Yeah, I'm back on the wolves again. Most people at this point have made it clear the whole "2 wolves only" thing and being unable to form a pack in and of itself is ridiculous and should absolutely be fixed. But there's another thing I just realized...
...Literally what is the point in having ""alphas"", and having wolves "fight for alpha status", when it's a completely empty role considering you can't even have more than two wolves without them fighting due to ""overcrowding"" in the first place? Isn't the entire point of "alphas" to exist as the leaders/breeders of a group of multiple animals? How can you be an alpha wolf if there are no subordinates? How does that even make the slightest bit of sense?
Like, not even considering the fact that 'alphas' don't actually exist in wolves and that was debunked years ago by the exact same scientist who came up with it, therefore wolves who are raised in a proper pack of family members(parents + adult offspring and newer litters) should not even be fighting for the alpha status in the first place since the breeders in a pack will ALWAYS be the original parents, as 'alphas' are not actually a thing...
Game mechanics as they stand considered, though, disregarding the non-realism of having an alpha system for wolves like that at all in the first place, literally what is the point in it if you can only have two anyway?
What makes wolves any different from bears in this game? I don't see bears being labelled as "alphas", so why are wolves when their max group size is also 2? What's the point? There are no "alphas" when there's only a pair- why fight for "alpha status" if they won't even tolerate the others being around period once alpha status is settled? Like sure, if you really want to keep the debunked alpha system for the wolves, I could understand occasional fights over alpha status, IF a pack was still possible without CONSTANT fights due to ""overcrowding"", but as it stands there is literally no point to the alpha system, because, again, wolves in Planet Zoo do not even live in groups, they will fight constantly due to "overcrowding" regardless even with as little as 3, with one being offspring, in the enclosure, so the whole "alpha" thing is just... completely pointless and functionally useless?
Then there's also the fact that for some reason the game seems to want to ACTIVELY discourage you from having a legitimate wolf pack even in sandbox mode, as with fighting turned off wolves do not get the alpha tag and thus will not breed at all... so even in SANDBOX wolf packs aren't an option, really, without a bunch of tedious extra work of enabling/disabling fighting for breeding purposes...
...Literally what is the point in having ""alphas"", and having wolves "fight for alpha status", when it's a completely empty role considering you can't even have more than two wolves without them fighting due to ""overcrowding"" in the first place? Isn't the entire point of "alphas" to exist as the leaders/breeders of a group of multiple animals? How can you be an alpha wolf if there are no subordinates? How does that even make the slightest bit of sense?
Like, not even considering the fact that 'alphas' don't actually exist in wolves and that was debunked years ago by the exact same scientist who came up with it, therefore wolves who are raised in a proper pack of family members(parents + adult offspring and newer litters) should not even be fighting for the alpha status in the first place since the breeders in a pack will ALWAYS be the original parents, as 'alphas' are not actually a thing...
Game mechanics as they stand considered, though, disregarding the non-realism of having an alpha system for wolves like that at all in the first place, literally what is the point in it if you can only have two anyway?
What makes wolves any different from bears in this game? I don't see bears being labelled as "alphas", so why are wolves when their max group size is also 2? What's the point? There are no "alphas" when there's only a pair- why fight for "alpha status" if they won't even tolerate the others being around period once alpha status is settled? Like sure, if you really want to keep the debunked alpha system for the wolves, I could understand occasional fights over alpha status, IF a pack was still possible without CONSTANT fights due to ""overcrowding"", but as it stands there is literally no point to the alpha system, because, again, wolves in Planet Zoo do not even live in groups, they will fight constantly due to "overcrowding" regardless even with as little as 3, with one being offspring, in the enclosure, so the whole "alpha" thing is just... completely pointless and functionally useless?
Then there's also the fact that for some reason the game seems to want to ACTIVELY discourage you from having a legitimate wolf pack even in sandbox mode, as with fighting turned off wolves do not get the alpha tag and thus will not breed at all... so even in SANDBOX wolf packs aren't an option, really, without a bunch of tedious extra work of enabling/disabling fighting for breeding purposes...