So we can talk about Chocolate and Ice Cream or IceCream with Chocolate...Namely a Mars Ice Cream. MMMmmmmmmm!
Nope.
So we can talk about Chocolate and Ice Cream or IceCream with Chocolate...Namely a Mars Ice Cream. MMMmmmmmmm!
Nope.
Yes many do and what you will find is people have to pay money for them which pays for the development.
Beyond is not paid for at all and if it is ED 2 next year then all this money being spent on ED is down the drain without anyway to get it back. Looks like poor business to me.
Why people still insisting on ED 2?
Games, especially MMOs, get their parts rewritten completely while game is ongoing. That's part of why they can get so massive.
ED will keep going on, and FD will keep developing and rewriting parts as they will see fit.
Not if ED2 sells for the price of an expansion, is free for all LEP owners, has all of the features of ED1, and works with all store cosmetics too, but also has a much more optimized and future proof core of code.
There is no logic to doing ED2 unless it uses all the new stuff being added in beyond to that version and everything else. But then it isn't ED2, just an updated ED with maybe a better code base, but these things get updated all the time anyway, so whats the point in calling it ED2. Might as well just update the client and keep it as ED.
There is no logic to doing ED2 unless it uses all the new stuff being added in beyond to that version and everything else. But then it isn't ED2, just an updated ED with maybe a better code base, but these things get updated all the time anyway, so whats the point in calling it ED2. Might as well just update the client and keep it as ED.
Yes, absolutely correct. Some people are getting too hung up on the word "sequel". Don't think of an ED2 like an entirely new game, but rather a new core engine from the ground up using a lot of the same code for features as the current game and all of it's assets, including the galaxy.
I'm not saying it will certainly happen, but I do think it's a distinct possibity given what Frontier wants to incorporate into the game going forward. Implementing space legs, better networking, better vehicle support, and a stellar forge with far improved planet tech supporting all world types might simply be easier to accomplish by building a new engine from the byte up, instead of trying to shoehorn it all into the current game. They wouldn't be throwing away all of the work up until now, but rather refactoring it into a new engine where they've learned from the mistakes while coding the current one.
It likely isn't the case, but to casually dismiss it like it can't happen isn't realistic either. It happens all the time in the game's industry, because sometimes when improviing a large game with lots of code it's just easier (and faster) to start new code instead.
Yes, absolutely correct. Some people are getting too hung up on the word "sequel". Don't think of an ED2 like an entirely new game, but rather a new core engine from the ground up using a lot of the same code for features as the current game and all of it's assets, including the galaxy.
I'm not saying it will certainly happen, but I do think it's a distinct possibity given what Frontier wants to incorporate into the game going forward. Implementing space legs, better networking, better vehicle support, and a stellar forge with far improved planet tech supporting all world types might simply be easier to accomplish by building a new engine from the byte up, instead of trying to shoehorn it all into the current game. They wouldn't be throwing away all of the work up until now, but rather refactoring it into a new engine where they've learned from the mistakes while coding the current one.
It likely isn't the case, but to casually dismiss it like it can't happen isn't realistic either. It happens all the time in the game's industry, because sometimes when improviing a large game with lots of code it's just easier (and faster) to start new code instead.
Yes, absolutely correct. Some people are getting too hung up on the word "sequel". Don't think of an ED2 like an entirely new game, but rather a new core engine from the ground up using a lot of the same code for features as the current game and all of it's assets, including the galaxy.
I'm not saying it will certainly happen, but I do think it's a distinct possibity given what Frontier wants to incorporate into the game going forward. Implementing space legs, better networking, better vehicle support, and a stellar forge with far improved planet tech supporting all world types might simply be easier to accomplish by building a new engine from the byte up, instead of trying to shoehorn it all into the current game. They wouldn't be throwing away all of the work up until now, but rather refactoring it into a new engine where they've learned from the mistakes while coding the current one.
It likely isn't the case, but to casually dismiss it like it can't happen isn't realistic either. It happens all the time in the game's industry, because sometimes when improviing a large game with lots of code it's just easier (and faster) to start new code instead.
Yes, absolutely correct. Some people are getting too hung up on the word "sequel". Don't think of an ED2 like an entirely new game, but rather a new core engine from the ground up using a lot of the same code for features as the current game and all of it's assets, including the galaxy.
I'm not saying it will certainly happen, but I do think it's a distinct possibity given what Frontier wants to incorporate into the game going forward. Implementing space legs, better networking, better vehicle support, and a stellar forge with far improved planet tech supporting all world types might simply be easier to accomplish by building a new engine from the byte up, instead of trying to shoehorn it all into the current game. They wouldn't be throwing away all of the work up until now, but rather refactoring it into a new engine where they've learned from the mistakes while coding the current one.