Solution for Ganking

Exactly.

In other words, people saying "Go play solo" can be ignored. People who say "Its not fair, people play in solo" can be ignored.
I read the thread. Well everything happened as I wrote above. Some people purposely misrepresented the whole meaning of the sentence.
It's not about tagging PvP players, it's about giving every player the opportunity not to hang himself a red rag for gankers.
Even if a ganker intentionally hangs himself full square, he will still have to scan ships to find a victim.
 
Fact is the term "kill" has been used in games for decades for the demise, destruction or otherwise removing a character from a game session, even if only temporarily.

That's never been in dispute.

The connotations being assigned to the term, in the context it's being abused in here, is what I take issue with.

Doing the "akshually you don't get killed" isn't helpful at best, and purposefully distracting from the issue at hand (namely the reaction of the "killed" player) at worst.

I have exactly the same take on the use of the word 'killed' when trying to justify the reaction of the player to their character being 'killed' in a game/setting that doesn't assign any special significance to that event.

It's not helpful and purposely distracts from the issue at hand, namely the grossly disproportionate counter-reactions oft suggested as response to these events.

In other words, people saying "Go play solo" can be ignored. People who say "Its not fair, people play in solo" can be ignored.

Aside from stripping the statements of their context and conflating them with each other, for the sake of some sweeping over generalizations that disingenuously suggests a contradiction, they usually were.

Of course, there is a spectrum of responses to such statements, outside and beyond obey, ignore, or co-opt for a joke, that you aren't taking into account.
 
Not insignificant in your bubble, maybe.
Utterly insignificant, non-existent even, in mine. 🤷‍♂️
if it was insignificant, we wouldn't have those gigantic annoying "no, you! - No you!" threads every other week. I didn't start them. Honestly!

Edit: Oh, and it's not my bubble. In my "bubble", being the CMDRs I interact and occasionally play with, nobody cares. Everyone knows to use the modes to their advantage and just shrugs when it comes to ganking, as it is, in the end, part of the game.
 
Exactly.

In other words, people saying "Go play solo" can be ignored. People who say "Its not fair, people play in solo" can be ignored.
I think a better reframing is- why are you playing in Open?

I generally have no problem with people in any mode but my biggest irk is when someone menu logs or blocks people in a mode where negative interaction is possible. It becomes irritating for things like Powerplay where there is gain for skipping out of losing, when they had the choice of other modes to begin with. On top of that you then have gold medal level mental gymnastics to justify things, where some shooting is fine where others are not.
 
I think a better reframing is- why are you playing in Open?

I generally have no problem with people in any mode but my biggest irk is when someone menu logs or blocks people in a mode where negative interaction is possible. It becomes irritating for things like Powerplay where there is gain for skipping out of losing, when they had the choice of other modes to begin with. On top of that you then have gold medal level mental gymnastics to justify things, where some shooting is fine where others are not.
I don't understand, when you play the game what do you care about the other players? Unless they're playing on your team.
 
I think a better reframing is- why are you playing in Open?

I generally have no problem with people in any mode but my biggest irk is when someone menu logs or blocks people in a mode where negative interaction is possible. It becomes irritating for things like Powerplay where there is gain for skipping out of losing, when they had the choice of other modes to begin with. On top of that you then have gold medal level mental gymnastics to justify things, where some shooting is fine where others are not.
But blocking is the same as being in a different mode and i thought we have now come to the conclusion that that's ok?

O7
 
I think a better reframing is- why are you playing in Open?

I generally have no problem with people in any mode but my biggest irk is when someone menu logs or blocks people in a mode where negative interaction is possible. It becomes irritating for things like Powerplay where there is gain for skipping out of losing, when they had the choice of other modes to begin with. On top of that you then have gold medal level mental gymnastics to justify things, where some shooting is fine where others are not.
I think it's become an issue recently because Open is the best mode to find other players fighting Thargoids.

