TheMegaTurnip
Banned
Yello Fdev and fellow space pilots.
Can we please get a nerf (Yes.. You read that right...) On the Elite/Deadly ranked SLF's.
At this point they are Aimbots.
My beef with these little hellions is that, at least as far as PvP goes, They are one of the biggest click win assets in game, in such a way that thier accuracy is utterly inhumane and allow big ship pilots to not even have to fire thier guns when fighting smaller ships, case and point, I usually fly a Viper Mk4 in PvP as it generally has the moveset and tankyness to outdo most ships and pilots, to the tune of taking plasma hits with no problem, basically ignoring multicannons and lasers and can even take a fair few missiles before the modules are ruined, it was designed to be a tough fighter capable of hanging with ships outside it's size class.
The Elite/Deadly SLF's however will peel the hull off it at a rate of 2% (thereabouts) every second, with little to no loss of accuracy, considering that I and many others fly with no flight assist this is a serious problem. There are no players with such accuracy levels, and the timer you get in fights is now so short that it basically means big ships can troll little ones just with thier high ranked fighters.
I would like to point out to the community likely to defend these things, and to the Devs themselves. That aimbots have NO PLACE in a skill based game. Whatsoever.
Smash the little turds with the nerf bat and make big ship pilots have to work to kill smaller ships. The SLF should not be a free pass to troll. Which at this point, that's basically exactly what they are.
Over and out. o7
EDIT: The 2% a second is off a hull of 2700 odd and 50% resistances.
EDIT2: Some seem to be struggling to grasp the concept. SO When I say "nerf", I mean a small reduction to accuracy, so they are'nt hitting at a 99% ratio.
Can we please get a nerf (Yes.. You read that right...) On the Elite/Deadly ranked SLF's.
At this point they are Aimbots.
My beef with these little hellions is that, at least as far as PvP goes, They are one of the biggest click win assets in game, in such a way that thier accuracy is utterly inhumane and allow big ship pilots to not even have to fire thier guns when fighting smaller ships, case and point, I usually fly a Viper Mk4 in PvP as it generally has the moveset and tankyness to outdo most ships and pilots, to the tune of taking plasma hits with no problem, basically ignoring multicannons and lasers and can even take a fair few missiles before the modules are ruined, it was designed to be a tough fighter capable of hanging with ships outside it's size class.
The Elite/Deadly SLF's however will peel the hull off it at a rate of 2% (thereabouts) every second, with little to no loss of accuracy, considering that I and many others fly with no flight assist this is a serious problem. There are no players with such accuracy levels, and the timer you get in fights is now so short that it basically means big ships can troll little ones just with thier high ranked fighters.
I would like to point out to the community likely to defend these things, and to the Devs themselves. That aimbots have NO PLACE in a skill based game. Whatsoever.
Smash the little turds with the nerf bat and make big ship pilots have to work to kill smaller ships. The SLF should not be a free pass to troll. Which at this point, that's basically exactly what they are.
Over and out. o7
EDIT: The 2% a second is off a hull of 2700 odd and 50% resistances.
EDIT2: Some seem to be struggling to grasp the concept. SO When I say "nerf", I mean a small reduction to accuracy, so they are'nt hitting at a 99% ratio.
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