There are so fraggle many. I've studied (am studying) Unity and Unreal both, and one of my kids has a degree in game design/narrative writing, and there's just so much out there. And these two, Unit and Unreal are both rather complex today, and even more so with UE5... you need a ' PhD degree on the level of space rocket surgeon or brain engineer or such. It's rather overwhelming. So for many it's kind'a easier to get hooked on a smaller and simpler engine that doesn't do as much and doesn't have all the bells-and-whistles-and-fireworks built-in.It's the internetz - 6 billion engine designer at your fingertips, dude.
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