So vets think it is fun to kill new players with no words

They always do because it's a still one of the biggest points of contention between players. It's almost always initiated into this generic trajectory by sweeping justifications for any and all behaviour towards other players.

Mind you, while the bounty part is kind of fair enough I still wonder why they don't bother with any communication. That's where the whole "what's the difference between NPC and CMDR?" comes full circle. If you are attacking ships for bounties but not interested in communicating with them, why are you playing Open and not Solo... ;)

I understand, but my brain and fingers, have issues making that happen. At the same time, a lack of communication, is very impolite, although most times here, it is just, 'Die! Die! DIE!'.
 
If I'm reading you right, you're not at fault for upsetting the noobs, but Frontier is?

Do you actually believe this or are you messing with me? Please tell me you're messing with me.

No, Frontier is responsible for creating the system. I am responsible for abusing the system. They can change the system, therefore they are partially responsible.
 
I have completely missed the bit about the OP having a bounty on them! Why are we even having this discussion?

They've had a bounty. They were shot for it. Serves them right for being a criminal in game. They moan because of that and dare to say that the bounty was not an excuse?

Hahahaha! That's the funniest thing I've read today on these forums. Completely ridiculous!

We're talking about general CMDR killing here, especially against new players. The circumstances of the OP is not what people are arguing anymore, but again, you know this.
 
if you are federation scum I kill you in your Sidewinder. I don't care, I don't open coms, I just start to murder you

This is why I don't play in open. I have one teenager at home; that's plenty of interaction with that age group.

Get-off-My-Lawn.jpg
 
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Its' not the vets! Most vets help new comers by winging up with them, helping them gain bounties, showing them how to trade, and giving them ship advice (even when they don't want it!). My idea of a griefer is this guy with a little too much acne who gets a really hard time at school, who hates the world and whose in-game character therefore hates the universe. Out there he (or she) gets picked on, is overlooked, but in the elite universe he is feared by all those who attempt to dock at George Lucas Station - He'll make them all pay! HE'LL MAKE GEORGE LUCAS PAY FOR SPOILING STAR WARS WITH A BUNCH OF STUPID FULLY EWOKS AND JAR JAR BINKS!...er...I'll get my coat
 
When I was playing last night - a Cmdr appeared at a nav beacon who was wanted and had a seven grand bounty - a legitimate target, whom I killed - I have little sympathy, That's what the game is about.

Two minutes later, a second cmdr in a sidewinder accidentally targeted me and gained a two hundred credit bounty - still a legitimate target, but clearly an accident. He apologised, and he was only forced to leave when the system ships started attacking him.

I guess the point I'm trying to make is yes, you have a choice whether you attack someone or not, that's beauty of the game, but if you've let yourself become a legitimate target, don't expect to carry on as if you're aren't..
 
I interdicted someone the other day, just a random player, no wanted or bounty status or anything. Once he had submitted to the interdiction I felt a wave of remorse and immediately SC'd off, saying sorry as i went. I dont think i could take new players out, my conscience would be prodded something terrible so it would.

But, I can quite understand how others may find it extremely enjoyable. Though I cannot condone their actions!
 
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I suspect it comes down to the whole issue of not all of us having microphones. I'd love to chat more, and sometimes do if the situation's "safe" (e.g. near a station, among a group of bounty hunters camping a RES while we wait for something Wanted to turn up), but I'm planning on opening fire on you in the next few seconds anyway (or you've already opened fire on me), my hands are too busy balancing shields and performing a Kill Warrant scan.

There's a text box. Just having "Greetings CMDR." in your clipboard is better than nothing. But this is one of the many reasons I don't play Open. I'm not always willing to communicate (or able to communicate effectively) so I do not put myself in a position where I could be judged to be rude or ignorant.
 
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Its' not the vets! Most vets help new comers by winging up with them, helping them gain bounties, showing them how to trade, and giving them ship advice (even when they don't want it!). My idea of a griefer is this guy with a little too much acne who gets a really hard time at school, who hates the world and whose in-game character therefore hates the universe. Out there he (or she) gets picked on, is overlooked, but in the elite universe he is feared by all those who attempt to dock at George Lucas Station - He'll make them all pay! HE'LL MAKE GEORGE LUCAS PAY FOR SPOILING STAR WARS WITH A BUNCH OF STUPID FULLY EWOKS AND JAR JAR BINKS!...er...I'll get my coat

Hmm I used to get picked on at school a lot. I'm 32 now and I never acted this way in online games.. I respect the fact that there is a real person behind the keyboard. I don't see any real point to going on an ego trip killing other players just because I can. In a conflict zone though anyone is fair game as it's a war. I will only attack another player outside of combat if they have a significant bounty.
 
Hmm I used to get picked on at school a lot. I'm 32 now and I never acted this way in online games.. I respect the fact that there is a real person behind the keyboard. I don't see any real point to going on an ego trip killing other players just because I can. In a conflict zone though anyone is fair game as it's a war. I will only attack another player outside of combat if they have a significant bounty.

To me any Kumo Crew guys are fair game. You want to be a badass marauder? Fine, lets do it your way. :)
 
That's not how I was brought up. Revenge doesn't change what happened.

Nor is it the way I was raised either but I now find myself living in a place called Birkenhead where the social norm is to be an idiot. When you hear people talking about the fight they started last night at the pub while your out shopping you know to keep your street smarts switched on at all times.

Take last year for instance. We had a group of yob's causing trouble in the area. The police did there usual nothing to help any of the residents. One nice sunny day one of the yobs threw a brick through the window of an old lady... Needless to say when the police arrived we told them where the ambulance had taken the kid but non of us had seen anything. We just heard the sound of glass breaking and found a kid on the floor who needed to go to hospital, honest copper, that's what went down.

