Should the permit for Sol be made avaiable for all?

the ones that are going to complain are the ones that are going to say that it is unfair they had to grind for it or people still wanting it to be an elitist thing
Nah, it's not about fairness or elitism for me, but simply because I'm a bad person. /s
 
No.

The Sol permit is earned by ranking with the superpower that has it as its capital, just as the permits in the Empire are.

There are seemingly legitimate arguments for making a special case of Sol but the Sol permit has already been made a special case. Players who bought into the game in beta got one. FD should resist the urge to "cheapen" it by taking out even the minor gate it is currently behind.

As one of the recipients of those beta-derived Sol permits I cannot deny the feeling of awe and general amazement that I got in week 1 from parking my ship in Terra orbit (roughly) above my house and then looking around and seeing the same sky in the game I saw outside my window that night. It is something that every player should experience but they should earn it - either by putting in the time and effort to triage all those hundreds of beta bugs or by doing the relatively easy rank grind. It makes the experience more "worth it".

What is handed out for free has less intrinsic value than something earned - even if you didn't need to do much to "earn" it. I wouldn't want to see FD take that extra level of appreciation for the scale and accuracy of the ED galaxy away from new players, just so they can "fly to Sol right now" - it may seem like a "reward" but handed out that way it wouldn't be, it would be granting a lesser experience in the name of rapid gratification and of all the experiences in ED to lessen in this way, I would argue that the experience of being in the right place to see our own home world's night sky around you and know that you can go almost anywhere you can see should be the last on the list.

It's very little effort already. It shouldn't be no effort.
 
I think the Permit to Sol should be an Pilot Federation rating

Like on reaching any of
CompetentDealerSurveyorSemi Professional


After all it is the cradle of Humanity, everyone should get to see it without having to work for the Federal Navy Reserve
 
The rank grind for Sol isn't that long to go for these days. Even then, there's not much there aside from some touritst beacons.
Only real reason to go to Sol is for the novelty of it.
 
I think the rank system is silly and the permit lock mechanism absurd.

Still not in favor of just opening up current permit locked systems.

After all it is the cradle of Humanity, everyone should get to see it without having to work for the Federal Navy Reserve

I'm a firm believer in the idea of unrestricted travel and open borders, but that doesn't make my desires reality, nor a good excuse to upend the internal lore continuity of a fantasy setting.

Sol was never a starter system and I don't see why Sol's residents or the Federation would be keen on opening it up, especially to a nunch of Pilots' Federation scum and their congestive FCs.

They should put Thargoids in Sol.

Thargoids don't buy their FSDs from the PF, so this is entirely reasonable.
 
The definition of "grind" has sure been shifting to lower and lower standards with each passing year, and has now reached the point where "grind" means "having to play the game for a little bit".

Anyway I wouldn't be opposed to unlocking Sol. Like all superpower and powerplay power capital systems it has absolutely nothing special or different in it, but it's easy to understand the appeal for visiting Sol. After all we all once thought something different or special might be there (in other capitals too), and wanted to see it with our own eyes.
 
They should put Thargoids in Sol.
Make the new start location Galileo station orbiting the moon. When you first leave the station a Thargoid saunters up, opens comms, points at Earth and Luna - says "See them? You can't land there.". Game fades out, displays THE END. Now you are in the Sandbox having done everything, and have the right mindset to happily wander around as you've already completed the game :)
 
It's beautiful flavour having to get a permit in a game set in the Far Future to visit the planet you're living on today.
 
Yeah sure, why not? I don't see what difference it makes anyway, there's nothing special in Sol (in-game) anyway.

However ....

It's a rank reward. Something to do, to aim for. If we just gave away everything, there'd be no game, it would be boring.
EDIT: I am trying collect all the permits, I have quite a few, and a list of systems to still unlock. As I said, it's something to aim for.
 
Doing away with the permit is something I can't see as being negative for the game, there is literally no downside

For a start it would turn Sol into an absolute fuster cluck of FCs and connection issues and it’s all already a busy enough system as it is.

Also it’s a Capital System so it’s implied that you need to earn you’re citizenship if you want to go there, same goes for Imps & Achenar.

But hey, why not remove gameplay, a sense of achievement and sensible game mechanics in exchange for the new kids fleeting instant gratification.

Like Rasczak says in Starship Troopers “Something given has no value”.
 
This might sound as an unpopular opinion or weird, but hear me out. I'm not asking this for myself, but because of somethings I have seen recently.

Currently I am using my second account to stay on the new player systems to try and talk to as many new players and gather them together under the NUPL (New Player Lounge) mentor squadron, by the way if you are interested just apply you can be a mentor too, and a question that was recurrent in chat, that new players asked, was where was earth and how to get to Sol, you, veteran player already know the answer and it is kind of anticlimatic for newbies to come into this massive semi-realistic game, hoping to see the solar system and the answer being it is locked behind a grind, behind something that will take them some considerable time, this turned off a lot of people, it gave some players the impresison that the game is only a grind, as perpetuated by some bad mouths around the game. Going there and seeing how much attention to details the game has can be a deciding factor if they sitck to the game or not, not all players are going to go there immediately but their curiosity is bound drive them there some time in the future.

Doing away with the permit is something I can't see as being negative for the game, there is literally no downside, the ones that are going to complain are the ones that are going to say that it is unfair they had to grind for it or people still wanting it to be an elitist thing, but these are a easy fix, just replace the permit with something else, you are still having your exclusive whatever andbeing "rewarded" for the rank up.

I cannot stress how much the awinspiring moment of seeing the solar system, a place you are familiar, being masterfully represented in the game can have on you, it motivates a player to stick around, want to explore, know more about the game and stick to the community. This whole permit thing might have even happened to you when you were starting, so pease let's try to make this a thing and give the game a better feeling, a better experience.

What about ships? Should Cutters and Corvettes be available for all from Day 1?*

Maybe its me but, to get the best gear and go to the best places in most games, that achievement is earned. Why should this game be any different?

What's so special about Sol anyway? Trust me, there are much more visually pleasing and interesting systems out there. The Collection of Wonders becomes to mind:


* Insert pre-mining nerf joke here.
 
Well, no.
You just leave the systems permit locked, just automatically give everyone the permits. Keeps the carrier's out.

Still don't like the idea though.
But hey, I've already unlocked it, so... 🤷‍♀️
 
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