A single ganker can devastate that activity because no-one else is equipped to shoot back at him and the usual "FA-OFF, boost, high-wake" just hands victory to the Thargoids. Block really is the best solution we have; if enough people do it, the activity segregates into AX instances and ganker instances. Like I always say, it's clunky and we can think of better solutions, but it's what we have and it works.
 
I don't understand, when you play the game what do you care about the other players? Unless they're playing on your team.
Because that interaction I 'won' and yet that person who 'lost' still gained from it by surviving and continuing on. In this situation I'm asking myself why are they in Open if they can't see through situations even when they go against them?
 
I think it's become an issue recently because Open is the best mode to find other players fighting Thargoids.

A single ganker can devastate that activity because no-one else is equipped to shoot back at him and the usual "FA-OFF, boost, high-wake" just hands victory to the Thargoids. Block really is the best solution we have; if enough people do it, the activity segregates into AX instances and ganker instances. Like I always say, it's clunky and we can think of better solutions, but it's what we have and it works.
For AX I'm in two minds- one side, I can fully understand why you'd do it in other modes because its a PvE activity. But on the other 'ganking' AX pilots is not some far out position given there are humans in lore who support mankind's destruction.
 
I think a better reframing is- why are you playing in Open?

I generally have no problem with people in any mode but my biggest irk is when someone menu logs or blocks people in a mode where negative interaction is possible. It becomes irritating for things like Powerplay where there is gain for skipping out of losing, when they had the choice of other modes to begin with. On top of that you then have gold medal level mental gymnastics to justify things, where some shooting is fine where others are not.
Perhaps people want interaction, but do not want negative interaction. Like lets say irl, one can get drunk home (solo mode), or one can get to bar and get drunk there (open mode), one can also get to fight with some nasty people, but that is not what most people want from their night at town.
 
Aside from stripping the statements of their context and conflating them with each other, for the sake of some sweeping over generalizations that disingenuously suggests a contradiction, they usually were.

Alternately, ignore people who try and tell you how to play the game or those who complain about how you play the game.

By extension, we can include people who complain about gankers, who, as long as they (the gankers) are not using exploits/cheating, are playing the game in a valid (if not nice) way, and if people don't like it, they can choose their mode to play in.
 
Alternately, ignore people who try and tell you how to play the game or those who complain about how you play the game.

By extension, we can include people who complain about gankers, who, as long as they (the gankers) are not using exploits/cheating, are playing the game in a valid (if not nice) way, and if people don't like it, they can choose their mode to play in.
Or they can just block irritating characters from their existence....
 
Perhaps people want interaction, but do not want negative interaction. Like lets say irl, one can get drunk home (solo mode), or one can get to bar and get drunk there (open mode), one can also get to fight with some nasty people, but that is not what most people want from their night at town.
I think I've said this before but if ED was a game like 1984 Elite where its just you in a ship and the aim is to exist, the systems we have are spot on for that. However 2024 ED is beyond that where there are sides and outcomes that stem from collated player successes and failures. Powerplay is one, but it also leaks into things such as CGs where there is a negative outcome if enough is not done, or Thargoids where if left they will envelop the galaxy. Thus, opposing them in open is not really ganking if its taking a side you don't agree with.

I'd add that the root irritation for me is that a lot of this would be resolved if PvE was better- so far only the Thargoids actually supply this.
 
I think a better reframing is- why are you playing in Open?

I generally have no problem with people in any mode but my biggest irk is when someone menu logs or blocks people in a mode where negative interaction is possible. It becomes irritating for things like Powerplay where there is gain for skipping out of losing, when they had the choice of other modes to begin with. On top of that you then have gold medal level mental gymnastics to justify things, where some shooting is fine where others are not.
OK, then it's insignificant in 2 bubbles but there's a third bubble.
 
In the general game I'm fine. But for Powerplay in Open I find it illogical.

Just reporting in, in tens of hours of doing powerplay in Mahon's space, in Open, including some undermining in rival systems, I haven't seen a single other player, and my block list remains empty.

The only times i've seen other players in Open was at SD and an engineer base, where no attempt was made by anyone to gank me.
 
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