Consider this as a bump.
Same here. SLFs are already powerful enough. We don't need yet another level or meta game and power creep. More available variants, e.g. the mentioned one with abrasion blaster, sounds more reasonable. That one would add something new to the game and thus could be useful.No.
Do not touch the SLF+SRVs, They are fine just as they are.
And please, for the sake of sanity, no more engineering.
Exactly. That's why I said there should be 3 types of SRVs. The current wheeled one.Oh, and when we get new SRV models, how about something more futuristic that lacks wheels? That work like the current drones guarding bases and space-ships? In the year 3300 with these tech marvels floating about bases everywhere, we explore low-gravity worlds on wheels. Maybe high-g worlds would make sense that different vehicles are required and that would add something extra to the game for me (also not every ship should be able to land on a high-g world as the thrusters are currently OP beyond belief to allow that).
Don't forget the four or six legged SRV mech. Also note that next to speed and health, we can have parameters like cargo capacity, firepower (turret with only 1 barrel vs. a quad barrel turret) or traction. (Means, different propulsion might work better on different surfaces. We already have solid rock, sand, rubble, ice and some variations in between. )Exactly. That's why I said there should be 3 types of SRVs. The current wheeled one.
A heavier tracked version. And a light and fragile, but fast hover, or skimmer version.