ship interiors - will they happen

Look, you can turn it around a thousand times in every directions, it still doesn't change the fact that ship interiors is a popular feature that a lot of people wants.
I refer the honorable member to my previous answer.

"I don't think popularity is in question.
It's more about feasibility."
 
So they go to these big platforms but absolutely keep their mouths shut and avoid the topic while they are chatting with their friends? Yeah right .........
None of that matters, simply because all the interest in Ship Interiors exists in many publicly available sources. There is no other possible new feature that has the same. You're avoiding talking about that, and trying to pivot into something else - if you want to keep arguing with yourself - I'm not going to interrupt anymore.

So,
Does any other (not yet released) feature have anything comparable? maybe a very biased poll with the similar numbers and participation? Anything that exists to show how something else is of equal or bigger interest?
 
None of that matters, simply because all the interest in Ship Interiors exists in many publicly available sources.
So does the interest in a number of other things. Great.

There is no other possible new feature that has the same. You're avoiding talking about that, and trying to pivot into something else -
Some people would like to see ship interiors in ED, I never denied that. Some others, including me, would not. So what? It does not really matter since realistically it's not even a possible new feature at this point in the life cycle of this game. Hopefully fdev are not going to attempt to implement it in this Elite game, because it's way too late for such a big change which would most probably break nearly everything ED is good at, for very little gain. One EDO disaster was more than enough.
 
our voices and feedback, ideas and whatnot actually do matter and is great importance
No one is disputing this.

Here's how the most recent argument came about:
  • People voiced their support for ship interiors (no problem)
  • People voiced their opposition to ship interiors (no problem)
  • People in support of ship interiors claimed that opposition holds less weight because ship interiors are the most requested feature.
Thus the argument became less about the viability of ship interiors. And more about whether or not people opposing it should shut up because "98%" of the community wants ship interiors.
 
So does the interest in a number of other things. Great.
It does, when people question the validity of the measured interest in a feature, and try to apply various mental gymnastics to dismiss it. As you are right now.

Some people would like to see ship interiors in ED
By what a comparison of various interests in possible new features shows - the Majority.

It does not really matter since realistically it's not even a possible new feature at this point in the life cycle of this game.
Realistically, anyone who can look at it realistically doesn't expect any big feature at this point. Only in the future, and only if current success streak is to continue.

Hopefully fdev are not going to attempt to implement it in this Elite game, because it's way too late for such a big change which would most probably break nearly everything ED is good at, for very little gain.
Hopefully they do, continue, as there are small bits of evidence that point to at least a minimal ground work for it could have happened in Odyssey development. The changes are not that big, at least compared to some other features like ELW, was discussed here extensively. You may want to think Frontier is incapable, I want to think they are able to do it.

The interest is there, they have an ability to do it, if financial situation would provide an opportunity in the future - they might go for it. That is as good opinionated guess as any other.

It's not gonna happen!
It has been asked so many times...and FDev have said no so many times
The discussion in Supercruise News #36 (Jun 8, 2021) was about Odyssey updates and improvements, question "Ship Interiors?" answer "There are no plans for Ship Interiors", also no Zero-G space walks. The context of that whole episode is Odyssey launch and post launch improvements/fixes. Ship Interiors were expected for Odyssey, just as Consoles and full VR, all of these three features were canceled one after the other because of problems at the time.

That was last official mention about Ship Interiors. There was never an answer - Ship Interiors will never happen, simply that there was no plans at the time. Plans can change, evidently.




Also, out of full timeline of events, I can't find only one thing. Some people sometimes mention something along the lines of "Frontier said they can do nothing good with interiors, and players won't like to waste time walking in and out". But there is nothing like that in any official sources anywhere, and it looks like a long chain of 'Telephone / Chinese whispers' game.

Could anyone point me to an actual source of this claim, please?
 
No one is disputing this.

Here's how the most recent argument came about:
  • People voiced their support for ship interiors (no problem)
  • People voiced their opposition to ship interiors (no problem)
  • People in support of ship interiors claimed that opposition holds less weight because ship interiors are the most requested feature.
Thus the argument became less about the viability of ship interiors. And more about whether or not people opposing it should shut up because "98%" of the community wants ship interiors.

My point is very simple; it has been shown a million times that ship interiors is a very popular feature that a lot of people wants, that's it, period, it's a fact.

