I wouldn’t want private capital ships dropping into a CZ personally.
I agree. I think it would be cool for NPC ships, though.
Ideally (and probably not ever going to be a thing for this game, but it would be cool) it would be fun to see a more fleshed-out CZ that was a battle between two opposing fleets of capital-sized battlecruisers, frigates, and destroyers, scaled appropriately so that ships like the Corvette can be properly corvette-scaled in comparison.
I would like to see more type of carriers around but the one change I would like to see the most is carrier module for refining tritium from hydrogen. I would like to use my obsolete Type-9, outfitted with best fuel scoop and fuel tanks instead of cargo racks to scoop hydrogen from star, then get back to carrier, use tritium refinery to convert hydrogen to tritium (it is hydrogen isotope after all) which would take time (can be high enough to make tritium mining more efficient) and also use part of scooped hydrogen as power source for conversion- for example 10t of hydrogen=2t of tritium.
That would be awesome! I love it.
As to your point about basic automation, I would love to see that in the game. I want to be able to have NPC crew on my multicrew ships., even if just for having another body on board and some scripted banter, although it would be great to assign them to specific jobs; put one on comms and navigation, for instance, and they'd slowly scan and resolve all signal sources and planetary bodies in the system you're in, or put one on gunner for better turret fire. Or put one as pilot and let me man the turrets.
