I don't want to start a flame war but I can back up the fact that a few people have told me recently that on the live stream one code member slipped up and admitted he had cheats on and was told to shut up because they were live
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The only CODE member to beat me was Majinvash a few months ago, that's not for naming and shaming purposes, he beat me once fair and square, all the others.....didn't fair so well, except that one time you exploited to beat me but let's not bring that back up shall we, because I'd be happy to go through my old posts and link all the CODE members who admitted openly to using exploits (not naming and shaming, they admitted it on the forums)
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At one point CODE brought something new and exciting to the game, now they have just become griefers
This is why so many are angry. Code is saying they are still pirates where their actions say otherwise and then they try to justify it as their way of protesting FDev's idea's.
Yep, that's the crux, CODE seem to want to influence and control Frontier in the same way that CIG became, in part at least, a puppet to the groups in EVE, lets hope Frontier have more backbone.
This is why so many are angry. Code is saying they are still pirates where their actions say otherwise and then they try to justify it as their way of protesting FDev's idea's.
I'll never see the joy in shooting and interacting with bots (NPCs), without real players around me. I love the feel of excitement, I love that I always need to be on my toes when flying in open. I love that I never know who am I gonna run into, will he be friendly or not. Game is more immersive 'cos of that. That being said I approve code's blockade. I think it brings much needed excitement into this game. As long it's not griefing and ganging up on weaker players who just started playing.
I firmly believe there is, or at least should be, a line between pirating and griefing other players. It saddens me that some of the players find griefing enjoyable and entertaining.
They have started to randomly kill traders in ED and posted they would only stop if FD does what code wants to happen. They tried to ruin this CG using cheap cheats because they were angry at FD for designing this CG.
Code was pretty fun some months back, nowadays they just use griefing as a meta-terrorist technique.
Maybe real pirates should stand up and open a real pirate group.
Personally, I think if CODE believe that things like the Hutton incident are fine (and as I understand it though not all the blockaders were CODE members) then IMO CODE has failed to achieve it's alleged goals (at least as I understand it) - Pirates behaving with a sense of Honour. There is nothing honourable about deliberately and purposefully ganking players after an over 30minute journey, blockades should be done closer to the entry point(s) of the system if they are to be done at all.
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If CODE do endorse similar or related activities in the future then they will only end up forcing even more players out of Open play based on the reactions I have observed in forum.
The opening post has made some points illustrating why I, and so many others, suck at PvP.
The first is that I, like so many others, have limited time in this game. If I can log in 10 hours a week in E: D, I consider myself lucky.
(This post written on the bus to work on the fly, please excuse any further typos, autocorrection absurdities, and other mistakes.)
The second is that I have no interest in "meta-gaming," which usually involves using broken or badly balanced mechanics. It drags me out if a universe I want to immerse myself in.
The third is that I don't have the L333+ gaming machine and ISP to ensure a good Peer to Peer network. As soon as more than two players enter my instance, I either experience extreme latency issues, or my frame rates tank. The first is caused when I'm not hosting the instance. The second Is Caused when I am hosting the instance. Either way, peer to peer sucks.
The fourth Is That I don't have the ruthlessness nor recklessness required to PvP in a game not dedicated to PvP. I am very much aware that for many players, a single death would wipe out hours of time in the game. I'm in a similar boat.
All in all, the above factors are why once I reached a certain level of wealth in the game, open no longer became fun for me.
If CODE do want to endorse similar or related activities in the future then they will only end up forcing even more players out of Open play based on the reactions I have observed in forum.
Some might be; others might simply be able to understand that CODE hasn't done anything wrong and are operating within the rules of the game.
As an impartial, this is my view:
If CODE could enforce their members to, at least, treat other players with some respect (killing players who offer no challenge or bounty or reward without warrant is not right, regardless of the RP spin some might try to put on it) that would go a long way to making things better for all. If they RP'd properly and didn't think up poor excuses to do something (they didn't like the Hutton CG.. there's not RP here, what.. they were angry that hundreds of Cmdrs were taking scrap metal to a station? Yeah, no RP here), that's another thing that would make it better over all. From the sounds of it, it seems CODE just went on a killing spree - that's not a blockade, that's out-right mass murder. So CODE need to up their game and come to the table, and most certainly NOT just blockade something because a) they don't like the event (without even trying to find a good RP reason) and b) because they're bored. That's not an in-game reason for their actions, that's RL issues being brought into a game which others have to suffer for. So, here CODE need to pull their finger and do it properly and for the right reasons.
