You talk like new players are illegal aliens invading your country and stealing your jobsIf you unlock Sol for new players.. Oke? What next? Engineers? Cutter? Sirius? Give them free mats as well?
You give them a finger. They take a hand
You talk like new players are illegal aliens invading your country and stealing your jobsIf you unlock Sol for new players.. Oke? What next? Engineers? Cutter? Sirius? Give them free mats as well?
You give them a finger. They take a hand
Don't worry, I don't take offence from anything you guys say to me. What the is a "neener neener"? Is this old people talk? You guys are so weird that I can hardly understand what you mean. BTW, if you think something I disagree = bad idea, you have a pretty big ego, how do you feed it everyday?I'm glad you agree with me. I don't like to be mean to people with bad ideas though, I think you're going a little too far, try to be kinder.
Remove the system permit and it will be full of FC by days end.You talk like new players are illegal aliens invading your country and stealing your jobs
Yeah, as much as I'd like everyone that came into elite or play the game thought like you, we all know it is not like this. I'm speNo. It's not a grind to get a permit to unlock Sol. It's an activity or series of activies that allows you to get the permit. Getting the permit gives you a feeling of achievement and it's awesome being able to finally see it after working hard for it.
Yes, cause that's what I was arguing in my post.And why not all the Imperial/Federal Ships as well? And why not an instant Grade 5 rep with any Engineer? And why not a functioning Azure paintjob on PS4? Oopss the last one was not intended.![]()
Might recomend this to new players, seems legitJust claim political asylum and that you are being oppressed by the Empire. Seems to work these days. Just make sure you're not ferrying any NMLA with you.
Wow, an original non-argument. Dam, this forum is full of phylosophers and einsteins, where did you get your master's degrees in missing the point?While we're at it, why don't we all start with all the ships with A rated modules? And all the permits.. And all the engineers unlocked.. Better give me 100,000,000 credits to start with too..
Oh wait, then there would be no point in playing..
I think you didn't read my post throughly, I have the permit, I got it when it was a very big pain in the bottom to get it. I am arguing that Sol could be used ass a point to capture new players, since some 200 000 thousand orange sidewinders passed throught the initial systems, there were a lot of people disappointed they couldn't visit Sol.OP, you can achieve the rank needed for SOL in not much time than the time it took you to write this post! Just do it!
Understandable, have a nice day.Nah, it's not about fairness or elitism for me, but simply because I'm a bad person. /s
Thank you for your well thought out response and arguments. As you put yourself it really can give some people the feeling of achievement, I wrote my post as a way to try and broaden the reach for more types of players, because as we all know it, elite is not a game for everyone, it is a game that requires personal agency and effort and maybe seeing something you are so familiar being mastefully represented inside the game might make those people that were in the fence stick to the game, but in the end making this change might not have the intended results and subtract from the experience as a whole for the game.No.
The Sol permit is earned by ranking with the superpower that has it as its capital, just as the permits in the Empire are.
There are seemingly legitimate arguments for making a special case of Sol but the Sol permit has already been made a special case. Players who bought into the game in beta got one. FD should resist the urge to "cheapen" it by taking out even the minor gate it is currently behind.
As one of the recipients of those beta-derived Sol permits I cannot deny the feeling of awe and general amazement that I got in week 1 from parking my ship in Terra orbit (roughly) above my house and then looking around and seeing the same sky in the game I saw outside my window that night. It is something that every player should experience but they should earn it - either by putting in the time and effort to triage all those hundreds of beta bugs or by doing the relatively easy rank grind. It makes the experience more "worth it".
What is handed out for free has less intrinsic value than something earned - even if you didn't need to do much to "earn" it. I wouldn't want to see FD take that extra level of appreciation for the scale and accuracy of the ED galaxy away from new players, just so they can "fly to Sol right now" - it may seem like a "reward" but handed out that way it wouldn't be, it would be granting a lesser experience in the name of rapid gratification and of all the experiences in ED to lessen in this way, I would argue that the experience of being in the right place to see our own home world's night sky around you and know that you can go almost anywhere you can see should be the last on the list.
It's very little effort already. It shouldn't be no effort.
Good for you?To be honest I didn't even realise Sol had a permit lock when I first arrived there, I just flew straight in. It appears that rather than jumping in the first ship I had and rushing to Sol I actually spent around a month just playing the game and getting used to things, and by the time I actually decided to fly there I already had the permit, funny that!
Pretty muchI think OP is right.
Concerning his opinion being unpopular.![]()
Hmmmmm, don't know about that, you might want to book a meeting with the head of the Dark Wheel to discuss this.Only if I get access to Polaris and the Col 70 sector.
My recount of grinding this permit was some 4 years ago, when it was a real pain in the ass, I don't know how much this has changed, but I doubt a new player would know that.The definition of "grind" has sure been shifting to lower and lower standards with each passing year, and has now reached the point where "grind" means "having to play the game for a little bit".
Anyway I wouldn't be opposed to unlocking Sol. Like all superpower and powerplay power capital systems it has absolutely nothing special or different in it, but it's easy to understand the appeal for visiting Sol. After all we all once thought something different or special might be there (in other capitals too), and wanted to see it with our own eyes.
I know how to navigate my way around themA lot of proud strutting around on emaciated donkeys going on in this thread.
Must be tough out there.
Good luck.
My recount of grinding this permit was some 4 years ago, when it was a real pain in the , I don't know how much this has changed, but I doubt a new player would know that.
Wow, an original non-argument. Dam, this forum is full of phylosophers and einsteins, where did you get your master's degrees in missing the point?
Funny thing is, I found I had the Sol permit almost from the beginning. Did we get a headstart because we had a Lep? Or maybe a bug let us get it early? I'm sure I didn't reach Petty Officer in the Fed Navy until later.To be honest I didn't even realise Sol had a permit lock when I first arrived there, I just flew straight in. It appears that rather than jumping in the first ship I had and rushing to Sol I actually spent around a month just playing the game and getting used to things, and by the time I actually decided to fly there I already had the permit, funny that!