It is my firm belief this IS as core to the design of the game as the issues discussed in the Pit of Despair and there will be no wholesale changes that would compromise the ability to play immorally against others in the game.
Personally, I just think it's down to mechanics not being put in there (yet), or worse still ill-considered mechanics...
Look at piracy at the moment... Does that look like a considered and well planned occupation? Or just something that hasn't been addressed (fully) yet?
And if we look at some of the events from last week, with CMDRs being murdered meters from a station, day after day, by the same individuals, and the game not lifting a finger... Does that seem like a consired and well planned mechanic? Or just something that hasn't been addressed (fully) yet.
That said, I suspect I'm in agreement with you, that there will be no "changes." Why waste time with lots of effort to put more sand in the sandbox, when you can simply keep expanding it with shiney new extentions... Which will get more attention? Which can you sell?
And as regards crime and punishment. If FD are happy for us to play immorally against others, and murder is as fine as it seems at the moment, why not just go out for the lolz and fry every new player you can find in OPEN? Indeed Wing up and make a party out of going out on hunting trips to find them... If FD's fine with that, why shouldn't we be?
And come future "Huttons", if things haven't moved on, I suspect the numbers of folks trying to do something "more interesting" will only increase. And if the only "tools" to achieve anything with are deemed anti-social, or an exploit, I suspect many will still consider using them if FD still haven't offered any alternatives and/or addressed (or actually enhanced) some of these mechanics. I suspect I'm not the only one who recalls talk of bold mechanics and emergent gameplay back from (pre) Alpha... I suspect I'm not the only one still patiently waiting for any significant signs of it
ps: I know this all seem a little knee-jerky and extreme, but the fact there's not been a single "official peep" about any of the limitations, exploits and problems we witnessed last week bemuses me. Add in a pinch of the design process for Powerplay, and a drop or two of seemingly no desire to actually add to the core games mechanics/content.... I'm feeling more and more strongly I'm on a different page, or a different book...
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