That said: OPEN is free-for-all. One can't honestly expect to be able to play in OPEN and have it treated like a PvE experience. That's like joining a PvP realm in WoW and crying to Blizzard to do something about the players who storm the capital cities, killing anything that moves as they make their way to the ruler.
Yes, CODE's actions ruin other peoples game play..they're a pirate/criminal group element..that's what they do. That in itself ADDS something to the game, it makes the OPEN universe a real threat.
Honestly, if people can't handle being taken out by a criminal/pirate gang, if they can't be bothered to find friends and wing up and if they can't be bothered to start a Counter-Terrorism Unit (complete with their own Jack Bauer) or their own Elite Defence Force or some other organisation founded to combat piracy then, sorry, but they deserve everything CODE and others like them bring to the table. Those complaining need to learn that they can't have their cake and eat it.
OPEN is a PvPvE environment. So, if traders are being killed by a pirate gang they should DO something about it that doesn't involve crying to FD to change game mechanics of a feature THEY don't like to suit a vision of OPEN that THEY want.
Some players need to learn to adapt.
Disclaimer:
This post may have come off as angry or a rant, that's not it's intention - it's just irritating that people want to OPEN then cry when they experience what OPEN is really like.
Its not only that some CODE members are using cheats nooo they kill each other off to collect their bounty. CODE is the group where you go to learn to cheat, use exploits, or game mechanics that are in the gray zone of exploit or not.
No, the mods have given the OP extra preemptive protection which I have not seen anyone else on this forum receive.
To everyone else reading here, has anyone else here started a thread and then got an immediate ‘nobody be nasty to him’ warning from the mods?
You do not 'protect our right to post', you moderate the forum.
Either way this is already turning into another open/group/solo argument.
The problem isn't even CODE (or any other Gankers/Griefers) - it's Frontier's Design Decision to keep severe crimes entirely inconsequential and ensure there's no means of countering or balancing it. Even those tiny possibilities that could make a little difference were castrated and intentionally rendered ineffective. The game is rigged. The table is tilted.
While I agree with this, the fact tha gankers and griefers exist in most any pvp game, and that no game has found a workable way to deal with them indicates the issue is maybe a bit bigger then simply blaming Frontier, the gankers and griefers are part of the problem, and if their approach and attitude changed it would go a long way to fix the problem, because those that just attack without reason especially against those that clearly have no chance, aren't going to add something to the game, regardless of other fixes.
It is quite a troublesome issue over most internet games.
For example, you can't just make bounties that much bigger, because at a point people would simply abuse it to give friends easy money, go kill a few players, get killed by other player.
And if you give people other punishments, lets say...they get banned from a system and are hunted a lot more by a police force that quite easily could kill them. Then they would complain about not being able to game the way 'they' want and complain that then the others are being favourites by game developers, and they will likely deny this, though it has been seen repeatedly over many other games, that it should be different with Elite seems almost completely unlikely.
And while I personally don't believe griefers and gankers have a place in any game, most of them don't do that constantly, and can be fairly normal people until the mood strikes.
The best solution I have seen so far is GTA V's solution of matchmaking people according to aggression, and if people are too aggressive they are only matchmade together with similar people.
Nonya
Seems like the blockade of the Hutton Orbital CG has angered a lot of players who thought the CG would be a 1.5 hour "cakewalk" for them and a lot of ideas about how to "fix" such a thing are being floated around, all of which can be subverted and used against the very players who suggest them.
Wrong you did not anger very many people at all, in fact i think your laughable blockade was a joke
Here's one reason why Code was so successful against the CG participants
You think you were such a big success? really?
I could go on and on
I think you will just go on i am afraid
Face facts people, there are not a lot of Code members. Maybe a max of 20 participated in this at a single time for an hour or two in and instance or two, most of the time it was 10-15 in a single instance.
The fact that this tiny infinitesimal number of players were able to pretty much grind the Hutton Orbital CG to a halt
If you are going to try to supply facts then please do so, you did not grind the CG to a halt even in instances that you were in
I mean seriously you had so little impact in this it was untrue, the fact that so many people were flying into hutton meant you would get a few at least or you would have been worse than you are trying to say the rest of the community was. In the one time my wing was caught up the most fantastic pilot from your crew took ages and i mean ages to get my crappy T6 out of supercruise. I would not say the pilot skills were very good at all.
Everyone i know from the community was happy to have something to fight against and worry about as it added to gameplay but in no way are ANY of you superior i can assure you.