Dear Elite: Dangerous Community and Frontier Dev. Team,
I am playing Elite for 2 months now. I have transported cargo arround the galaxy, fought against pirates, discovered new planets and engineered my ships. But there is one thing annoying me: The ships balance. As I experienced in my virtual career as a pilot, the balance of ships is in some cases nicely done, but when it comes to ships like the brand new Mamba or the good old Chieftain I just start wondering about what's the point of these ships?
The Mambas design is absolutely incredible, I love the smooth looks and the detailed cockpit. But this ship is meant to be a "Combat-Racing ship" and a racing vessel needs manouverbility too, not only a decent speed. The Fer-De-Lance is nearly as fast as the Mamba, with extra manouverbility and better hardpoint placement. Seriously, a combat ship with all the hardpoints on top? [blah]
Same with Viper MkIV, the manouverbility is awful! And the fact that the Chieftain is a ship with everything but speed makes me . I certainly know that every ship needs at least one downside too, but to take the Chieftains speed or the Mambas manouverbility seems like a lack of ideas to me.
The easiest eay to solve this problem is to change the price tag of some ships. I would rather have a more expensive but more efficient Chieftain than the one I know by now.
And it would be great to have the Mamba with a price tag of 30mil so that new players get an extra opportunity for combat between Vulture and Fer-De-Lance.
Let me know what you think of the ships balance in Elite: Dangerous! Fly safe & o7
-CMDR _Xplosive
I am playing Elite for 2 months now. I have transported cargo arround the galaxy, fought against pirates, discovered new planets and engineered my ships. But there is one thing annoying me: The ships balance. As I experienced in my virtual career as a pilot, the balance of ships is in some cases nicely done, but when it comes to ships like the brand new Mamba or the good old Chieftain I just start wondering about what's the point of these ships?
The Mambas design is absolutely incredible, I love the smooth looks and the detailed cockpit. But this ship is meant to be a "Combat-Racing ship" and a racing vessel needs manouverbility too, not only a decent speed. The Fer-De-Lance is nearly as fast as the Mamba, with extra manouverbility and better hardpoint placement. Seriously, a combat ship with all the hardpoints on top? [blah]
Same with Viper MkIV, the manouverbility is awful! And the fact that the Chieftain is a ship with everything but speed makes me . I certainly know that every ship needs at least one downside too, but to take the Chieftains speed or the Mambas manouverbility seems like a lack of ideas to me.
The easiest eay to solve this problem is to change the price tag of some ships. I would rather have a more expensive but more efficient Chieftain than the one I know by now.
And it would be great to have the Mamba with a price tag of 30mil so that new players get an extra opportunity for combat between Vulture and Fer-De-Lance.
Let me know what you think of the ships balance in Elite: Dangerous! Fly safe & o7
-CMDR _Xplosive