So today I got "assassinated"- is this a game rules violation?

Pretty cool. I miss such feeling.

I tend to erase characters when I'm not satsified with their death record, or in case of a very shameful event. I like to create good stories for my character - but this time I've had a very peaceful and uneventful career... Quite annoying.
So I did what I could to put myself in danger - my new character was born In LHS 3447 during the last "pacification" community goal earlier this month, lots of players...
I've decided to participate to the asteroid base CG with a keelback...

So far so good, even with nerves.
And I'm too good a soul to be the target of such vendetta.......
 
The idea of ganking is only valid if you're talking about new players. Anyone who chooses to fly in ships without weapons or defense and gets killed by another player or npc isn't being ganked. They're just dealing with their choice on how they decided to play the game.

Otherwise what you're saying is if I choose to play in an unshielded, unweaponed flying coffin, I should be immune to all players/npcs attacking me or it's "harassment/ganking". No. If it's a choice, you're to blame. The only protected player are players who are new and dont yet have the choice.

In the recent discussions about karma, Sandro has regularly mentioned ship strength as a factor in determining what is and isn't griefing. I wouldn't count on victim blaming being a viable shield for griefers to use going forward.
 
In the recent discussions about karma, Sandro has regularly mentioned ship strength as a factor in determining what is and isn't griefing. I wouldn't count on victim blaming being a viable shield for griefers to use going forward.

Well, it wouldn't be the first time Fdev did something wrong.

If i choose to fly in ships that are easy to kill and undefended, i can't then be given the right to call anything that killed me a "griefer". That's just stupid and so is anyone who thinks that's right.

That's a totally different situation to someone just starting the game and unable to afford upgrading their ship/modules or having the skill to deal with the kind of ships more experienced players may have available.

Treating them the same is dumb.
 
I was flying around in my beluga

I get pulled out of supercruise and am messaged the following:

"ATTN: We are The Glave. Another commander has petitioned us for your death

There's your answer... No one likes Belugas, except other Beluga pilots.

Also... no one dies in Elite since we have escape pods. We just get "De-Shipitated".
 
So today something kinda bizarre happened. I was flying around in my beluga, doing a little tourism, when out of nowhere I get interdicted by a pair of players (no naming/shaming). Mind you I was really in the middle of nowhere- edge of the bubble, random star, just finished fuel scooping for my next jump.
I get pulled out of supercruise (at this point I think its an NPC, and so am lazy about prepping my getaway) and am messaged the following:

"ATTN: We are The Glave. Another commander has petitioned us for your death, and we are duty-bound to honor his request. We hold no personal malice towards you and will not pursue you further once we have secured your rebuy. Safer travels in the future, CMDR. o7"

...after which I was summarily dispatched to the rebuy screen, leaving me with questions I'm hoping someone more experienced can answer, such as:
1. How did they find me? This one I think I just answered myself- I just found one of them on my friends list and realized they friended me a few days ago, so they probably used that to track me.
2. Is this a thing? Is there some secret assassination guild running around ED ala the dark brotherhood, and I've just been missing out?
3. Is this legal? Aka, does it violate the game rules? I'm not really that salty, as frankly I much prefer this sort of emergent gameplay over the griefers who just mindlessly blow up other players, but isn't it against some rule to intentionally hunt a specific player?

Nope, not a violation. At least there was interaction and a reason given for the gank!
 
So today something kinda bizarre happened. I was flying around in my beluga, doing a little tourism, when out of nowhere I get interdicted by a pair of players (no naming/shaming). Mind you I was really in the middle of nowhere- edge of the bubble, random star, just finished fuel scooping for my next jump.
I get pulled out of supercruise (at this point I think its an NPC, and so am lazy about prepping my getaway) and am messaged the following:

"ATTN: We are The Glave. Another commander has petitioned us for your death, and we are duty-bound to honor his request. We hold no personal malice towards you and will not pursue you further once we have secured your rebuy. Safer travels in the future, CMDR. o7"

...after which I was summarily dispatched to the rebuy screen, leaving me with questions I'm hoping someone more experienced can answer, such as:
1. How did they find me? This one I think I just answered myself- I just found one of them on my friends list and realized they friended me a few days ago, so they probably used that to track me.
2. Is this a thing? Is there some secret assassination guild running around ED ala the dark brotherhood, and I've just been missing out?
3. Is this legal? Aka, does it violate the game rules? I'm not really that salty, as frankly I much prefer this sort of emergent gameplay over the griefers who just mindlessly blow up other players, but isn't it against some rule to intentionally hunt a specific player?

Sounds like a lame pair of gankers who know the system you went to is a tourism hotspot, and dress up the gank with some fancy words so it doesn't appear to make them gankers; but that's what they are.
 
If this was legit they would have also mentioned the name of the commander who was paying them for your destruction.

This sounds to me like nothing more than an end run around the usual no-comms griefing. They are trying to cover their ***s in case you report them.

