Simple procedural missions while out in the black

You know how sometimes you'll be chilling in your ship somewhere in the bubble and a mission or tipoff will land in your inbox?

Wouldn't it be cool if that happened in deep space?

Not all the time. Just once every few hours or days, to break things up and give you some occasional structure if you want it.

A scout ship has been lost and we've determined you're the only ship in a thousand light years of the site. If you can scan the wreck/retrieve a black box/rescue a survivor, the Pilots Federation will pay you several million credits.

Universal Cartographics have detected atypical magnetic activity in System X. If you can go there and scan the whole system, we'll pay you a 500% bonus on it.

Scientists have had reports of an unusual genus of void life in the vicinity of Nebula Y. If you can locate some and get a composition scan/research sample, they'll reward you handsomely.

The missions given would obviously have to take into account what modules you have on board.

Seems like it wouldn't be that hard to implement 🤷‍♂️
 
Love these suggestions, I like the rescue mission and a healthy pay off would make you really consider putting that passenger cabin/cargo rack on your explorer build.

I’d love to stumble across a derelict station or abandoned colony base too. Especially after the atypical magnetic activity alert. Picking through a ghost station to find some clue as to what happened. Hell, even just exploring such a derelict would be amazing especially after being out in the black for so long. Or a creepy audio log that explains nothing but makes you regret being so far away from civilisation.
 
And for those who want complete isolation, it would be trivial to make it a feature that can be switched off.

Call it the Deep Space Dispatch Network or something. Put a button on the comms tab that opts in or out. It's a no-brainer, IMO.
 
I miss the good 'ol days when FTL communication was by ship delivery only. None of this "Instant Galactic Internet" nonsense. None of this telepresence. You want to deliver me a message, you're going to have to track me down and transmit it to me in person*. Braben is scared to death of artificial gravity, yet he breaks the laws of physics in all other ways possible. GRRR!

* for the sake of gameplay, I can ignore FTL comms inside a system.
 
I miss the good 'ol days when FTL communication was by ship delivery only. None of this "Instant Galactic Internet" nonsense. None of this telepresence. You want to deliver me a message, you're going to have to track me down and transmit it to me in person*. Braben is scared to death of artificial gravity, yet he breaks the laws of physics in all other ways possible. GRRR!

* for the sake of gameplay, I can ignore FTL comms inside a system.
We wouldn't have a game like Elite Dangerous if the devs weren't already very liberal about what they considered "scientific accuracy". That it even gives a nod to accuracy (in terms of scale and whatnot) is impressive.

Yes, people always bring up "frame dragging", Alcubierre drives, etc. etc., but let's be honest, the FTL technology in this and all games is sci-fi space magic with a lot of handwavium applied, and any similarity to real-life theoretical physics is a convenient coincidence that lets them come up with a vague associated justification for what your spaceship can do, to help with your suspension of disbelief. They could easily do the same with a text transmission if enough people cared. Blah blah quantum entanglement, whatever.

I'm not an absolutist when it comes to fun trumps accuracy, because I think a degree of scientific accuracy (or at least "accuracy") actually contributes to the fun. But the goal either way should be the achievement of fun. If the adherence to scientific accuracy is costing most people more fun than it earns them, then there's no harm in tweaking that ratio IMO.

I love exploring the vast expanses of the galaxy, and the sense of scale and isolation. But there are times when the empty black is dry. as. hell. And I think that turns most players off.
 
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I'm not an absolutist when it comes to fun trumps accuracy, because I think a degree of scientific accuracy (or at least "accuracy") actually contributes to the fun. But the goal either way should be the achievement of fun. If the adherence to scientific accuracy is costing most people more fun than it earns them, then there's no harm in tweaking that ratio IMO.
And I'm not an absolutist when it comes to accuracy trumps fun, but I personally think the game would be more fun if only ships could go FTL, not electromagnetic waves. This gives meaning to data delivery missions and the need for a ship or representative to be present in a system in order to get electronic mail. Heck, there could even be missions to gather news around the Bubble, bring it to GalNet Central, and then deliver the GalNet "newspaper" to various systems.

So for now I just use my own head-cannon to get around instant comms. The sci-fi show Andromeda had AI mail that would simulate real-time comms with a "mission giver", but it was just dialog and responses preprogrammed ahead of time. That's what I imagine all these "Good job, CMDR" messages to be when I complete a mission in a different system than where I was given a message - it's just prerecorded AI message (which ironically is exactly what it is, from a game code perspective).

