Slaves
can I please have somes...
I have asked this in the fiction thread of DDF, HOWEVER I think it could make a fantastic in game feature..
Can we liberate slaves? Rather than selling them off OR dumping them into orbit.. It could be good to attack a slave trader, capture his slave cargo and then fly to a nice new colony/station and liberate them... improving local population and possibly affecting the political outlook??
We could ship federal slaves from illegal systems and release them in an independent state leading in a slight bias towards federal control?
Too much??? Could we at least have types of slaves..
for example.
1. Sex Slaves - for sex industry (premium value)
2. Workers
3. Political prisoners (with different allegiances) (political values)
4. Refugees
5. Specific Slave (maybe NPC for missions, high value to release OR sell to their enemy)
Also if we return slaves to their own governing system types could there be a reward...
I like the idea of being noble and freeing up slaves.... WITH that in mind..
Can a player offer transport to a family through a mission page, fly to an pirate base and sell them into slavery..? Or have some way to enslave them losing their fee but maybe collecting slaves could be a slave trader..
Same when you attack bigger ships, rescue the escape pods, and return them home... or sell them into slavery!!
I think it could be a nice little addition.