Now I don't care if someone do not want it, it does not bother me and it's fair enough, each to it's own. But when there is a person that try so hard to prove that "no it's not true, not one of the most requested feature" and fail to do so, but still keep on and keep on, then you know, it is a bit annoying.
Anyway, like @Coolgroove said, I'm also done with it, that's it, enough.
 
Hopefully they do, continue, as there are small bits of evidence that point to at least a minimal ground work for it could have happened in Odyssey development. The changes are not that big, at least compared to some other features like ELW, was discussed here extensively.
You serious?

That was last official mention about Ship Interiors. There was never an answer - Ship Interiors will never happen, simply that there was no plans at the time. Plans can change, evidently.
You're correct - plans can change.
Will they though? ...I wouldn't hold my breath.
 
But when there is a person that try so hard to prove that "no it's not true, not one of the most requested feature" and fail to do so, but still keep on and keep on, then you know, it is a bit annoying.
No one in this thread has made the following claim: Ship interiors are not a popular feature and therefore shouldn't be added.

Several people in this thread have made the following claim: Ship interiors are the most popular feature and should therefore be added.

The popularity of ship interiors has never been in question.

There would be nothing argue about if the thread consisted of people voicing their support and opposition. But several supporters believe that opposing views hold less weight because ship interiors are the #1 most requested feature (which is not supported by fact).
 
You serious?
Yes. I'm not going to repeat pages of discussions about it again. If you're interested - you can find shorter/digest version by following links in my sig.

In short. Not the simples possible addition to the game, but the simplest out of all big new desirable features. That's why there is a comparison mentioned after the part you've marked bold.

Will they though?
Nobody but Frontier knows, or could make an actual educated guess. Everybody else can only speculate, and show that there is an interest in The Feature, or in some other feature.
 
Yes. I'm not going to repeat pages of discussions about it again. If you're interested - you can find shorter/digest version by following links in my sig.

In short. Not the simples possible addition to the game, but the simplest out of all big new desirable features. That's why there is a comparison mentioned after the part you've marked bold.
Adding new planets would simply be a copy/paste of the tenuous atmopheres we already have...but with more particle effects and more biologicals...
Just more of what we already have.
Ship interiors would require a complete remake of all the ships in the game - that is a crazy amount of work before we even consider the systems it would impact.

Nobody but Frontier knows, or could make an actual educated guess. Everybody else can only speculate, and show that there is an interest in The Feature, or in some other feature.
Frontier has said NO, in no uncertain terms, multiple times.
No need to speculate...they've told us (Unless you can show us something to the contrary?)
 
Adding new planets would simply be a copy/paste of the tenuous atmopheres we already have...but with more particle effects and more biologicals...
Just more of what we already have.
I wish it was like that. But quite big and important part of Elite is - that pesky simulation, immersion, things feel as real as they can be for a game.

'more particle effects' are not something to make the ship fly through the thick atmosphere in a 'realistic' way. And then there are layers of atmosphere, and then winds, storms. Clouds are also important. Then we come to the ground, we have various weather effects, from puddles and rain to how it all affects movements (for example SRV). Then the whole flora of these lush worlds, performance, variety of assets and possible theoretic science of their placement/generation in the Stellar Forge. Then water, rivers, seas, oceans, and under water. And even more with fauna. - all that requires for development to touch many of quite fundamental things in the game, and we didn't even mentioned cities/etc.

Ship interiors would require a complete remake of all the ships in the game - that is a crazy amount of work before we even consider the systems it would impact.
Remake of all ships could be required ONLY if you go for every tiny bit of interiors and all possible modules to place in them visibly from the inside. None of that is needed for gameplay or immersion or cosmetics. You can find in the links I mentioned all the speculations about realistic implementation.

Yes, compared to something like ELW - modeling ship interiors is easier.
 