Long story short, I'm happy to get away from all of this spam when I'm out exploring. I also go hiking without my cell phone. So with respect to the OP, the Bubble is HUGE, so let's keep the junk mail limited to it and save the pristine loneliness of the rest of the galaxy for those of us who like it that way.
 
Some excellent ideas Cmdr Yates! Have my full support.
If these missions are adjusted to the modules you actually have on board, it would open a bunch of new options: Instead of max jump range suddenly other considerations come into play like fuel transfer that is currently pointless for solo players. Or, if your ship is armed and shielded, even some 'deep space pirate' fun. Oh the possibilities...
 
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When and how do you expect to recieve reward for each suggested scenario?..

Let me guess.

A scout ship has been lost and we've determined you're the only ship in a thousand light years of the site. If you can scan the wreck/retrieve a black box/rescue a survivor, the Pilots Federation will pay you several million credits.
Deliver the salvage to faction's starpot?

Universal Cartographics have detected atypical magnetic activity in System X. If you can go there and scan the whole system, we'll pay you a 500% bonus on it.
Sell exploration data at starport controlled by the faction?

Scientists have had reports of an unusual genus of void life in the vicinity of Nebula Y. If you can locate some and get a composition scan/research sample, they'll reward you handsomely.
I don't even aware about game mechanics in the case to make guesses.
 
Long story short, I'm happy to get away from all of this spam when I'm out exploring. I also go hiking without my cell phone. So with respect to the OP, the Bubble is HUGE, so let's keep the junk mail limited to it and save the pristine loneliness of the rest of the galaxy for those of us who like it that way.
You could switch it off and never look at the option again, never see a single message.

FWIW, my headcannon for to data delivery missions is that you're carrying a vast amount of big data that's can be delivered more quickly and economically on physical media than using whatever FTL comms is used for short messages and mission updates. The FTL messages could have vast range but extremely low bitrate, so sending it that way would be like sending a 6GB movie by plain text message. "Never underestimate the bandwidth of a station wagon full of tapes hurtling down the highway."

Particularly apt: "If an Airbus A380 were filled with microSD cards each holding 512 gigabytes of storage capacity, the theoretical total storage space onboard would be approximately 91 exabytes. A 4h47m flight from New York to Los Angeles would work out to a data transport rate of well over 5 petabytes per second, although this does not account for the time required to write to and read from the cards, which would almost certainly be much longer than the duration of the flight."
 
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A scout ship has been lost and we've determined you're the only ship in a thousand light years of the site. If you can scan the wreck/retrieve a black box/rescue a survivor, the Pilots Federation will pay you several million credits.
Deliver the salvage to faction's starpot?
Let's say, the mission is given by Pilot's Federation, and can be claimed at any starport in the galaxy.

Universal Cartographics have detected atypical magnetic activity in System X. If you can go there and scan the whole system, we'll pay you a 500% bonus on it.
Sell exploration data at starport controlled by the faction?
Same procedure as Codex vouchers: claim them from the authority screen at any starport.

Scientists have had reports of an unusual genus of void life in the vicinity of Nebula Y. If you can locate some and get a composition scan/research sample, they'll reward you handsomely.
I don't even aware about game mechanics in the case to make guesses.
Codex vouchers, again.
 
Long story short, I'm happy to get away from all of this spam when I'm out exploring. I also go hiking without my cell phone. So with respect to the OP, the Bubble is HUGE, so let's keep the junk mail limited to it and save the pristine loneliness of the rest of the galaxy for those of us who like it that way.
If you talking about that "contact details" messages then I agree. Always discarded those messages because kind of always busy. But once I did accept one. And I found that very handy and feel very grateful. Why?.. because that was easy delivery mission with rep+++++ reward from the faction I wanted to gain rep. And it was not that easy to find such missions in station's mission board.
 
I miss the good 'ol days when FTL communication was by ship delivery only. None of this "Instant Galactic Internet" nonsense. None of this telepresence. You want to deliver me a message, you're going to have to track me down and transmit it to me in person*. Braben is scared to death of artificial gravity, yet he breaks the laws of physics in all other ways possible. GRRR!

* for the sake of gameplay, I can ignore FTL comms inside a system.
The way I figure any interstellar communication would work is if the radio transmissions were also using space compression. So you have a transmitter that beams out data and compresses space in the direction of the receiver. Only works line-of-sight but because no mass is being compressed it can be multiples faster than any typical FTL drive. So an email for a food supply order doesn't take 6 years to arrive at the next system over.
 
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