I have killed over 30 players today. I did not communicate with any of them. Just interdict and blew them up. Report me all day i broke no rules.
However that Corvette that combat logged twice was cheating and breaking the rules :)
 
In the recent discussions about karma, Sandro has regularly mentioned ship strength as a factor in determining what is and isn't griefing. I wouldn't count on victim blaming being a viable shield for griefers to use going forward.

Except we have some pilots as in a recently posted video to this forum of a sidewinder with a cannon and mine launcher that ran shieldless (cascade mines) and it was chasing off fully armed pvp "gank" ships. So there'd really be nothing from stopping any experienced pilot from just copying a similar build and still turning any of the "starter" ships into space dust before they could really react. Especially if the cannon is modded for heat damage or high yield, say goodbye to internal components.
 
Except we have some pilots as in a recently posted video to this forum of a sidewinder with a cannon and mine launcher that ran shieldless (cascade mines) and it was chasing off fully armed pvp "gank" ships. So there'd really be nothing from stopping any experienced pilot from just copying a similar build and still turning any of the "starter" ships into space dust before they could really react. Especially if the cannon is modded for heat damage or high yield, say goodbye to internal components.

I'm sure it won't be the only factor. Combat rank has been mentioned as well.

Perhaps most importantly, it's been made clear that there is room for the karma system to be modified and expanded over time if it fails to have the intended effect.
 
Sounds like a lame pair of gankers who know the system you went to is a tourism hotspot, and dress up the gank with some fancy words so it doesn't appear to make them gankers; but that's what they are.

I suspect the same is true of, say, 90% of the killin' that happens in ED.
Get rid of superpowers, factions, CGs, pirates and pretty-much every source of legitimate conflict in the game and I bet it wouldn't make a lot of difference.
Some folks just want to go around raining on everybody's parade.

I'm surprised we haven't yet had some bunch "roleplaying" as a faction opposed to Faulcon DeLacy and using that as an excuse to kill sidewinders.
 
Nobody needs a real outgame reason to shoot another player in Open-mode Elite beyond "I want to", and from the perspective of the rebuy screen it's irrelevant anyway as to which of the 45 things in Elite could have wiped out your Pretend Spaceman. It doesn't cost any more or less on any given ship because the shooter boiled you for credits, cause or lulz, and that risk of rebuy always exists from many angles in this game quite apart from Death by Real Human Space Murderer. Many pilots lose ships ultimately due to their own lack of situational awareness or planning, regardless of what's written on the toe tag for CoD(estruction of ship), and sometimes you're just in the wrong place at the wrong time.

Could have been an NPC wing with weaponry unplanned-for in your defensive arrangement, a TIE Fighter maneuver into a big rock while mining or fighting; maybe you forgot to request docking while trying to land a brand-new T-9 and got shot up by your own hometown in the toaster over a parking violation. You could possibly just be the unluckiest and most-tanned fuel scooper in the galaxy. Your latest PVP encounter went from a 1v1 to a 1v5. The potential for rebuy is always there no matter how good or careful you are, and the level of upset due to a live player causing this on occasion is generally unwarranted. There's plenty of reasons a mantra of the game is "don't fly what you can't afford to rebuy", because the game attempts to provide opportunities to lose things as well as to gain them. The real concern for a CMDR should ultimately be "have I built up enough resources to deal with any potential losses involved in my latest ventures", not "hey that one dood provided me that one loss that one time".

Yes it FEELS bad to be shot down by someone who wanted just to shoot you down, but the morals and ethics of that game-legal action are irrelevant until said action breaks the ground rules set by the game developers, such as PG-mode invasions, repeated and continual targeting of one player, hardware- or code-based attacks or some kind of verbal comms abuse; where we start moving away from Pretend Spaceman acts and into Real Harassment acts which are generally not tolerated in any online game. Being repeatedly targeted is also subject to gameplay situations to some degree, because there are many instances such as faction or PP warfare where live targets of certain parameters or even individual CMDRs are KOS for operational reasons.

This topic as a whole is very situational and it's probably good to look more at what's allowed in the game systems and what the developers are saying about what is currently okay and what may be disallowed in future, rather than how we feel about any given motivation of another player that we're not going to know about/alter 99% of the time anyway.
 
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This sounds to me like nothing more than an end run around the usual no-comms griefing. They are trying to cover their ***s in case you report them.
I doubt that, as there is nothing to report. They could have said they were executing him because they didn't like his CMDR name, or that he had a DC, or he make too many stupid posts on the forum (Oh oh). Regardless of their reason, or lack of, killing a CMDR is perfectly valid gameplay, unless it's in a private group with rules against it.
 
There are player assassins within the game. I have run from them myself but the comms called me out by name. It was a fun dynamic and I seriously tapped into my inner Han Solo to get the hell out of there! Also bear in mind that I was ambushed.

Considering all that I really think you were griefed rather than being a mark.
 
I have killed over 30 players today. I did not communicate with any of them. Just interdict and blew them up. Report me all day i broke no rules.
However that Corvette that combat logged twice was cheating and breaking the rules :)
That didn't quite get the response you were hoping for me thinks :D
 
How would the client even pay that bounty though? You can't transfer money in Elite. It would take ages to dump and scoop enough cargo, surely?
 
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