that term still being quite malleable) :/
[And I am willing to take every bet even that will be MUCH lower than half-a-million, AT BEST the 240k mentioned ... probably more like 70 -100k]

So to quote ObsidianAnt:
"One method of finding player numbers on games, has been to check the Steam Charts websites. Now, Steam Charts gets a lot of flak from some niche areas of the community as being “unreliable”, but in general I feel that flak is unwarranted."

BUT OK:
If you really want to from this point on set potential-customerbase = active-playerbase,
fine ... I will keep that in mind, but I would HEAVILY advise against this mindset from a purely business-PoV.
Just because someone at one point logged in during A MONTH ... does not make him "active" in my book.

...
... Yet I am also willing to bet, the 500k MIGHT actually become much more plausible if they added smth like ...
well ... Ship Interiors ¯\(ツ)/¯ ...
 
Last edited:
You login via Steam, you are counted towards the Steam-Charts playerbase-statistic 🙄
Simple as.
Example: If we "have" 10 players in a game, and those 10 players login over the course of 10h, one each hour:
We effectively have ONLY one player.
Yes, steam charts will see that as only 1 player average/peak. But it has as active player base of 10.

HOWEVER: I will grant you this: If you wish to interpret the 10 players as your total playerbase then YES;
The number would be significantly higher. But that is not the "playerbase", that is AT BEST your customerbase (with even that term still being quite malleable) :/
[And I am willing to take every bet even that will be MUCH lower than half-a-million, AT BEST the 240k mentioned ... probably more like 70 -100k]
It would be the player base for that day and that day only. Again, not everyone plays every day. If I'm lucky I get to play once or twice a week. And I wont even show up on steam charts as I am using at the Epic launcher.

So to quote ObsidianAnt:
"One method of finding player numbers on games, has been to check the Steam Charts websites. Now, Steam Charts gets a lot of flak from some niche areas of the community as being “unreliable”, but in general I feel that flak is unwarranted."
Obsidian Ant has said that you cannot get total steam player numbers from steam charts, but you can get a trend, you can see if the popularity has gone up or down.
At the moment, it is up-ish.

We used to get better figures from steam spy, but you can't get those any more.

BUT OK:
If you really want to from this point on set potential-customerbase = active-playerbase,
fine ... I will keep that in mind, but I would HEAVILY advise against this mindset from a purely business-PoV.
Just because someone at one point logged in during A MONTH ... does not make him "active" in my book.
I doubt it is actually 500,000 active players. I believe we had that at it's peak popularity. It is not close to that at the moment.
Probably more like 200,000 - 300,000 active players across all clients, but that's just an educated guess.

...
... Yet I am also willing to bet, the 500k MIGHT actually become much more plausible if they added smth like ...
well ... Ship Interiors ¯\(ツ)/¯ ...
Possibly. We may well do. We may also get that from more landable planet types and more stuff to do in exploration.

I also would like ship interiors depending on how it's implemented.
 
depending on how it's implemented.

It's not hard to give an educated guess based on the recent updates.

It would be a total disaster with a metric crapload of bugs which would break totally unrelated parts of the game. Months later 80% of the bugs would still be in the 'we are investigating' phase (meaning 'we will never fix them') before they'd be totally forgotten because 'let's focus on the next big thing').
 
Regardless of whether this forum debates whether ship interiors are the most requested feature by current and returning players, the unequivocal answer is one, and all the evidence proves it.The fallacy can't hide the sun with a finger, friends, and we all know the answer. It's not just a YouTube poll that says so, but every Reddit post on the topic, every YouTube post in different languages. For example, I watch channels in other languages because English isn't my native language, the Steam forums say so, etc., etc., etc., and there are even individual projects addressing this topic.All those who deny ship interiors do is demonstrate dishonesty to forum readers who use half the logic necessary to accept the truth.
 
Regardless of whether this forum debates whether ship interiors are the most requested feature by current and returning players, the unequivocal answer is one, and all the evidence proves it.The fallacy can't hide the sun with a finger, friends, and we all know the answer. It's not just a YouTube poll that says so, but every Reddit post on the topic, every YouTube post in different languages. For example, I watch channels in other languages because English isn't my native language, the Steam forums say so, etc., etc., etc., and there are even individual projects addressing this topic.All those who deny ship interiors do is demonstrate dishonesty to forum readers who use half the logic necessary to accept the truth.
All anecdotal.
 
Last edited:
Regardless of whether this forum debates whether ship interiors are the most requested feature by current and returning players, the unequivocal answer is one, and all the evidence proves it.The fallacy can't hide the sun with a finger, friends, and we all know the answer. It's not just a YouTube poll that says so, but every Reddit post on the topic, every YouTube post in different languages. For example, I watch channels in other languages because English isn't my native language, the Steam forums say so, etc., etc., etc., and there are even individual projects addressing this topic.All those who deny ship interiors do is demonstrate dishonesty to forum readers who use half the logic necessary to accept the truth.
The "most requested" argument is a red herring. It's anecdotal, or course, but granted likely true. But previously the argument was along the lines that ship interiors were the absolute 100% no question BEST feature fdev could add, and those with other opinions or preferences were "objectively" wrong etc.

So are interiors the most requested? Okay, sure, if you like. But opinions vary, something you denied outright earlier:
Have you seen any forum posts, YouTube, Reddit, or X asking Frontier for any of the requests on your list? Well, I haven't. On the other hand, the community is only asking for ship interiors.
And I responded with a list of other requests on the forum. So am I being "dishonest" by not accepting what you claim is The Truth?

People have different opinions. There's nothing objective about any of this. And that's fine.

It's not an insult to the ship interior advocates for others to prefer other options.
 
Back
Top Bottom