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Adding new planets would simply be a copy/paste of the tenuous atmopheres we already have...but with more particle effects and more biologicals...
Just more of what we already have.
Ship interiors would require a complete remake of all the ships in the game - that is a crazy amount of work before we even consider the systems it would impact.
So you want actual atmo. Planets more than Ship Interiors!
FINE!
TOTALLY FINE! Unlike certain other ppl, I will not go on a crusade against <Insert Featue A here> JUST so I might increase my chances for <Insert Featue B here> XD
I always said: If FDev should decide to do actual atmo. Planets first! 100% FINE!
BUT:
You should be very aware that what you just said, is just complete B*.
Because you know what happend the last time FDev added "Just more of what we already have" to Elite in terms of Planet-World Generation?
It was called Odyssey and it almost broke ALL of Planet-Generation. With the surface-tearing-issue being persistent to THIS DAY!
And Frontier already having given up on any attempt to fix it because they essentially confessed that it would simply be too hard ...
...
A simple tearing-issue on the planets surfaces ... [And here you ask for actual atmo. Planets 😅 (While arguing they would be easier than Ship Interiors 🤣)]
NOW!
Would it be impossible to fix? OFC NOT! With enough time and money, some say nothing is impossible :D
OR we could ofc settle for what ACTUALLY is already there => a few more barnacle-variants, a few more Skimmer-variants ... maybe a few more Sky-colors and buildings.
If that qualifies as actual atmo. Planets for you, guess then it actually might be easier :D² BUT I somehow doubt it will 😏
So:
What this comes down to is that Actual atmo. Planets would be SIGNIFICANTLY harder to develop than Ship Interiors, even most anti-Ship-Interiors agree on that.
And furthermore, they would be SIGNIFICANTLY harder to monetize XD While for Ship Interiors, you could earn a fortune by selling Arx-Store Decorations :D
E.g. Warframe ... No such option for actual atmo. Planets.
And you say that Ship Interiors would "require a complete remake of all the ships in the game",
... which is once again just B*.
To keep it simple, you could ACTUALLY use "Just more of what we already have" here, by simply using and re-using the already existing interior-designs for the cockpits themselvs and just expand on them! Seperate them with loading-screens to minimize the chances for technical hurdles and feel free to REUSE a lot of them for a lot of Ships :D
And that would be it :/

Frontier has said NO, in no uncertain terms, multiple times.
No need to speculate...they've told us (Unless you can show us something to the contrary?)
B*
Once again,
complete B*

If they had, BELIEVE me, I wouldn't be here.
Please link any official written statement that in no uncertain terms sais NO to Ship Interiors and I will be gone.

And PS:
You want to see "something to the contrary"?
HERE
Source: https://www.youtube.com/watch?v=EM0Gcl7iUM8

Skip to 3:01 for the juicy part ...
 
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In my discussion here I've learned a lot, outside of them too. There were discussions and debates with those who know and understand development, in many ways better than I do. The most recent one here, here, and here - shows that my claims come from understanding of the subject.

You on the other hand - can't provide any proof. You couldn't on you previous claims. You can't now. Only empty words.

Repeating 'Dunning-Kruger' shows only your own projection. Deflection is something you're doing.

At this point, either you can provide the proof of your words and claims, or you're simply doing insults because you can't do anything else.
You are the one making claims so the onus is on you to provide evidence.

Which you have not.

Your in-game observations are not sufficient evidence.

I've been a software engineer for over 20 years. Most of that work has been on distributed systems. I did work on a very basic game engine in OpenGL as a hobby project but it was just that; a toy project.

Observation of a system (as a user of that system) never has and never will be sufficient to judge how difficult something is to implement. What looks simple to you might be a rats nest of spaghetti code that can't be touched without a ton of refactoring. Sometimes refactoring is such a daunting task that a full rewrite is required. It's literally impossible to know the technical complexity without looking at the code.

It's intellectual dishonestly pure and simple.
 
Skip to 3:01 for the juicy part ...
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That's your rebuttal? Have you any idea how old that is?
 
No one is disputing this.

Here's how the most recent argument came about:
  • People voiced their support for ship interiors (no problem)
  • People voiced their opposition to ship interiors (no problem)
  • People in support of ship interiors claimed that opposition holds less weight because ship interiors are the most requested feature.
Thus the argument became less about the viability of ship interiors. And more about whether or not people opposing it should shut up because "98%" of the community wants ship interiors.
Correct.
 
You are the one making claims so the onus is on you to provide evidence.
I did provide proof. You can dismiss it all you want, it doesn't change the fact.

You didn't provide any proof of any of your claims. According to your logic - onus is on you to provide evidence.

It's intellectual dishonestly pure and simple.
Util you can provide a proof of your claims - your words mean nothing. Yes, your intellectual dishonestly also adds to nothing.
 
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