The gang of yobs no longer even walk down our road, they know if they cause trouble here the local community will cause them more trouble. The police knew what had been done but with nothing to go on other than the kids word against several upstanding members of society no charges could be brought.

The old lady was fine, a bit shocked but thank-full that it had been sorted out for her.

Sad that it had to happen this way but and English man's home is his castle.
 
I think one of the major issues with what is going on in the Eravate/LHS Clusters right now is lack of meaningful, fulfilling content for those at later stages of game play.

PowerPlay is in essence one colored bubble fighting all other colored bubbles for space not currently in a colored bubble, with the added feature of a Facebook style "energy system"

It means very little to at least a few people, not because of the gameplay mechanics but because it does not seem real at all. We have had these 10 "characters" thrown at us and said "Here you go!, Join your power" Then you look at the powers and say huh, "We have a paragraph about what these people are about and who they are...This one has a nice weapon...Oh...A blue haired Waifu, I'll pick that one I guess." and then that's it.

I know a large majority of people here poo-poos on Eve, but when you join a "power" It's a living breathing thing, will real human goals and motivations. It's the whole tribe mentality thing, Us versus You. In Eve if you are at with some other group, you the the hell away from that part of space. In E : D it does not matter who I pledge to, I can roam all around Human space with only the slight annoyance of being interdicted by an NPC every now and again. I still can land at any station I'm not wanted in, trade and do whatever I wish, then pack up and leave with the slightest problem.

I would think of The raids on Eravate as a REAL event something that players can get together and have a meaningful impact on. I have seen "We'll they will just keep coming" that may be true for a while but if what they are doing is no longer an enjoyed event they will leave, and in the most real of terms, you have saved a section of human space from the invading army. Now on the other hand you lose and are driven out the best thing to do is to help new player get out of dodge as soon is as humanly possible because they are now in an true enemies hands. OR you could try to reason with them and try to come to an agreement to either move the war somewhere else or cease fire all together.

I think I can speak for most of us when I say that we all want E : D to be a good game, but right now we are looking at a beautiful game with excellent mechanics that is devoid of any real meaning.

-CMDR Jezry Venn
 
Nor is it the way I was raised either but I now find myself living in a place called Birkenhead where the social norm is to be an idiot. When you hear people talking about the fight they started last night at the pub while your out shopping you know to keep your street smarts switched on at all times.

Take last year for instance. We had a group of yob's causing trouble in the area. The police did there usual nothing to help any of the residents. One nice sunny day one of the yobs threw a brick through the window of an old lady... Needless to say when the police arrived we told them where the ambulance had taken the kid but non of us had seen anything. We just heard the sound of glass breaking and found a kid on the floor who needed to go to hospital, honest copper, that's what went down.

The gang of yobs no longer even walk down our road, they know if they cause trouble here the local community will cause them more trouble. The police knew what had been done but with nothing to go on other than the kids word against several upstanding members of society no charges could be brought.

The old lady was fine, a bit shocked but thank-full that it had been sorted out for her.

Sad that it had to happen this way but and English man's home is his castle.

One word here says it all; Community.
 
Yup, lots of people out there that glory in the destruction of others.

My personal advice is leave starting areas ASAP or play solo until you feel confident to get about. Most players are friendly and nice but some seem to have the EVE mentality :)
Theres even one or two offering new player mentoring help.

90% of Open experiences are positive, its just the 10% that arn't affect you much more :p

Yup, stay Solo at least for a while.... And your right, remember there are probably around 150,000 Eve players in this game. - Probably the main reason for this tacked on PP meta game; (which only half the player-base cares about), even after all the PR.
 
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Ok so far I have tried open 4 times in last month. So far I have been killed by a much stronger player with not so much as a word before they open fire on me. REALLY!!! Do you top players really think it is fun driving all other players back to SOLO? Do you really want to have the entire game to yourselves after you drive all the newer player away?

There are horrible people online, amplified by internet anonymity. It is why I stopped online game a long time ago. You only need a few of these miscreants to destroy your enjoyment of a game. Elite however is the first game in a long, long time that succeeded in seducing me into trying online/open again.

We are not all like that. I personally would never attack a player ever. I have never done so and I never will.
 
There are horrible people online, amplified by internet anonymity. It is why I stopped online game a long time ago. You only need a few of these miscreants to destroy your enjoyment of a game. Elite however is the first game in a long, long time that succeeded in seducing me into trying online/open again.

We are not all like that. I personally would never attack a player ever. I have never done so and I never will.

Good for you.

I won't attack other players if they are in open and are going lawfully about their business and have no bounty.

I will however go after someone if they are

A. From a hostile power in any area.
B. Have a significant bounty. You do not get a 10000 credit bounty for speeding.
C. Interdict me or others minding their own business.

There are idiots out there, but having a bounty on your head excludes the Cmdr who rubbed him out from that category. He may well be a total sociopath, or equally a paladin of justice ;) but you will never know.

Pitty he did not RP Judge Dredd on you but there you go. Solo or Mobius option.

PowerPlay....things got dangerous.
 
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rootsrat

Volunteer Moderator
There are horrible people online, amplified by internet anonymity. It is why I stopped online game a long time ago. You only need a few of these miscreants to destroy your enjoyment of a game. Elite however is the first game in a long, long time that succeeded in seducing me into trying online/open again.

We are not all like that. I personally would never attack a player ever. I have never done so and I never will.

Read his next post in this thread. He's had a bounty on him and was killed for it...
 
Read his next post in this thread. He's had a bounty on him and was killed for it...

Not in that system, which you keep conveniently leaving out, and I'm willing to bet he wasn't scanned, and the guy who killed him had no idea he had a bounty elsewhere.
Also, this has nothing to do with Iskariot's post.

To OP, did he actually scan you first?
 
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